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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <tuple>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::HalfPrecision;
- using Tegra::Shader::HalfType;
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- u32 ShaderIR::DecodeHfma2(BasicBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) {
- UNIMPLEMENTED_IF(instr.hfma2.rr.precision != HalfPrecision::None);
- } else {
- UNIMPLEMENTED_IF(instr.hfma2.precision != HalfPrecision::None);
- }
- constexpr auto identity = HalfType::H0_H1;
- const HalfType type_a = instr.hfma2.type_a;
- const Node op_a = GetRegister(instr.gpr8);
- bool neg_b{}, neg_c{};
- auto [saturate, type_b, op_b, type_c,
- op_c] = [&]() -> std::tuple<bool, HalfType, Node, HalfType, Node> {
- switch (opcode->get().GetId()) {
- case OpCode::Id::HFMA2_CR:
- neg_b = instr.hfma2.negate_b;
- neg_c = instr.hfma2.negate_c;
- return {instr.hfma2.saturate, instr.hfma2.type_b,
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), instr.hfma2.type_reg39,
- GetRegister(instr.gpr39)};
- case OpCode::Id::HFMA2_RC:
- neg_b = instr.hfma2.negate_b;
- neg_c = instr.hfma2.negate_c;
- return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39),
- instr.hfma2.type_b, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
- case OpCode::Id::HFMA2_RR:
- neg_b = instr.hfma2.rr.negate_b;
- neg_c = instr.hfma2.rr.negate_c;
- return {instr.hfma2.rr.saturate, instr.hfma2.type_b, GetRegister(instr.gpr20),
- instr.hfma2.rr.type_c, GetRegister(instr.gpr39)};
- case OpCode::Id::HFMA2_IMM_R:
- neg_c = instr.hfma2.negate_c;
- return {instr.hfma2.saturate, identity, UnpackHalfImmediate(instr, true),
- instr.hfma2.type_reg39, GetRegister(instr.gpr39)};
- default:
- return {false, identity, Immediate(0), identity, Immediate(0)};
- }
- }();
- UNIMPLEMENTED_IF_MSG(saturate, "HFMA2 saturation is not implemented");
- op_b = GetOperandAbsNegHalf(op_b, false, neg_b);
- op_c = GetOperandAbsNegHalf(op_c, false, neg_c);
- MetaHalfArithmetic meta{true, {type_a, type_b, type_c}};
- Node value = Operation(OperationCode::HFma, meta, op_a, op_b, op_c);
- value = HalfMerge(GetRegister(instr.gpr0), value, instr.hfma2.merge);
- SetRegister(bb, instr.gpr0, value);
- return pc;
- }
- } // namespace VideoCommon::Shader
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