CMakeLists.txt 17 KB

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  1. # SPDX-FileCopyrightText: 2018 yuzu Emulator Project
  2. # SPDX-License-Identifier: GPL-2.0-or-later
  3. set(CMAKE_AUTOMOC ON)
  4. set(CMAKE_AUTORCC ON)
  5. set(CMAKE_AUTOUIC ON)
  6. set(CMAKE_INCLUDE_CURRENT_DIR ON)
  7. # Set the RPATH for Qt Libraries
  8. # This must be done before the `yuzu` target is created
  9. if (YUZU_USE_BUNDLED_QT AND (${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
  10. set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}/bin/lib/")
  11. endif()
  12. add_executable(yuzu
  13. Info.plist
  14. about_dialog.cpp
  15. about_dialog.h
  16. aboutdialog.ui
  17. applets/qt_amiibo_settings.cpp
  18. applets/qt_amiibo_settings.h
  19. applets/qt_amiibo_settings.ui
  20. applets/qt_controller.cpp
  21. applets/qt_controller.h
  22. applets/qt_controller.ui
  23. applets/qt_error.cpp
  24. applets/qt_error.h
  25. applets/qt_profile_select.cpp
  26. applets/qt_profile_select.h
  27. applets/qt_software_keyboard.cpp
  28. applets/qt_software_keyboard.h
  29. applets/qt_software_keyboard.ui
  30. applets/qt_web_browser.cpp
  31. applets/qt_web_browser.h
  32. applets/qt_web_browser_scripts.h
  33. bootmanager.cpp
  34. bootmanager.h
  35. compatdb.ui
  36. compatibility_list.cpp
  37. compatibility_list.h
  38. configuration/configuration_shared.cpp
  39. configuration/configuration_shared.h
  40. configuration/configure.ui
  41. configuration/configure_audio.cpp
  42. configuration/configure_audio.h
  43. configuration/configure_audio.ui
  44. configuration/configure_camera.cpp
  45. configuration/configure_camera.h
  46. configuration/configure_camera.ui
  47. configuration/configure_cpu.cpp
  48. configuration/configure_cpu.h
  49. configuration/configure_cpu.ui
  50. configuration/configure_cpu_debug.cpp
  51. configuration/configure_cpu_debug.h
  52. configuration/configure_cpu_debug.ui
  53. configuration/configure_debug.cpp
  54. configuration/configure_debug.h
  55. configuration/configure_debug.ui
  56. configuration/configure_debug_controller.cpp
  57. configuration/configure_debug_controller.h
  58. configuration/configure_debug_controller.ui
  59. configuration/configure_debug_tab.cpp
  60. configuration/configure_debug_tab.h
  61. configuration/configure_debug_tab.ui
  62. configuration/configure_dialog.cpp
  63. configuration/configure_dialog.h
  64. configuration/configure_filesystem.cpp
  65. configuration/configure_filesystem.h
  66. configuration/configure_filesystem.ui
  67. configuration/configure_general.cpp
  68. configuration/configure_general.h
  69. configuration/configure_general.ui
  70. configuration/configure_graphics.cpp
  71. configuration/configure_graphics.h
  72. configuration/configure_graphics.ui
  73. configuration/configure_graphics_advanced.cpp
  74. configuration/configure_graphics_advanced.h
  75. configuration/configure_graphics_advanced.ui
  76. configuration/configure_hotkeys.cpp
  77. configuration/configure_hotkeys.h
  78. configuration/configure_hotkeys.ui
  79. configuration/configure_input.cpp
  80. configuration/configure_input.h
  81. configuration/configure_input.ui
  82. configuration/configure_input_advanced.cpp
  83. configuration/configure_input_advanced.h
  84. configuration/configure_input_advanced.ui
  85. configuration/configure_input_per_game.cpp
  86. configuration/configure_input_per_game.h
  87. configuration/configure_input_per_game.ui
  88. configuration/configure_input_player.cpp
  89. configuration/configure_input_player.h
  90. configuration/configure_input_player.ui
  91. configuration/configure_input_player_widget.cpp
  92. configuration/configure_input_player_widget.h
  93. configuration/configure_input_profile_dialog.cpp
  94. configuration/configure_input_profile_dialog.h
  95. configuration/configure_input_profile_dialog.ui
  96. configuration/configure_mouse_panning.cpp
  97. configuration/configure_mouse_panning.h
  98. configuration/configure_mouse_panning.ui
  99. configuration/configure_motion_touch.cpp
  100. configuration/configure_motion_touch.h
  101. configuration/configure_motion_touch.ui
  102. configuration/configure_per_game.cpp
  103. configuration/configure_per_game.h
  104. configuration/configure_per_game.ui
  105. configuration/configure_per_game_addons.cpp
  106. configuration/configure_per_game_addons.h
  107. configuration/configure_per_game_addons.ui
  108. configuration/configure_profile_manager.cpp
  109. configuration/configure_profile_manager.h
  110. configuration/configure_profile_manager.ui
  111. configuration/configure_ringcon.cpp
  112. configuration/configure_ringcon.h
  113. configuration/configure_ringcon.ui
  114. configuration/configure_network.cpp
  115. configuration/configure_network.h
  116. configuration/configure_network.ui
  117. configuration/configure_system.cpp
  118. configuration/configure_system.h
  119. configuration/configure_system.ui
  120. configuration/configure_tas.cpp
  121. configuration/configure_tas.h
  122. configuration/configure_tas.ui
  123. configuration/configure_touch_from_button.cpp
  124. configuration/configure_touch_from_button.h
  125. configuration/configure_touch_from_button.ui
  126. configuration/configure_touchscreen_advanced.cpp
  127. configuration/configure_touchscreen_advanced.h
  128. configuration/configure_touchscreen_advanced.ui
  129. configuration/configure_touch_widget.h
  130. configuration/configure_ui.cpp
  131. configuration/configure_ui.h
  132. configuration/configure_ui.ui
  133. configuration/configure_vibration.cpp
  134. configuration/configure_vibration.h
  135. configuration/configure_vibration.ui
  136. configuration/configure_web.cpp
  137. configuration/configure_web.h
  138. configuration/configure_web.ui
  139. configuration/input_profiles.cpp
  140. configuration/input_profiles.h
  141. configuration/shared_translation.cpp
  142. configuration/shared_translation.h
  143. configuration/shared_widget.cpp
  144. configuration/shared_widget.h
  145. configuration/qt_config.cpp
  146. configuration/qt_config.h
  147. debugger/console.cpp
  148. debugger/console.h
  149. debugger/controller.cpp
  150. debugger/controller.h
  151. debugger/profiler.cpp
  152. debugger/profiler.h
  153. debugger/wait_tree.cpp
  154. debugger/wait_tree.h
  155. discord.h
  156. game_list.cpp
  157. game_list.h
  158. game_list_p.h
  159. game_list_worker.cpp
  160. game_list_worker.h
  161. hotkeys.cpp
  162. hotkeys.h
  163. install_dialog.cpp
  164. install_dialog.h
  165. loading_screen.cpp
  166. loading_screen.h
  167. loading_screen.ui
  168. main.cpp
  169. main.h
  170. main.ui
  171. multiplayer/chat_room.cpp
  172. multiplayer/chat_room.h
  173. multiplayer/chat_room.ui
  174. multiplayer/client_room.h
  175. multiplayer/client_room.cpp
  176. multiplayer/client_room.ui
  177. multiplayer/direct_connect.cpp
  178. multiplayer/direct_connect.h
  179. multiplayer/direct_connect.ui
  180. multiplayer/host_room.cpp
  181. multiplayer/host_room.h
  182. multiplayer/host_room.ui
  183. multiplayer/lobby.cpp
  184. multiplayer/lobby.h
  185. multiplayer/lobby.ui
  186. multiplayer/lobby_p.h
  187. multiplayer/message.cpp
  188. multiplayer/message.h
  189. multiplayer/moderation_dialog.cpp
  190. multiplayer/moderation_dialog.h
  191. multiplayer/moderation_dialog.ui
  192. multiplayer/state.cpp
  193. multiplayer/state.h
  194. multiplayer/validation.h
  195. play_time_manager.cpp
  196. play_time_manager.h
  197. precompiled_headers.h
  198. qt_common.cpp
  199. qt_common.h
  200. startup_checks.cpp
  201. startup_checks.h
  202. uisettings.cpp
  203. uisettings.h
  204. util/clickable_label.cpp
  205. util/clickable_label.h
  206. util/controller_navigation.cpp
  207. util/controller_navigation.h
  208. util/limitable_input_dialog.cpp
  209. util/limitable_input_dialog.h
  210. util/overlay_dialog.cpp
  211. util/overlay_dialog.h
  212. util/overlay_dialog.ui
  213. util/sequence_dialog/sequence_dialog.cpp
  214. util/sequence_dialog/sequence_dialog.h
  215. util/url_request_interceptor.cpp
  216. util/url_request_interceptor.h
  217. util/util.cpp
  218. util/util.h
  219. vk_device_info.cpp
  220. vk_device_info.h
  221. compatdb.cpp
  222. compatdb.h
  223. yuzu.qrc
  224. yuzu.rc
  225. )
  226. if (YUZU_CRASH_DUMPS)
  227. target_sources(yuzu PRIVATE
  228. breakpad.cpp
  229. breakpad.h
  230. )
  231. target_link_libraries(yuzu PRIVATE libbreakpad_client)
  232. target_compile_definitions(yuzu PRIVATE YUZU_CRASH_DUMPS)
  233. endif()
  234. if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
  235. target_compile_definitions(yuzu PRIVATE
  236. $<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>
  237. )
  238. endif()
  239. file(GLOB COMPAT_LIST
  240. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  241. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  242. file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
  243. file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
  244. if (ENABLE_QT_TRANSLATION)
  245. set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
  246. option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
  247. option(WORKAROUND_BROKEN_LUPDATE "Run lupdate directly through CMake if Qt's convenience wrappers don't work" OFF)
  248. # Update source TS file if enabled
  249. if (GENERATE_QT_TRANSLATION)
  250. get_target_property(SRCS yuzu SOURCES)
  251. # these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
  252. # so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
  253. set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
  254. if (WORKAROUND_BROKEN_LUPDATE)
  255. add_custom_command(OUTPUT ${YUZU_QT_LANGUAGES}/en.ts
  256. COMMAND lupdate
  257. -source-language en_US
  258. -target-language en_US
  259. ${SRCS}
  260. ${UIS}
  261. -ts ${YUZU_QT_LANGUAGES}/en.ts
  262. DEPENDS
  263. ${SRCS}
  264. ${UIS}
  265. WORKING_DIRECTORY
  266. ${CMAKE_CURRENT_SOURCE_DIR}
  267. )
  268. else()
  269. qt_create_translation(QM_FILES
  270. ${SRCS}
  271. ${UIS}
  272. ${YUZU_QT_LANGUAGES}/en.ts
  273. OPTIONS
  274. -source-language en_US
  275. -target-language en_US
  276. )
  277. endif()
  278. # Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
  279. set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
  280. set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
  281. if (WORKAROUND_BROKEN_LUPDATE)
  282. add_custom_command(OUTPUT ${GENERATED_PLURALS_FILE}
  283. COMMAND lupdate
  284. -source-language en_US
  285. -target-language en_US
  286. ${SRCS}
  287. ${UIS}
  288. -ts ${GENERATED_PLURALS_FILE}
  289. DEPENDS
  290. ${SRCS}
  291. ${UIS}
  292. WORKING_DIRECTORY
  293. ${CMAKE_CURRENT_SOURCE_DIR}
  294. )
  295. else()
  296. qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
  297. endif()
  298. add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
  299. endif()
  300. # Find all TS files except en.ts
  301. file(GLOB_RECURSE LANGUAGES_TS ${YUZU_QT_LANGUAGES}/*.ts)
  302. list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts)
  303. # Compile TS files to QM files
  304. qt_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
  305. # Compile english plurals TS file to en.qm
  306. qt_add_translation(LANGUAGES_QM ${PROJECT_SOURCE_DIR}/dist/english_plurals/en.ts)
  307. # Build a QRC file from the QM file list
  308. set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
  309. file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n")
  310. foreach (QM ${LANGUAGES_QM})
  311. get_filename_component(QM_FILE ${QM} NAME)
  312. file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n")
  313. endforeach (QM)
  314. file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
  315. # Add the QRC file to package in all QM files
  316. qt_add_resources(LANGUAGES ${LANGUAGES_QRC})
  317. else()
  318. set(LANGUAGES)
  319. endif()
  320. target_sources(yuzu
  321. PRIVATE
  322. ${COMPAT_LIST}
  323. ${ICONS}
  324. ${LANGUAGES}
  325. ${THEMES}
  326. )
  327. if (APPLE)
  328. set(MACOSX_ICON "../../dist/yuzu.icns")
  329. set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  330. target_sources(yuzu PRIVATE ${MACOSX_ICON})
  331. set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
  332. set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
  333. if (NOT USE_SYSTEM_MOLTENVK)
  334. set(MOLTENVK_PLATFORM "macOS")
  335. set(MOLTENVK_VERSION "v1.2.5")
  336. download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
  337. endif()
  338. find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
  339. message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
  340. set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks
  341. XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
  342. target_sources(yuzu PRIVATE ${MOLTENVK_LIBRARY})
  343. elseif(WIN32)
  344. # compile as a win32 gui application instead of a console application
  345. if (QT_VERSION VERSION_GREATER_EQUAL 6)
  346. target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate)
  347. else()
  348. target_link_libraries(yuzu PRIVATE Qt5::WinMain)
  349. endif()
  350. if(MSVC)
  351. target_link_libraries(yuzu PRIVATE version.lib)
  352. set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
  353. elseif(MINGW)
  354. set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
  355. endif()
  356. endif()
  357. create_target_directory_groups(yuzu)
  358. target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core)
  359. target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets)
  360. target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
  361. target_link_libraries(yuzu PRIVATE Vulkan::Headers)
  362. if (NOT WIN32)
  363. target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
  364. endif()
  365. if (UNIX AND NOT APPLE)
  366. target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus gamemode)
  367. endif()
  368. target_compile_definitions(yuzu PRIVATE
  369. # Use QStringBuilder for string concatenation to reduce
  370. # the overall number of temporary strings created.
  371. -DQT_USE_QSTRINGBUILDER
  372. # Disable implicit conversions from/to C strings
  373. -DQT_NO_CAST_FROM_ASCII
  374. -DQT_NO_CAST_TO_ASCII
  375. # Disable implicit type narrowing in signal/slot connect() calls.
  376. -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
  377. # Disable unsafe overloads of QProcess' start() function.
  378. -DQT_NO_PROCESS_COMBINED_ARGUMENT_START
  379. # Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
  380. -DQT_NO_URL_CAST_FROM_STRING
  381. )
  382. if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
  383. target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
  384. endif()
  385. if (USE_DISCORD_PRESENCE)
  386. target_sources(yuzu PUBLIC
  387. discord_impl.cpp
  388. discord_impl.h
  389. )
  390. target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
  391. target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
  392. endif()
  393. if (ENABLE_WEB_SERVICE)
  394. target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
  395. endif()
  396. if (YUZU_USE_QT_MULTIMEDIA)
  397. target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::Multimedia)
  398. target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_MULTIMEDIA)
  399. endif ()
  400. if (YUZU_USE_QT_WEB_ENGINE)
  401. target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::WebEngineCore Qt${QT_MAJOR_VERSION}::WebEngineWidgets)
  402. target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
  403. endif ()
  404. if(UNIX AND NOT APPLE)
  405. install(TARGETS yuzu)
  406. endif()
  407. if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6)
  408. set(YUZU_EXE_DIR "$<TARGET_FILE_DIR:yuzu>")
  409. add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
  410. endif()
  411. if (YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_LESS 6)
  412. include(CopyYuzuQt5Deps)
  413. copy_yuzu_Qt5_deps(yuzu)
  414. endif()
  415. if (ENABLE_SDL2)
  416. target_link_libraries(yuzu PRIVATE SDL2::SDL2)
  417. target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
  418. endif()
  419. if (MSVC)
  420. include(CopyYuzuSDLDeps)
  421. include(CopyYuzuFFmpegDeps)
  422. copy_yuzu_SDL_deps(yuzu)
  423. copy_yuzu_FFmpeg_deps(yuzu)
  424. endif()
  425. if (NOT APPLE AND ENABLE_OPENGL)
  426. target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
  427. endif()
  428. if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
  429. target_link_libraries(yuzu PRIVATE dynarmic::dynarmic)
  430. endif()
  431. if (YUZU_USE_PRECOMPILED_HEADERS)
  432. target_precompile_headers(yuzu PRIVATE precompiled_headers.h)
  433. endif()