svc_ipc.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329
  1. // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include "common/scope_exit.h"
  4. #include "common/scratch_buffer.h"
  5. #include "core/core.h"
  6. #include "core/hle/kernel/k_client_session.h"
  7. #include "core/hle/kernel/k_hardware_timer.h"
  8. #include "core/hle/kernel/k_process.h"
  9. #include "core/hle/kernel/k_scoped_resource_reservation.h"
  10. #include "core/hle/kernel/k_server_session.h"
  11. #include "core/hle/kernel/k_session.h"
  12. #include "core/hle/kernel/svc.h"
  13. #include "core/hle/kernel/svc_results.h"
  14. namespace Kernel::Svc {
  15. namespace {
  16. Result SendSyncRequestImpl(KernelCore& kernel, uintptr_t message, size_t buffer_size,
  17. Handle session_handle) {
  18. // Get the client session.
  19. KScopedAutoObject session =
  20. GetCurrentProcess(kernel).GetHandleTable().GetObject<KClientSession>(session_handle);
  21. R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
  22. // Get the parent, and persist a reference to it until we're done.
  23. KScopedAutoObject parent = session->GetParent();
  24. ASSERT(parent.IsNotNull());
  25. // Send the request.
  26. R_RETURN(session->SendSyncRequest(message, buffer_size));
  27. }
  28. Result ReplyAndReceiveImpl(KernelCore& kernel, int32_t* out_index, uintptr_t message,
  29. size_t buffer_size, KPhysicalAddress message_paddr,
  30. KSynchronizationObject** objs, int32_t num_objects, Handle reply_target,
  31. int64_t timeout_ns) {
  32. // Reply to the target, if one is specified.
  33. if (reply_target != InvalidHandle) {
  34. KScopedAutoObject session =
  35. GetCurrentProcess(kernel).GetHandleTable().GetObject<KServerSession>(reply_target);
  36. R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
  37. // If we fail to reply, we want to set the output index to -1.
  38. ON_RESULT_FAILURE {
  39. *out_index = -1;
  40. };
  41. // Send the reply.
  42. R_TRY(session->SendReply(message, buffer_size, message_paddr));
  43. }
  44. // Receive a message.
  45. {
  46. // Convert the timeout from nanoseconds to ticks.
  47. // NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
  48. s64 timeout;
  49. if (timeout_ns > 0) {
  50. const s64 offset_tick(timeout_ns);
  51. if (offset_tick > 0) {
  52. timeout = kernel.HardwareTimer().GetTick() + offset_tick + 2;
  53. if (timeout <= 0) {
  54. timeout = std::numeric_limits<s64>::max();
  55. }
  56. } else {
  57. timeout = std::numeric_limits<s64>::max();
  58. }
  59. } else {
  60. timeout = timeout_ns;
  61. }
  62. // Wait for a message.
  63. while (true) {
  64. // Wait for an object.
  65. s32 index;
  66. Result result = KSynchronizationObject::Wait(kernel, std::addressof(index), objs,
  67. num_objects, timeout);
  68. if (ResultTimedOut == result) {
  69. R_THROW(result);
  70. }
  71. // Receive the request.
  72. if (R_SUCCEEDED(result)) {
  73. KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
  74. if (session != nullptr) {
  75. result = session->ReceiveRequest(message, buffer_size, message_paddr);
  76. if (ResultNotFound == result) {
  77. continue;
  78. }
  79. }
  80. }
  81. *out_index = index;
  82. R_RETURN(result);
  83. }
  84. }
  85. }
  86. Result ReplyAndReceiveImpl(KernelCore& kernel, int32_t* out_index, uintptr_t message,
  87. size_t buffer_size, KPhysicalAddress message_paddr,
  88. KProcessAddress user_handles, int32_t num_handles, Handle reply_target,
  89. int64_t timeout_ns) {
  90. // Ensure number of handles is valid.
  91. R_UNLESS(0 <= num_handles && num_handles <= Svc::ArgumentHandleCountMax, ResultOutOfRange);
  92. // Get the synchronization context.
  93. auto& process = GetCurrentProcess(kernel);
  94. auto& thread = GetCurrentThread(kernel);
  95. auto& handle_table = process.GetHandleTable();
  96. KSynchronizationObject** objs = thread.GetSynchronizationObjectBuffer().data();
  97. Handle* handles = thread.GetHandleBuffer().data();
  98. // Copy user handles.
  99. if (num_handles > 0) {
  100. // Ensure that we can try to get the handles.
  101. R_UNLESS(process.GetPageTable().Contains(user_handles, num_handles * sizeof(Handle)),
  102. ResultInvalidPointer);
  103. // Get the handles
  104. R_UNLESS(
  105. GetCurrentMemory(kernel).ReadBlock(user_handles, handles, sizeof(Handle) * num_handles),
  106. ResultInvalidPointer);
  107. // Convert the handles to objects.
  108. R_UNLESS(
  109. handle_table.GetMultipleObjects<KSynchronizationObject>(objs, handles, num_handles),
  110. ResultInvalidHandle);
  111. }
  112. // Ensure handles are closed when we're done.
  113. SCOPE_EXIT {
  114. for (auto i = 0; i < num_handles; ++i) {
  115. objs[i]->Close();
  116. }
  117. };
  118. R_RETURN(ReplyAndReceiveImpl(kernel, out_index, message, buffer_size, message_paddr, objs,
  119. num_handles, reply_target, timeout_ns));
  120. }
  121. } // namespace
  122. /// Makes a blocking IPC call to a service.
  123. Result SendSyncRequest(Core::System& system, Handle session_handle) {
  124. R_RETURN(SendSyncRequestImpl(system.Kernel(), 0, 0, session_handle));
  125. }
  126. Result SendSyncRequestWithUserBuffer(Core::System& system, uint64_t message, uint64_t buffer_size,
  127. Handle session_handle) {
  128. auto& kernel = system.Kernel();
  129. // Validate that the message buffer is page aligned and does not overflow.
  130. R_UNLESS(Common::IsAligned(message, PageSize), ResultInvalidAddress);
  131. R_UNLESS(buffer_size > 0, ResultInvalidSize);
  132. R_UNLESS(Common::IsAligned(buffer_size, PageSize), ResultInvalidSize);
  133. R_UNLESS(message < message + buffer_size, ResultInvalidCurrentMemory);
  134. // Get the process page table.
  135. auto& page_table = GetCurrentProcess(kernel).GetPageTable();
  136. // Lock the message buffer.
  137. R_TRY(page_table.LockForIpcUserBuffer(nullptr, message, buffer_size));
  138. {
  139. // If we fail to send the message, unlock the message buffer.
  140. ON_RESULT_FAILURE {
  141. page_table.UnlockForIpcUserBuffer(message, buffer_size);
  142. };
  143. // Send the request.
  144. ASSERT(message != 0);
  145. R_TRY(SendSyncRequestImpl(kernel, message, buffer_size, session_handle));
  146. }
  147. // We successfully processed, so try to unlock the message buffer.
  148. R_RETURN(page_table.UnlockForIpcUserBuffer(message, buffer_size));
  149. }
  150. Result SendAsyncRequestWithUserBuffer(Core::System& system, Handle* out_event_handle,
  151. uint64_t message, uint64_t buffer_size,
  152. Handle session_handle) {
  153. // Get the process and handle table.
  154. auto& process = GetCurrentProcess(system.Kernel());
  155. auto& handle_table = process.GetHandleTable();
  156. // Reserve a new event from the process resource limit.
  157. KScopedResourceReservation event_reservation(std::addressof(process),
  158. Svc::LimitableResource::EventCountMax);
  159. R_UNLESS(event_reservation.Succeeded(), ResultLimitReached);
  160. // Get the client session.
  161. KScopedAutoObject session = process.GetHandleTable().GetObject<KClientSession>(session_handle);
  162. R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
  163. // Get the parent, and persist a reference to it until we're done.
  164. KScopedAutoObject parent = session->GetParent();
  165. ASSERT(parent.IsNotNull());
  166. // Create a new event.
  167. KEvent* event = KEvent::Create(system.Kernel());
  168. R_UNLESS(event != nullptr, ResultOutOfResource);
  169. // Initialize the event.
  170. event->Initialize(std::addressof(process));
  171. // Commit our reservation.
  172. event_reservation.Commit();
  173. // At end of scope, kill the standing references to the sub events.
  174. SCOPE_EXIT {
  175. event->GetReadableEvent().Close();
  176. event->Close();
  177. };
  178. // Register the event.
  179. KEvent::Register(system.Kernel(), event);
  180. // Add the readable event to the handle table.
  181. R_TRY(handle_table.Add(out_event_handle, std::addressof(event->GetReadableEvent())));
  182. // Ensure that if we fail to send the request, we close the readable handle.
  183. ON_RESULT_FAILURE {
  184. handle_table.Remove(*out_event_handle);
  185. };
  186. // Send the async request.
  187. R_RETURN(session->SendAsyncRequest(event, message, buffer_size));
  188. }
  189. Result ReplyAndReceive(Core::System& system, s32* out_index, uint64_t handles, s32 num_handles,
  190. Handle reply_target, s64 timeout_ns) {
  191. R_RETURN(ReplyAndReceiveImpl(system.Kernel(), out_index, 0, 0, 0, handles, num_handles,
  192. reply_target, timeout_ns));
  193. }
  194. Result ReplyAndReceiveWithUserBuffer(Core::System& system, int32_t* out_index, uint64_t message,
  195. uint64_t buffer_size, uint64_t handles, int32_t num_handles,
  196. Handle reply_target, int64_t timeout_ns) {
  197. // Validate that the message buffer is page aligned and does not overflow.
  198. R_UNLESS(Common::IsAligned(message, PageSize), ResultInvalidAddress);
  199. R_UNLESS(buffer_size > 0, ResultInvalidSize);
  200. R_UNLESS(Common::IsAligned(buffer_size, PageSize), ResultInvalidSize);
  201. R_UNLESS(message < message + buffer_size, ResultInvalidCurrentMemory);
  202. // Get the process page table.
  203. auto& page_table = GetCurrentProcess(system.Kernel()).GetPageTable();
  204. // Lock the message buffer, getting its physical address.
  205. KPhysicalAddress message_paddr;
  206. R_TRY(page_table.LockForIpcUserBuffer(std::addressof(message_paddr), message, buffer_size));
  207. {
  208. // If we fail to send the message, unlock the message buffer.
  209. ON_RESULT_FAILURE {
  210. page_table.UnlockForIpcUserBuffer(message, buffer_size);
  211. };
  212. // Reply/Receive the request.
  213. ASSERT(message != 0);
  214. R_TRY(ReplyAndReceiveImpl(system.Kernel(), out_index, message, buffer_size, message_paddr,
  215. handles, num_handles, reply_target, timeout_ns));
  216. }
  217. // We successfully processed, so try to unlock the message buffer.
  218. R_RETURN(page_table.UnlockForIpcUserBuffer(message, buffer_size));
  219. }
  220. Result SendSyncRequest64(Core::System& system, Handle session_handle) {
  221. R_RETURN(SendSyncRequest(system, session_handle));
  222. }
  223. Result SendSyncRequestWithUserBuffer64(Core::System& system, uint64_t message_buffer,
  224. uint64_t message_buffer_size, Handle session_handle) {
  225. R_RETURN(
  226. SendSyncRequestWithUserBuffer(system, message_buffer, message_buffer_size, session_handle));
  227. }
  228. Result SendAsyncRequestWithUserBuffer64(Core::System& system, Handle* out_event_handle,
  229. uint64_t message_buffer, uint64_t message_buffer_size,
  230. Handle session_handle) {
  231. R_RETURN(SendAsyncRequestWithUserBuffer(system, out_event_handle, message_buffer,
  232. message_buffer_size, session_handle));
  233. }
  234. Result ReplyAndReceive64(Core::System& system, int32_t* out_index, uint64_t handles,
  235. int32_t num_handles, Handle reply_target, int64_t timeout_ns) {
  236. R_RETURN(ReplyAndReceive(system, out_index, handles, num_handles, reply_target, timeout_ns));
  237. }
  238. Result ReplyAndReceiveWithUserBuffer64(Core::System& system, int32_t* out_index,
  239. uint64_t message_buffer, uint64_t message_buffer_size,
  240. uint64_t handles, int32_t num_handles, Handle reply_target,
  241. int64_t timeout_ns) {
  242. R_RETURN(ReplyAndReceiveWithUserBuffer(system, out_index, message_buffer, message_buffer_size,
  243. handles, num_handles, reply_target, timeout_ns));
  244. }
  245. Result SendSyncRequest64From32(Core::System& system, Handle session_handle) {
  246. R_RETURN(SendSyncRequest(system, session_handle));
  247. }
  248. Result SendSyncRequestWithUserBuffer64From32(Core::System& system, uint32_t message_buffer,
  249. uint32_t message_buffer_size, Handle session_handle) {
  250. R_RETURN(
  251. SendSyncRequestWithUserBuffer(system, message_buffer, message_buffer_size, session_handle));
  252. }
  253. Result SendAsyncRequestWithUserBuffer64From32(Core::System& system, Handle* out_event_handle,
  254. uint32_t message_buffer, uint32_t message_buffer_size,
  255. Handle session_handle) {
  256. R_RETURN(SendAsyncRequestWithUserBuffer(system, out_event_handle, message_buffer,
  257. message_buffer_size, session_handle));
  258. }
  259. Result ReplyAndReceive64From32(Core::System& system, int32_t* out_index, uint32_t handles,
  260. int32_t num_handles, Handle reply_target, int64_t timeout_ns) {
  261. R_RETURN(ReplyAndReceive(system, out_index, handles, num_handles, reply_target, timeout_ns));
  262. }
  263. Result ReplyAndReceiveWithUserBuffer64From32(Core::System& system, int32_t* out_index,
  264. uint32_t message_buffer, uint32_t message_buffer_size,
  265. uint32_t handles, int32_t num_handles,
  266. Handle reply_target, int64_t timeout_ns) {
  267. R_RETURN(ReplyAndReceiveWithUserBuffer(system, out_index, message_buffer, message_buffer_size,
  268. handles, num_handles, reply_target, timeout_ns));
  269. }
  270. } // namespace Kernel::Svc