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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/microprofile.h"
- #include "video_core/memory_manager.h"
- #include "video_core/texture_cache/surface_base.h"
- #include "video_core/texture_cache/surface_params.h"
- #include "video_core/textures/convert.h"
- namespace VideoCommon {
- MICROPROFILE_DEFINE(GPU_Load_Texture, "GPU", "Texture Load", MP_RGB(128, 192, 128));
- MICROPROFILE_DEFINE(GPU_Flush_Texture, "GPU", "Texture Flush", MP_RGB(128, 192, 128));
- using Tegra::Texture::ConvertFromGuestToHost;
- using VideoCore::MortonSwizzleMode;
- SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
- : params{params}, gpu_addr{gpu_addr}, layer_size{params.GetGuestLayerSize()},
- guest_memory_size{params.GetGuestSizeInBytes()}, host_memory_size{
- params.GetHostSizeInBytes()} {
- mipmap_offsets.reserve(params.num_levels);
- mipmap_sizes.reserve(params.num_levels);
- std::size_t offset = 0;
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
- mipmap_sizes.push_back(mipmap_size);
- mipmap_offsets.push_back(offset);
- offset += mipmap_size;
- }
- }
- void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params,
- u8* buffer, u32 level) {
- const u32 width{params.GetMipWidth(level)};
- const u32 height{params.GetMipHeight(level)};
- const u32 block_height{params.GetMipBlockHeight(level)};
- const u32 block_depth{params.GetMipBlockDepth(level)};
- std::size_t guest_offset{mipmap_offsets[level]};
- if (params.is_layered) {
- std::size_t host_offset{0};
- const std::size_t guest_stride = layer_size;
- const std::size_t host_stride = params.GetHostLayerSize(level);
- for (u32 layer = 0; layer < params.depth; ++layer) {
- MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth, 1,
- params.tile_width_spacing, buffer + host_offset, memory + guest_offset);
- guest_offset += guest_stride;
- host_offset += host_stride;
- }
- } else {
- MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth,
- params.GetMipDepth(level), params.tile_width_spacing, buffer,
- memory + guest_offset);
- }
- }
- void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
- std::vector<u8>& staging_buffer) {
- MICROPROFILE_SCOPE(GPU_Load_Texture);
- const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
- if (params.is_tiled) {
- ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture target {}",
- params.block_width, static_cast<u32>(params.target));
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
- SwizzleFunc(MortonSwizzleMode::MortonToLinear, host_ptr, params,
- staging_buffer.data() + host_offset, level);
- }
- } else {
- ASSERT_MSG(params.num_levels == 1, "Linear mipmap loading is not implemented");
- const u32 bpp{params.GetBytesPerPixel()};
- const u32 block_width{params.GetDefaultBlockWidth()};
- const u32 block_height{params.GetDefaultBlockHeight()};
- const u32 width{(params.width + block_width - 1) / block_width};
- const u32 height{(params.height + block_height - 1) / block_height};
- const u32 copy_size{width * bpp};
- if (params.pitch == copy_size) {
- std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes());
- } else {
- const u8* start{host_ptr};
- u8* write_to{staging_buffer.data()};
- for (u32 h = height; h > 0; --h) {
- std::memcpy(write_to, start, copy_size);
- start += params.pitch;
- write_to += copy_size;
- }
- }
- }
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
- ConvertFromGuestToHost(staging_buffer.data() + host_offset, params.pixel_format,
- params.GetMipWidth(level), params.GetMipHeight(level),
- params.GetMipDepth(level), true, true);
- }
- }
- void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
- std::vector<u8>& staging_buffer) {
- MICROPROFILE_SCOPE(GPU_Flush_Texture);
- auto host_ptr = memory_manager.GetPointer(gpu_addr);
- if (params.is_tiled) {
- ASSERT_MSG(params.block_width == 1, "Block width is defined as {}", params.block_width);
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
- SwizzleFunc(MortonSwizzleMode::LinearToMorton, host_ptr, params,
- staging_buffer.data() + host_offset, level);
- }
- } else {
- UNIMPLEMENTED();
- /*
- ASSERT(params.target == SurfaceTarget::Texture2D);
- ASSERT(params.num_levels == 1);
- const u32 bpp{params.GetFormatBpp() / 8};
- const u32 copy_size{params.width * bpp};
- if (params.pitch == copy_size) {
- std::memcpy(host_ptr, staging_buffer.data(), memory_size);
- } else {
- u8* start{host_ptr};
- const u8* read_to{staging_buffer.data()};
- for (u32 h = params.GetHeight(); h > 0; --h) {
- std::memcpy(start, read_to, copy_size);
- start += params.GetPitch();
- read_to += copy_size;
- }
- }
- */
- }
- }
- } // namespace VideoCommon
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