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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "core/hle/kernel/client_session.h"
- #include "core/hle/kernel/errors.h"
- #include "core/hle/kernel/hle_ipc.h"
- #include "core/hle/kernel/server_session.h"
- #include "core/hle/kernel/session.h"
- namespace Kernel {
- ClientSession::ClientSession() = default;
- ClientSession::~ClientSession() {
- // This destructor will be called automatically when the last ClientSession handle is closed by
- // the emulated application.
- // Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
- // will be kept alive until after ClientDisconnected() returns.
- SharedPtr<ServerSession> server = parent->server;
- if (server) {
- std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
- if (hle_handler)
- hle_handler->ClientDisconnected(server);
- // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
- // their WaitSynchronization result to 0xC920181A.
- }
- parent->client = nullptr;
- }
- ResultCode ClientSession::SendSyncRequest() {
- // Keep ServerSession alive until we're done working with it.
- SharedPtr<ServerSession> server = parent->server;
- if (server == nullptr)
- return ERR_SESSION_CLOSED_BY_REMOTE;
- // Signal the server session that new data is available
- return server->HandleSyncRequest();
- }
- } // namespace
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