| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307 |
- #include <QHBoxLayout>
- #include <QKeyEvent>
- #include <QApplication>
- #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
- // Required for screen DPI information
- #include <QScreen>
- #include <QWindow>
- #endif
- #include "common/common.h"
- #include "bootmanager.h"
- #include "core/core.h"
- #include "core/settings.h"
- #include "core/system.h"
- #include "video_core/debug_utils/debug_utils.h"
- #include "video_core/video_core.h"
- #include "citra_qt/version.h"
- #define APP_NAME "citra"
- #define APP_VERSION "0.1-" VERSION
- #define APP_TITLE APP_NAME " " APP_VERSION
- #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
- EmuThread::EmuThread(GRenderWindow* render_window) :
- filename(""), exec_cpu_step(false), cpu_running(false),
- stop_run(false), render_window(render_window)
- {
- }
- void EmuThread::SetFilename(std::string filename)
- {
- this->filename = filename;
- }
- void EmuThread::run()
- {
- stop_run = false;
- // holds whether the cpu was running during the last iteration,
- // so that the DebugModeLeft signal can be emitted before the
- // next execution step
- bool was_active = false;
- while (!stop_run)
- {
- if (cpu_running)
- {
- if (!was_active)
- emit DebugModeLeft();
- Core::RunLoop();
- was_active = cpu_running || exec_cpu_step;
- if (!was_active)
- emit DebugModeEntered();
- }
- else if (exec_cpu_step)
- {
- if (!was_active)
- emit DebugModeLeft();
- exec_cpu_step = false;
- Core::SingleStep();
- emit DebugModeEntered();
- yieldCurrentThread();
-
- was_active = false;
- }
- }
- render_window->moveContext();
- Core::Stop();
- }
- void EmuThread::Stop()
- {
- if (!isRunning())
- {
- LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning...");
- return;
- }
- stop_run = true;
- // Release emu threads from any breakpoints, so that this doesn't hang forever.
- Pica::g_debug_context->ClearBreakpoints();
- //core::g_state = core::SYS_DIE;
- // TODO: Waiting here is just a bad workaround for retarded shutdown logic.
- wait(1000);
- if (isRunning())
- {
- LOG_WARNING(Frontend, "EmuThread still running, terminating...");
- quit();
- // TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam
- // queued... This should be fixed.
- wait(50000);
- if (isRunning())
- {
- LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here...");
- terminate();
- }
- }
- LOG_INFO(Frontend, "EmuThread stopped");
- System::Shutdown();
- }
- // This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
- // The corresponding functionality is handled in EmuThread instead
- class GGLWidgetInternal : public QGLWidget
- {
- public:
- GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
- : QGLWidget(fmt, parent), parent(parent) {
- }
- void paintEvent(QPaintEvent* ev) override {
- }
- void resizeEvent(QResizeEvent* ev) override {
- parent->OnClientAreaResized(ev->size().width(), ev->size().height());
- parent->OnFramebufferSizeChanged();
- }
- private:
- GRenderWindow* parent;
- };
- EmuThread& GRenderWindow::GetEmuThread()
- {
- return emu_thread;
- }
- GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
- {
- std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
- setWindowTitle(QString::fromStdString(window_title));
- keyboard_id = KeyMap::NewDeviceId();
- ReloadSetKeymaps();
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
- QGLFormat fmt;
- fmt.setVersion(3,2);
- fmt.setProfile(QGLFormat::CoreProfile);
- // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
- fmt.setOption(QGL::NoDeprecatedFunctions);
- child = new GGLWidgetInternal(fmt, this);
- QBoxLayout* layout = new QHBoxLayout(this);
- resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
- layout->addWidget(child);
- layout->setMargin(0);
- setLayout(layout);
- connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
- OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
- OnFramebufferSizeChanged();
- NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(child->width(), child->height()));
- BackupGeometry();
- #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
- connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, SLOT(OnFramebufferSizeChanged()));
- #endif
- }
- void GRenderWindow::moveContext()
- {
- DoneCurrent();
- // We need to move GL context to the swapping thread in Qt5
- #if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
- // If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
- child->context()->moveToThread((QThread::currentThread() == qApp->thread()) ? &emu_thread : qApp->thread());
- #endif
- }
- GRenderWindow::~GRenderWindow()
- {
- if (emu_thread.isRunning())
- emu_thread.Stop();
- }
- void GRenderWindow::SwapBuffers()
- {
- // MakeCurrent is already called in renderer_opengl
- child->swapBuffers();
- }
- void GRenderWindow::closeEvent(QCloseEvent* event)
- {
- if (emu_thread.isRunning())
- emu_thread.Stop();
- QWidget::closeEvent(event);
- }
- void GRenderWindow::MakeCurrent()
- {
- child->makeCurrent();
- }
- void GRenderWindow::DoneCurrent()
- {
- child->doneCurrent();
- }
- void GRenderWindow::PollEvents() {
- }
- // On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
- //
- // Older versions get the window size (density independent pixels),
- // and hence, do not support DPI scaling ("retina" displays).
- // The result will be a viewport that is smaller than the extent of the window.
- void GRenderWindow::OnFramebufferSizeChanged()
- {
- // Screen changes potentially incur a change in screen DPI, hence we should update the framebuffer size
- #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
- // windowHandle() might not be accessible until the window is displayed to screen.
- auto pixel_ratio = windowHandle() ? (windowHandle()->screen()->devicePixelRatio()) : 1.0;
- unsigned width = child->QPaintDevice::width() * pixel_ratio;
- unsigned height = child->QPaintDevice::height() * pixel_ratio;
- #else
- unsigned width = child->QPaintDevice::width();
- unsigned height = child->QPaintDevice::height();
- #endif
- NotifyFramebufferSizeChanged(std::make_pair(width, height));
- }
- void GRenderWindow::BackupGeometry()
- {
- geometry = ((QGLWidget*)this)->saveGeometry();
- }
- void GRenderWindow::RestoreGeometry()
- {
- // We don't want to back up the geometry here (obviously)
- QWidget::restoreGeometry(geometry);
- }
- void GRenderWindow::restoreGeometry(const QByteArray& geometry)
- {
- // Make sure users of this class don't need to deal with backing up the geometry themselves
- QWidget::restoreGeometry(geometry);
- BackupGeometry();
- }
- QByteArray GRenderWindow::saveGeometry()
- {
- // If we are a top-level widget, store the current geometry
- // otherwise, store the last backup
- if (parent() == nullptr)
- return ((QGLWidget*)this)->saveGeometry();
- else
- return geometry;
- }
- void GRenderWindow::keyPressEvent(QKeyEvent* event)
- {
- EmuWindow::KeyPressed({event->key(), keyboard_id});
- HID_User::PadUpdateComplete();
- }
- void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
- {
- EmuWindow::KeyReleased({event->key(), keyboard_id});
- HID_User::PadUpdateComplete();
- }
- void GRenderWindow::ReloadSetKeymaps()
- {
- KeyMap::SetKeyMapping({Settings::values.pad_a_key, keyboard_id}, HID_User::PAD_A);
- KeyMap::SetKeyMapping({Settings::values.pad_b_key, keyboard_id}, HID_User::PAD_B);
- KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
- KeyMap::SetKeyMapping({Settings::values.pad_start_key, keyboard_id}, HID_User::PAD_START);
- KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
- KeyMap::SetKeyMapping({Settings::values.pad_dleft_key, keyboard_id}, HID_User::PAD_LEFT);
- KeyMap::SetKeyMapping({Settings::values.pad_dup_key, keyboard_id}, HID_User::PAD_UP);
- KeyMap::SetKeyMapping({Settings::values.pad_ddown_key, keyboard_id}, HID_User::PAD_DOWN);
- KeyMap::SetKeyMapping({Settings::values.pad_r_key, keyboard_id}, HID_User::PAD_R);
- KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, HID_User::PAD_L);
- KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, HID_User::PAD_X);
- KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, HID_User::PAD_Y);
- KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
- KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
- KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
- KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
- }
- void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
- {
- NotifyClientAreaSizeChanged(std::make_pair(width, height));
- }
- void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
- setMinimumSize(minimal_size.first, minimal_size.second);
- }
|