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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <array>
- #include "shader_recompiler/exception.h"
- #include "shader_recompiler/frontend/maxwell/opcode.h"
- namespace Shader::Maxwell {
- namespace {
- constexpr std::array NAME_TABLE{
- #define INST(name, cute, encode) #cute,
- #include "maxwell.inc"
- #undef INST
- };
- } // Anonymous namespace
- const char* NameOf(Opcode opcode) {
- if (static_cast<size_t>(opcode) >= NAME_TABLE.size()) {
- throw InvalidArgument("Invalid opcode with raw value {}", static_cast<int>(opcode));
- }
- return NAME_TABLE[static_cast<size_t>(opcode)];
- }
- } // namespace Shader::Maxwell
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