core.cpp 34 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084
  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <atomic>
  5. #include <exception>
  6. #include <memory>
  7. #include <utility>
  8. #include "audio_core/audio_core.h"
  9. #include "common/fs/fs.h"
  10. #include "common/logging/log.h"
  11. #include "common/microprofile.h"
  12. #include "common/settings.h"
  13. #include "common/settings_enums.h"
  14. #include "common/string_util.h"
  15. #include "core/arm/exclusive_monitor.h"
  16. #include "core/core.h"
  17. #include "core/core_timing.h"
  18. #include "core/cpu_manager.h"
  19. #include "core/debugger/debugger.h"
  20. #include "core/device_memory.h"
  21. #include "core/file_sys/bis_factory.h"
  22. #include "core/file_sys/fs_filesystem.h"
  23. #include "core/file_sys/patch_manager.h"
  24. #include "core/file_sys/registered_cache.h"
  25. #include "core/file_sys/romfs_factory.h"
  26. #include "core/file_sys/savedata_factory.h"
  27. #include "core/file_sys/vfs/vfs_concat.h"
  28. #include "core/file_sys/vfs/vfs_real.h"
  29. #include "core/gpu_dirty_memory_manager.h"
  30. #include "core/hle/kernel/k_memory_manager.h"
  31. #include "core/hle/kernel/k_process.h"
  32. #include "core/hle/kernel/k_resource_limit.h"
  33. #include "core/hle/kernel/k_scheduler.h"
  34. #include "core/hle/kernel/kernel.h"
  35. #include "core/hle/kernel/physical_core.h"
  36. #include "core/hle/service/acc/profile_manager.h"
  37. #include "core/hle/service/am/applet_manager.h"
  38. #include "core/hle/service/am/frontend/applets.h"
  39. #include "core/hle/service/apm/apm_controller.h"
  40. #include "core/hle/service/filesystem/filesystem.h"
  41. #include "core/hle/service/glue/glue_manager.h"
  42. #include "core/hle/service/glue/time/static.h"
  43. #include "core/hle/service/psc/time/static.h"
  44. #include "core/hle/service/psc/time/steady_clock.h"
  45. #include "core/hle/service/psc/time/system_clock.h"
  46. #include "core/hle/service/psc/time/time_zone_service.h"
  47. #include "core/hle/service/service.h"
  48. #include "core/hle/service/set/system_settings_server.h"
  49. #include "core/hle/service/sm/sm.h"
  50. #include "core/internal_network/network.h"
  51. #include "core/loader/loader.h"
  52. #include "core/memory.h"
  53. #include "core/memory/cheat_engine.h"
  54. #include "core/perf_stats.h"
  55. #include "core/reporter.h"
  56. #include "core/telemetry_session.h"
  57. #include "core/tools/freezer.h"
  58. #include "core/tools/renderdoc.h"
  59. #include "hid_core/hid_core.h"
  60. #include "network/network.h"
  61. #include "video_core/host1x/host1x.h"
  62. #include "video_core/renderer_base.h"
  63. #include "video_core/video_core.h"
  64. MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
  65. MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
  66. MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
  67. MICROPROFILE_DEFINE(ARM_CPU3, "ARM", "CPU 3", MP_RGB(255, 64, 64));
  68. namespace Core {
  69. namespace {
  70. FileSys::StorageId GetStorageIdForFrontendSlot(
  71. std::optional<FileSys::ContentProviderUnionSlot> slot) {
  72. if (!slot.has_value()) {
  73. return FileSys::StorageId::None;
  74. }
  75. switch (*slot) {
  76. case FileSys::ContentProviderUnionSlot::UserNAND:
  77. return FileSys::StorageId::NandUser;
  78. case FileSys::ContentProviderUnionSlot::SysNAND:
  79. return FileSys::StorageId::NandSystem;
  80. case FileSys::ContentProviderUnionSlot::SDMC:
  81. return FileSys::StorageId::SdCard;
  82. case FileSys::ContentProviderUnionSlot::FrontendManual:
  83. return FileSys::StorageId::Host;
  84. default:
  85. return FileSys::StorageId::None;
  86. }
  87. }
  88. } // Anonymous namespace
  89. FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
  90. const std::string& path) {
  91. // To account for split 00+01+etc files.
  92. std::string dir_name;
  93. std::string filename;
  94. Common::SplitPath(path, &dir_name, &filename, nullptr);
  95. if (filename == "00") {
  96. const auto dir = vfs->OpenDirectory(dir_name, FileSys::OpenMode::Read);
  97. std::vector<FileSys::VirtualFile> concat;
  98. for (u32 i = 0; i < 0x10; ++i) {
  99. const auto file_name = fmt::format("{:02X}", i);
  100. auto next = dir->GetFile(file_name);
  101. if (next != nullptr) {
  102. concat.push_back(std::move(next));
  103. } else {
  104. next = dir->GetFile(file_name);
  105. if (next == nullptr) {
  106. break;
  107. }
  108. concat.push_back(std::move(next));
  109. }
  110. }
  111. return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(dir->GetName(),
  112. std::move(concat));
  113. }
  114. if (Common::FS::IsDir(path)) {
  115. return vfs->OpenFile(path + "/main", FileSys::OpenMode::Read);
  116. }
  117. return vfs->OpenFile(path, FileSys::OpenMode::Read);
  118. }
  119. struct System::Impl {
  120. explicit Impl(System& system)
  121. : kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
  122. reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
  123. void Initialize(System& system) {
  124. device_memory = std::make_unique<Core::DeviceMemory>();
  125. is_multicore = Settings::values.use_multi_core.GetValue();
  126. extended_memory_layout =
  127. Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
  128. core_timing.SetMulticore(is_multicore);
  129. core_timing.Initialize([&system]() { system.RegisterHostThread(); });
  130. // Create a default fs if one doesn't already exist.
  131. if (virtual_filesystem == nullptr) {
  132. virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
  133. }
  134. if (content_provider == nullptr) {
  135. content_provider = std::make_unique<FileSys::ContentProviderUnion>();
  136. }
  137. // Create default implementations of applets if one is not provided.
  138. frontend_applets.SetDefaultAppletsIfMissing();
  139. is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
  140. kernel.SetMulticore(is_multicore);
  141. cpu_manager.SetMulticore(is_multicore);
  142. cpu_manager.SetAsyncGpu(is_async_gpu);
  143. }
  144. void ReinitializeIfNecessary(System& system) {
  145. const bool must_reinitialize =
  146. is_multicore != Settings::values.use_multi_core.GetValue() ||
  147. extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
  148. Settings::MemoryLayout::Memory_4Gb);
  149. if (!must_reinitialize) {
  150. return;
  151. }
  152. LOG_DEBUG(Kernel, "Re-initializing");
  153. is_multicore = Settings::values.use_multi_core.GetValue();
  154. extended_memory_layout =
  155. Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
  156. Initialize(system);
  157. }
  158. void RefreshTime(System& system) {
  159. if (!system.IsPoweredOn()) {
  160. return;
  161. }
  162. auto settings_service =
  163. system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys",
  164. true);
  165. auto static_service_a =
  166. system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:a", true);
  167. auto static_service_s =
  168. system.ServiceManager().GetService<Service::PSC::Time::StaticService>("time:s", true);
  169. std::shared_ptr<Service::PSC::Time::SystemClock> user_clock;
  170. static_service_a->GetStandardUserSystemClock(&user_clock);
  171. std::shared_ptr<Service::PSC::Time::SystemClock> local_clock;
  172. static_service_a->GetStandardLocalSystemClock(&local_clock);
  173. std::shared_ptr<Service::PSC::Time::SystemClock> network_clock;
  174. static_service_s->GetStandardNetworkSystemClock(&network_clock);
  175. std::shared_ptr<Service::Glue::Time::TimeZoneService> timezone_service;
  176. static_service_a->GetTimeZoneService(&timezone_service);
  177. Service::PSC::Time::LocationName name{};
  178. auto new_name = Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue());
  179. std::memcpy(name.data(), new_name.data(), std::min(name.size(), new_name.size()));
  180. timezone_service->SetDeviceLocationName(name);
  181. u64 time_offset = 0;
  182. if (Settings::values.custom_rtc_enabled) {
  183. time_offset = Settings::values.custom_rtc_offset.GetValue();
  184. }
  185. const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
  186. const u64 current_time =
  187. +std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
  188. const u64 new_time = current_time + time_offset;
  189. Service::PSC::Time::SystemClockContext context{};
  190. settings_service->SetUserSystemClockContext(context);
  191. user_clock->SetCurrentTime(new_time);
  192. local_clock->SetCurrentTime(new_time);
  193. network_clock->GetSystemClockContext(&context);
  194. settings_service->SetNetworkSystemClockContext(context);
  195. network_clock->SetCurrentTime(new_time);
  196. }
  197. void Run() {
  198. std::unique_lock<std::mutex> lk(suspend_guard);
  199. kernel.SuspendApplication(false);
  200. core_timing.SyncPause(false);
  201. is_paused.store(false, std::memory_order_relaxed);
  202. }
  203. void Pause() {
  204. std::unique_lock<std::mutex> lk(suspend_guard);
  205. core_timing.SyncPause(true);
  206. kernel.SuspendApplication(true);
  207. is_paused.store(true, std::memory_order_relaxed);
  208. }
  209. bool IsPaused() const {
  210. return is_paused.load(std::memory_order_relaxed);
  211. }
  212. std::unique_lock<std::mutex> StallApplication() {
  213. std::unique_lock<std::mutex> lk(suspend_guard);
  214. kernel.SuspendApplication(true);
  215. core_timing.SyncPause(true);
  216. return lk;
  217. }
  218. void UnstallApplication() {
  219. if (!IsPaused()) {
  220. core_timing.SyncPause(false);
  221. kernel.SuspendApplication(false);
  222. }
  223. }
  224. void SetNVDECActive(bool is_nvdec_active) {
  225. nvdec_active = is_nvdec_active;
  226. }
  227. bool GetNVDECActive() {
  228. return nvdec_active;
  229. }
  230. void InitializeDebugger(System& system, u16 port) {
  231. debugger = std::make_unique<Debugger>(system, port);
  232. }
  233. void InitializeKernel(System& system) {
  234. LOG_DEBUG(Core, "initialized OK");
  235. // Setting changes may require a full system reinitialization (e.g., disabling multicore).
  236. ReinitializeIfNecessary(system);
  237. kernel.Initialize();
  238. cpu_manager.Initialize();
  239. }
  240. SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
  241. /// Reset all glue registrations
  242. arp_manager.ResetAll();
  243. telemetry_session = std::make_unique<Core::TelemetrySession>();
  244. host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
  245. gpu_core = VideoCore::CreateGPU(emu_window, system);
  246. if (!gpu_core) {
  247. return SystemResultStatus::ErrorVideoCore;
  248. }
  249. audio_core = std::make_unique<AudioCore::AudioCore>(system);
  250. service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
  251. services = std::make_unique<Service::Services>(service_manager, system);
  252. is_powered_on = true;
  253. exit_locked = false;
  254. exit_requested = false;
  255. microprofile_cpu[0] = MICROPROFILE_TOKEN(ARM_CPU0);
  256. microprofile_cpu[1] = MICROPROFILE_TOKEN(ARM_CPU1);
  257. microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2);
  258. microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3);
  259. if (Settings::values.enable_renderdoc_hotkey) {
  260. renderdoc_api = std::make_unique<Tools::RenderdocAPI>();
  261. }
  262. LOG_DEBUG(Core, "Initialized OK");
  263. return SystemResultStatus::Success;
  264. }
  265. SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
  266. const std::string& filepath,
  267. Service::AM::FrontendAppletParameters& params) {
  268. app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
  269. params.program_id, params.program_index);
  270. if (!app_loader) {
  271. LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
  272. return SystemResultStatus::ErrorGetLoader;
  273. }
  274. if (app_loader->ReadProgramId(params.program_id) != Loader::ResultStatus::Success) {
  275. LOG_ERROR(Core, "Failed to find title id for ROM!");
  276. }
  277. std::string name = "Unknown program";
  278. if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
  279. LOG_ERROR(Core, "Failed to read title for ROM!");
  280. }
  281. LOG_INFO(Core, "Loading {} ({})", name, params.program_id);
  282. InitializeKernel(system);
  283. // Create the application process.
  284. auto main_process = Kernel::KProcess::Create(system.Kernel());
  285. Kernel::KProcess::Register(system.Kernel(), main_process);
  286. kernel.AppendNewProcess(main_process);
  287. kernel.MakeApplicationProcess(main_process);
  288. const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
  289. if (load_result != Loader::ResultStatus::Success) {
  290. LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
  291. ShutdownMainProcess();
  292. return static_cast<SystemResultStatus>(
  293. static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
  294. }
  295. // Set up the rest of the system.
  296. SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
  297. if (init_result != SystemResultStatus::Success) {
  298. LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
  299. static_cast<int>(init_result));
  300. ShutdownMainProcess();
  301. return init_result;
  302. }
  303. AddGlueRegistrationForProcess(*app_loader, *main_process);
  304. telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
  305. // Initialize cheat engine
  306. if (cheat_engine) {
  307. cheat_engine->Initialize();
  308. }
  309. // Register with applet manager.
  310. applet_manager.CreateAndInsertByFrontendAppletParameters(main_process->GetProcessId(),
  311. params);
  312. // All threads are started, begin main process execution, now that we're in the clear.
  313. main_process->Run(load_parameters->main_thread_priority,
  314. load_parameters->main_thread_stack_size);
  315. if (Settings::values.gamecard_inserted) {
  316. if (Settings::values.gamecard_current_game) {
  317. fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
  318. } else if (!Settings::values.gamecard_path.GetValue().empty()) {
  319. const auto& gamecard_path = Settings::values.gamecard_path.GetValue();
  320. fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
  321. }
  322. }
  323. perf_stats = std::make_unique<PerfStats>(params.program_id);
  324. // Reset counters and set time origin to current frame
  325. GetAndResetPerfStats();
  326. perf_stats->BeginSystemFrame();
  327. std::string title_version;
  328. const FileSys::PatchManager pm(params.program_id, system.GetFileSystemController(),
  329. system.GetContentProvider());
  330. const auto metadata = pm.GetControlMetadata();
  331. if (metadata.first != nullptr) {
  332. title_version = metadata.first->GetVersionString();
  333. }
  334. if (auto room_member = room_network.GetRoomMember().lock()) {
  335. Network::GameInfo game_info;
  336. game_info.name = name;
  337. game_info.id = params.program_id;
  338. game_info.version = title_version;
  339. room_member->SendGameInfo(game_info);
  340. }
  341. // Workarounds:
  342. // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
  343. Settings::values.renderer_amdvlk_depth_bias_workaround =
  344. params.program_id == 0x1006A800016E000ULL;
  345. status = SystemResultStatus::Success;
  346. return status;
  347. }
  348. void ShutdownMainProcess() {
  349. SetShuttingDown(true);
  350. // Log last frame performance stats if game was loaded
  351. if (perf_stats) {
  352. const auto perf_results = GetAndResetPerfStats();
  353. constexpr auto performance = Common::Telemetry::FieldType::Performance;
  354. telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
  355. perf_results.emulation_speed * 100.0);
  356. telemetry_session->AddField(performance, "Shutdown_Framerate",
  357. perf_results.average_game_fps);
  358. telemetry_session->AddField(performance, "Shutdown_Frametime",
  359. perf_results.frametime * 1000.0);
  360. telemetry_session->AddField(performance, "Mean_Frametime_MS",
  361. perf_stats->GetMeanFrametime());
  362. }
  363. is_powered_on = false;
  364. exit_locked = false;
  365. exit_requested = false;
  366. if (gpu_core != nullptr) {
  367. gpu_core->NotifyShutdown();
  368. }
  369. Network::CancelPendingSocketOperations();
  370. kernel.SuspendApplication(true);
  371. if (services) {
  372. services->KillNVNFlinger();
  373. }
  374. kernel.CloseServices();
  375. kernel.ShutdownCores();
  376. applet_manager.Reset();
  377. services.reset();
  378. service_manager.reset();
  379. fs_controller.Reset();
  380. cheat_engine.reset();
  381. telemetry_session.reset();
  382. core_timing.ClearPendingEvents();
  383. app_loader.reset();
  384. audio_core.reset();
  385. gpu_core.reset();
  386. host1x_core.reset();
  387. perf_stats.reset();
  388. cpu_manager.Shutdown();
  389. debugger.reset();
  390. kernel.Shutdown();
  391. Network::RestartSocketOperations();
  392. if (auto room_member = room_network.GetRoomMember().lock()) {
  393. Network::GameInfo game_info{};
  394. room_member->SendGameInfo(game_info);
  395. }
  396. // Workarounds
  397. Settings::values.renderer_amdvlk_depth_bias_workaround = false;
  398. LOG_DEBUG(Core, "Shutdown OK");
  399. }
  400. bool IsShuttingDown() const {
  401. return is_shutting_down;
  402. }
  403. void SetShuttingDown(bool shutting_down) {
  404. is_shutting_down = shutting_down;
  405. }
  406. Loader::ResultStatus GetGameName(std::string& out) const {
  407. if (app_loader == nullptr)
  408. return Loader::ResultStatus::ErrorNotInitialized;
  409. return app_loader->ReadTitle(out);
  410. }
  411. void AddGlueRegistrationForProcess(Loader::AppLoader& loader, Kernel::KProcess& process) {
  412. std::vector<u8> nacp_data;
  413. FileSys::NACP nacp;
  414. if (loader.ReadControlData(nacp) == Loader::ResultStatus::Success) {
  415. nacp_data = nacp.GetRawBytes();
  416. } else {
  417. nacp_data.resize(sizeof(FileSys::RawNACP));
  418. }
  419. Service::Glue::ApplicationLaunchProperty launch{};
  420. launch.title_id = process.GetProgramId();
  421. FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
  422. launch.version = pm.GetGameVersion().value_or(0);
  423. // TODO(DarkLordZach): When FSController/Game Card Support is added, if
  424. // current_process_game_card use correct StorageId
  425. launch.base_game_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
  426. launch.title_id, FileSys::ContentRecordType::Program));
  427. launch.update_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
  428. FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
  429. arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
  430. }
  431. void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
  432. status = new_status;
  433. if (details) {
  434. status_details = details;
  435. }
  436. }
  437. PerfStatsResults GetAndResetPerfStats() {
  438. return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
  439. }
  440. mutable std::mutex suspend_guard;
  441. std::atomic_bool is_paused{};
  442. std::atomic<bool> is_shutting_down{};
  443. Timing::CoreTiming core_timing;
  444. Kernel::KernelCore kernel;
  445. /// RealVfsFilesystem instance
  446. FileSys::VirtualFilesystem virtual_filesystem;
  447. /// ContentProviderUnion instance
  448. std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
  449. Service::FileSystem::FileSystemController fs_controller;
  450. /// AppLoader used to load the current executing application
  451. std::unique_ptr<Loader::AppLoader> app_loader;
  452. std::unique_ptr<Tegra::GPU> gpu_core;
  453. std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
  454. std::unique_ptr<Core::DeviceMemory> device_memory;
  455. std::unique_ptr<AudioCore::AudioCore> audio_core;
  456. Core::HID::HIDCore hid_core;
  457. Network::RoomNetwork room_network;
  458. CpuManager cpu_manager;
  459. std::atomic_bool is_powered_on{};
  460. bool exit_locked = false;
  461. bool exit_requested = false;
  462. bool nvdec_active{};
  463. Reporter reporter;
  464. std::unique_ptr<Memory::CheatEngine> cheat_engine;
  465. std::unique_ptr<Tools::Freezer> memory_freezer;
  466. std::array<u8, 0x20> build_id{};
  467. std::unique_ptr<Tools::RenderdocAPI> renderdoc_api;
  468. /// Applets
  469. Service::AM::AppletManager applet_manager;
  470. Service::AM::Frontend::FrontendAppletHolder frontend_applets;
  471. /// APM (Performance) services
  472. Service::APM::Controller apm_controller{core_timing};
  473. /// Service State
  474. Service::Glue::ARPManager arp_manager;
  475. Service::Account::ProfileManager profile_manager;
  476. /// Service manager
  477. std::shared_ptr<Service::SM::ServiceManager> service_manager;
  478. /// Services
  479. std::unique_ptr<Service::Services> services;
  480. /// Telemetry session for this emulation session
  481. std::unique_ptr<Core::TelemetrySession> telemetry_session;
  482. /// Network instance
  483. Network::NetworkInstance network_instance;
  484. /// Debugger
  485. std::unique_ptr<Core::Debugger> debugger;
  486. SystemResultStatus status = SystemResultStatus::Success;
  487. std::string status_details = "";
  488. std::unique_ptr<Core::PerfStats> perf_stats;
  489. Core::SpeedLimiter speed_limiter;
  490. bool is_multicore{};
  491. bool is_async_gpu{};
  492. bool extended_memory_layout{};
  493. ExecuteProgramCallback execute_program_callback;
  494. ExitCallback exit_callback;
  495. std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
  496. std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
  497. std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
  498. gpu_dirty_memory_managers;
  499. std::deque<std::vector<u8>> user_channel;
  500. };
  501. System::System() : impl{std::make_unique<Impl>(*this)} {}
  502. System::~System() = default;
  503. CpuManager& System::GetCpuManager() {
  504. return impl->cpu_manager;
  505. }
  506. const CpuManager& System::GetCpuManager() const {
  507. return impl->cpu_manager;
  508. }
  509. void System::Initialize() {
  510. impl->Initialize(*this);
  511. }
  512. void System::Run() {
  513. impl->Run();
  514. }
  515. void System::Pause() {
  516. impl->Pause();
  517. }
  518. bool System::IsPaused() const {
  519. return impl->IsPaused();
  520. }
  521. void System::ShutdownMainProcess() {
  522. impl->ShutdownMainProcess();
  523. }
  524. bool System::IsShuttingDown() const {
  525. return impl->IsShuttingDown();
  526. }
  527. void System::SetShuttingDown(bool shutting_down) {
  528. impl->SetShuttingDown(shutting_down);
  529. }
  530. void System::DetachDebugger() {
  531. if (impl->debugger) {
  532. impl->debugger->NotifyShutdown();
  533. }
  534. }
  535. std::unique_lock<std::mutex> System::StallApplication() {
  536. return impl->StallApplication();
  537. }
  538. void System::UnstallApplication() {
  539. impl->UnstallApplication();
  540. }
  541. void System::SetNVDECActive(bool is_nvdec_active) {
  542. impl->SetNVDECActive(is_nvdec_active);
  543. }
  544. bool System::GetNVDECActive() {
  545. return impl->GetNVDECActive();
  546. }
  547. void System::InitializeDebugger() {
  548. impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
  549. }
  550. SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
  551. Service::AM::FrontendAppletParameters& params) {
  552. return impl->Load(*this, emu_window, filepath, params);
  553. }
  554. bool System::IsPoweredOn() const {
  555. return impl->is_powered_on.load(std::memory_order::relaxed);
  556. }
  557. void System::PrepareReschedule(const u32 core_index) {
  558. impl->kernel.PrepareReschedule(core_index);
  559. }
  560. size_t System::GetCurrentHostThreadID() const {
  561. return impl->kernel.GetCurrentHostThreadID();
  562. }
  563. std::span<GPUDirtyMemoryManager> System::GetGPUDirtyMemoryManager() {
  564. return impl->gpu_dirty_memory_managers;
  565. }
  566. void System::GatherGPUDirtyMemory(std::function<void(PAddr, size_t)>& callback) {
  567. for (auto& manager : impl->gpu_dirty_memory_managers) {
  568. manager.Gather(callback);
  569. }
  570. }
  571. PerfStatsResults System::GetAndResetPerfStats() {
  572. return impl->GetAndResetPerfStats();
  573. }
  574. TelemetrySession& System::TelemetrySession() {
  575. return *impl->telemetry_session;
  576. }
  577. const TelemetrySession& System::TelemetrySession() const {
  578. return *impl->telemetry_session;
  579. }
  580. Kernel::PhysicalCore& System::CurrentPhysicalCore() {
  581. return impl->kernel.CurrentPhysicalCore();
  582. }
  583. const Kernel::PhysicalCore& System::CurrentPhysicalCore() const {
  584. return impl->kernel.CurrentPhysicalCore();
  585. }
  586. /// Gets the global scheduler
  587. Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() {
  588. return impl->kernel.GlobalSchedulerContext();
  589. }
  590. /// Gets the global scheduler
  591. const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const {
  592. return impl->kernel.GlobalSchedulerContext();
  593. }
  594. Kernel::KProcess* System::ApplicationProcess() {
  595. return impl->kernel.ApplicationProcess();
  596. }
  597. Core::DeviceMemory& System::DeviceMemory() {
  598. return *impl->device_memory;
  599. }
  600. const Core::DeviceMemory& System::DeviceMemory() const {
  601. return *impl->device_memory;
  602. }
  603. const Kernel::KProcess* System::ApplicationProcess() const {
  604. return impl->kernel.ApplicationProcess();
  605. }
  606. Memory::Memory& System::ApplicationMemory() {
  607. return impl->kernel.ApplicationProcess()->GetMemory();
  608. }
  609. const Core::Memory::Memory& System::ApplicationMemory() const {
  610. return impl->kernel.ApplicationProcess()->GetMemory();
  611. }
  612. Tegra::GPU& System::GPU() {
  613. return *impl->gpu_core;
  614. }
  615. const Tegra::GPU& System::GPU() const {
  616. return *impl->gpu_core;
  617. }
  618. Tegra::Host1x::Host1x& System::Host1x() {
  619. return *impl->host1x_core;
  620. }
  621. const Tegra::Host1x::Host1x& System::Host1x() const {
  622. return *impl->host1x_core;
  623. }
  624. VideoCore::RendererBase& System::Renderer() {
  625. return impl->gpu_core->Renderer();
  626. }
  627. const VideoCore::RendererBase& System::Renderer() const {
  628. return impl->gpu_core->Renderer();
  629. }
  630. Kernel::KernelCore& System::Kernel() {
  631. return impl->kernel;
  632. }
  633. const Kernel::KernelCore& System::Kernel() const {
  634. return impl->kernel;
  635. }
  636. HID::HIDCore& System::HIDCore() {
  637. return impl->hid_core;
  638. }
  639. const HID::HIDCore& System::HIDCore() const {
  640. return impl->hid_core;
  641. }
  642. AudioCore::AudioCore& System::AudioCore() {
  643. return *impl->audio_core;
  644. }
  645. const AudioCore::AudioCore& System::AudioCore() const {
  646. return *impl->audio_core;
  647. }
  648. Timing::CoreTiming& System::CoreTiming() {
  649. return impl->core_timing;
  650. }
  651. const Timing::CoreTiming& System::CoreTiming() const {
  652. return impl->core_timing;
  653. }
  654. Core::PerfStats& System::GetPerfStats() {
  655. return *impl->perf_stats;
  656. }
  657. const Core::PerfStats& System::GetPerfStats() const {
  658. return *impl->perf_stats;
  659. }
  660. Core::SpeedLimiter& System::SpeedLimiter() {
  661. return impl->speed_limiter;
  662. }
  663. const Core::SpeedLimiter& System::SpeedLimiter() const {
  664. return impl->speed_limiter;
  665. }
  666. u64 System::GetApplicationProcessProgramID() const {
  667. return impl->kernel.ApplicationProcess()->GetProgramId();
  668. }
  669. Loader::ResultStatus System::GetGameName(std::string& out) const {
  670. return impl->GetGameName(out);
  671. }
  672. void System::SetStatus(SystemResultStatus new_status, const char* details) {
  673. impl->SetStatus(new_status, details);
  674. }
  675. const std::string& System::GetStatusDetails() const {
  676. return impl->status_details;
  677. }
  678. Loader::AppLoader& System::GetAppLoader() {
  679. return *impl->app_loader;
  680. }
  681. const Loader::AppLoader& System::GetAppLoader() const {
  682. return *impl->app_loader;
  683. }
  684. void System::SetFilesystem(FileSys::VirtualFilesystem vfs) {
  685. impl->virtual_filesystem = std::move(vfs);
  686. }
  687. FileSys::VirtualFilesystem System::GetFilesystem() const {
  688. return impl->virtual_filesystem;
  689. }
  690. void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
  691. const std::array<u8, 32>& build_id, u64 main_region_begin,
  692. u64 main_region_size) {
  693. impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id);
  694. impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
  695. }
  696. void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
  697. impl->frontend_applets.SetFrontendAppletSet(std::move(set));
  698. }
  699. void System::SetDefaultAppletFrontendSet() {
  700. impl->frontend_applets.SetDefaultAppletFrontendSet();
  701. }
  702. Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
  703. return impl->frontend_applets;
  704. }
  705. const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
  706. return impl->frontend_applets;
  707. }
  708. void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
  709. impl->content_provider = std::move(provider);
  710. }
  711. FileSys::ContentProvider& System::GetContentProvider() {
  712. return *impl->content_provider;
  713. }
  714. const FileSys::ContentProvider& System::GetContentProvider() const {
  715. return *impl->content_provider;
  716. }
  717. FileSys::ContentProviderUnion& System::GetContentProviderUnion() {
  718. return *impl->content_provider;
  719. }
  720. const FileSys::ContentProviderUnion& System::GetContentProviderUnion() const {
  721. return *impl->content_provider;
  722. }
  723. Service::FileSystem::FileSystemController& System::GetFileSystemController() {
  724. return impl->fs_controller;
  725. }
  726. const Service::FileSystem::FileSystemController& System::GetFileSystemController() const {
  727. return impl->fs_controller;
  728. }
  729. void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
  730. FileSys::ContentProvider* provider) {
  731. impl->content_provider->SetSlot(slot, provider);
  732. }
  733. void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
  734. impl->content_provider->ClearSlot(slot);
  735. }
  736. const Reporter& System::GetReporter() const {
  737. return impl->reporter;
  738. }
  739. Service::Glue::ARPManager& System::GetARPManager() {
  740. return impl->arp_manager;
  741. }
  742. const Service::Glue::ARPManager& System::GetARPManager() const {
  743. return impl->arp_manager;
  744. }
  745. Service::APM::Controller& System::GetAPMController() {
  746. return impl->apm_controller;
  747. }
  748. const Service::APM::Controller& System::GetAPMController() const {
  749. return impl->apm_controller;
  750. }
  751. Service::Account::ProfileManager& System::GetProfileManager() {
  752. return impl->profile_manager;
  753. }
  754. const Service::Account::ProfileManager& System::GetProfileManager() const {
  755. return impl->profile_manager;
  756. }
  757. void System::SetExitLocked(bool locked) {
  758. impl->exit_locked = locked;
  759. }
  760. bool System::GetExitLocked() const {
  761. return impl->exit_locked;
  762. }
  763. void System::SetExitRequested(bool requested) {
  764. impl->exit_requested = requested;
  765. }
  766. bool System::GetExitRequested() const {
  767. return impl->exit_requested;
  768. }
  769. void System::SetApplicationProcessBuildID(const CurrentBuildProcessID& id) {
  770. impl->build_id = id;
  771. }
  772. const System::CurrentBuildProcessID& System::GetApplicationProcessBuildID() const {
  773. return impl->build_id;
  774. }
  775. Service::SM::ServiceManager& System::ServiceManager() {
  776. return *impl->service_manager;
  777. }
  778. const Service::SM::ServiceManager& System::ServiceManager() const {
  779. return *impl->service_manager;
  780. }
  781. void System::RegisterCoreThread(std::size_t id) {
  782. impl->kernel.RegisterCoreThread(id);
  783. }
  784. void System::RegisterHostThread() {
  785. impl->kernel.RegisterHostThread();
  786. }
  787. void System::EnterCPUProfile() {
  788. std::size_t core = impl->kernel.GetCurrentHostThreadID();
  789. impl->dynarmic_ticks[core] = MicroProfileEnter(impl->microprofile_cpu[core]);
  790. }
  791. void System::ExitCPUProfile() {
  792. std::size_t core = impl->kernel.GetCurrentHostThreadID();
  793. MicroProfileLeave(impl->microprofile_cpu[core], impl->dynarmic_ticks[core]);
  794. }
  795. bool System::IsMulticore() const {
  796. return impl->is_multicore;
  797. }
  798. bool System::DebuggerEnabled() const {
  799. return Settings::values.use_gdbstub.GetValue();
  800. }
  801. Core::Debugger& System::GetDebugger() {
  802. return *impl->debugger;
  803. }
  804. const Core::Debugger& System::GetDebugger() const {
  805. return *impl->debugger;
  806. }
  807. Network::RoomNetwork& System::GetRoomNetwork() {
  808. return impl->room_network;
  809. }
  810. const Network::RoomNetwork& System::GetRoomNetwork() const {
  811. return impl->room_network;
  812. }
  813. Tools::RenderdocAPI& System::GetRenderdocAPI() {
  814. return *impl->renderdoc_api;
  815. }
  816. void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
  817. return impl->kernel.RunServer(std::move(server_manager));
  818. }
  819. void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
  820. impl->execute_program_callback = std::move(callback);
  821. }
  822. void System::ExecuteProgram(std::size_t program_index) {
  823. if (impl->execute_program_callback) {
  824. impl->execute_program_callback(program_index);
  825. } else {
  826. LOG_CRITICAL(Core, "execute_program_callback must be initialized by the frontend");
  827. }
  828. }
  829. std::deque<std::vector<u8>>& System::GetUserChannel() {
  830. return impl->user_channel;
  831. }
  832. void System::RegisterExitCallback(ExitCallback&& callback) {
  833. impl->exit_callback = std::move(callback);
  834. }
  835. void System::Exit() {
  836. if (impl->exit_callback) {
  837. impl->exit_callback();
  838. } else {
  839. LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend");
  840. }
  841. }
  842. void System::ApplySettings() {
  843. impl->RefreshTime(*this);
  844. if (IsPoweredOn()) {
  845. Renderer().RefreshBaseSettings();
  846. }
  847. }
  848. } // namespace Core