fsr.cpp 9.2 KB

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  1. // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include "common/common_types.h"
  4. #include "common/div_ceil.h"
  5. #include "common/settings.h"
  6. #include "video_core/fsr.h"
  7. #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_frag_spv.h"
  8. #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_frag_spv.h"
  9. #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_frag_spv.h"
  10. #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_frag_spv.h"
  11. #include "video_core/host_shaders/vulkan_fidelityfx_fsr_vert_spv.h"
  12. #include "video_core/renderer_vulkan/present/fsr.h"
  13. #include "video_core/renderer_vulkan/present/util.h"
  14. #include "video_core/renderer_vulkan/vk_scheduler.h"
  15. #include "video_core/renderer_vulkan/vk_shader_util.h"
  16. #include "video_core/vulkan_common/vulkan_device.h"
  17. namespace Vulkan {
  18. using namespace FSR;
  19. using PushConstants = std::array<u32, 4 * 4>;
  20. FSR::FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
  21. VkExtent2D extent)
  22. : m_device{device}, m_memory_allocator{memory_allocator},
  23. m_image_count{image_count}, m_extent{extent} {
  24. CreateImages();
  25. CreateRenderPasses();
  26. CreateSampler();
  27. CreateShaders();
  28. CreateDescriptorPool();
  29. CreateDescriptorSetLayout();
  30. CreateDescriptorSets();
  31. CreatePipelineLayouts();
  32. CreatePipelines();
  33. }
  34. void FSR::CreateImages() {
  35. m_dynamic_images.resize(m_image_count);
  36. for (auto& images : m_dynamic_images) {
  37. images.images[Easu] =
  38. CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
  39. images.images[Rcas] =
  40. CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
  41. images.image_views[Easu] =
  42. CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
  43. images.image_views[Rcas] =
  44. CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
  45. }
  46. }
  47. void FSR::CreateRenderPasses() {
  48. m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
  49. for (auto& images : m_dynamic_images) {
  50. images.framebuffers[Easu] =
  51. CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
  52. images.framebuffers[Rcas] =
  53. CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
  54. }
  55. }
  56. void FSR::CreateSampler() {
  57. m_sampler = CreateBilinearSampler(m_device);
  58. }
  59. void FSR::CreateShaders() {
  60. m_vert_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_VERT_SPV);
  61. if (m_device.IsFloat16Supported()) {
  62. m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP16_FRAG_SPV);
  63. m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_FRAG_SPV);
  64. } else {
  65. m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP32_FRAG_SPV);
  66. m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_FRAG_SPV);
  67. }
  68. }
  69. void FSR::CreateDescriptorPool() {
  70. // EASU: 1 descriptor
  71. // RCAS: 1 descriptor
  72. // 2 descriptors, 2 descriptor sets per invocation
  73. m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, 2 * m_image_count);
  74. }
  75. void FSR::CreateDescriptorSetLayout() {
  76. m_descriptor_set_layout =
  77. CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
  78. }
  79. void FSR::CreateDescriptorSets() {
  80. std::vector<VkDescriptorSetLayout> layouts(MaxFsrStage, *m_descriptor_set_layout);
  81. for (auto& images : m_dynamic_images) {
  82. images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
  83. }
  84. }
  85. void FSR::CreatePipelineLayouts() {
  86. const VkPushConstantRange range{
  87. .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
  88. .offset = 0,
  89. .size = sizeof(PushConstants),
  90. };
  91. VkPipelineLayoutCreateInfo ci{
  92. .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
  93. .pNext = nullptr,
  94. .flags = 0,
  95. .setLayoutCount = 1,
  96. .pSetLayouts = m_descriptor_set_layout.address(),
  97. .pushConstantRangeCount = 1,
  98. .pPushConstantRanges = &range,
  99. };
  100. m_pipeline_layout = m_device.GetLogical().CreatePipelineLayout(ci);
  101. }
  102. void FSR::CreatePipelines() {
  103. m_easu_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
  104. std::tie(m_vert_shader, m_easu_shader));
  105. m_rcas_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
  106. std::tie(m_vert_shader, m_rcas_shader));
  107. }
  108. void FSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
  109. Images& images = m_dynamic_images[image_index];
  110. std::vector<VkDescriptorImageInfo> image_infos;
  111. std::vector<VkWriteDescriptorSet> updates;
  112. image_infos.reserve(2);
  113. updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view,
  114. images.descriptor_sets[Easu], 0));
  115. updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu],
  116. images.descriptor_sets[Rcas], 0));
  117. m_device.GetLogical().UpdateDescriptorSets(updates, {});
  118. }
  119. void FSR::UploadImages(Scheduler& scheduler) {
  120. if (m_images_ready) {
  121. return;
  122. }
  123. scheduler.Record([&](vk::CommandBuffer cmdbuf) {
  124. for (auto& image : m_dynamic_images) {
  125. ClearColorImage(cmdbuf, *image.images[Easu]);
  126. ClearColorImage(cmdbuf, *image.images[Rcas]);
  127. }
  128. });
  129. scheduler.Finish();
  130. m_images_ready = true;
  131. }
  132. VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
  133. VkImageView source_image_view, VkExtent2D input_image_extent,
  134. const Common::Rectangle<f32>& crop_rect) {
  135. Images& images = m_dynamic_images[image_index];
  136. VkImage easu_image = *images.images[Easu];
  137. VkImage rcas_image = *images.images[Rcas];
  138. VkDescriptorSet easu_descriptor_set = images.descriptor_sets[Easu];
  139. VkDescriptorSet rcas_descriptor_set = images.descriptor_sets[Rcas];
  140. VkFramebuffer easu_framebuffer = *images.framebuffers[Easu];
  141. VkFramebuffer rcas_framebuffer = *images.framebuffers[Rcas];
  142. VkPipeline easu_pipeline = *m_easu_pipeline;
  143. VkPipeline rcas_pipeline = *m_rcas_pipeline;
  144. VkPipelineLayout pipeline_layout = *m_pipeline_layout;
  145. VkRenderPass renderpass = *m_renderpass;
  146. VkExtent2D extent = m_extent;
  147. const f32 input_image_width = static_cast<f32>(input_image_extent.width);
  148. const f32 input_image_height = static_cast<f32>(input_image_extent.height);
  149. const f32 output_image_width = static_cast<f32>(extent.width);
  150. const f32 output_image_height = static_cast<f32>(extent.height);
  151. const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
  152. const f32 viewport_x = crop_rect.left * input_image_width;
  153. const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
  154. const f32 viewport_y = crop_rect.top * input_image_height;
  155. PushConstants easu_con{};
  156. PushConstants rcas_con{};
  157. FsrEasuConOffset(easu_con.data() + 0, easu_con.data() + 4, easu_con.data() + 8,
  158. easu_con.data() + 12, viewport_width, viewport_height, input_image_width,
  159. input_image_height, output_image_width, output_image_height, viewport_x,
  160. viewport_y);
  161. const float sharpening =
  162. static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
  163. FsrRcasCon(rcas_con.data(), sharpening);
  164. UploadImages(scheduler);
  165. UpdateDescriptorSets(source_image_view, image_index);
  166. scheduler.RequestOutsideRenderPassOperationContext();
  167. scheduler.Record([=](vk::CommandBuffer cmdbuf) {
  168. TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
  169. TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
  170. BeginRenderPass(cmdbuf, renderpass, easu_framebuffer, extent);
  171. cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, easu_pipeline);
  172. cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
  173. easu_descriptor_set, {});
  174. cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, easu_con);
  175. cmdbuf.Draw(3, 1, 0, 0);
  176. cmdbuf.EndRenderPass();
  177. TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
  178. TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
  179. BeginRenderPass(cmdbuf, renderpass, rcas_framebuffer, extent);
  180. cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rcas_pipeline);
  181. cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
  182. rcas_descriptor_set, {});
  183. cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, rcas_con);
  184. cmdbuf.Draw(3, 1, 0, 0);
  185. cmdbuf.EndRenderPass();
  186. TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
  187. });
  188. return *images.image_views[Rcas];
  189. }
  190. } // namespace Vulkan