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- // SPDX-FileCopyrightText: 2021 yuzu emulator team and Skyline Team and Contributors
- // (https://github.com/skyline-emu/)
- // SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
- // or any later version Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- namespace Tegra {
- namespace Host1x {
- class Host1x;
- class Nvdec;
- class Control {
- public:
- enum class Method : u32 {
- WaitSyncpt = 0x8,
- LoadSyncptPayload32 = 0x4e,
- WaitSyncpt32 = 0x50,
- };
- explicit Control(Host1x& host1x);
- ~Control();
- /// Writes the method into the state, Invoke Execute() if encountered
- void ProcessMethod(Method method, u32 argument);
- private:
- /// For Host1x, execute is waiting on a syncpoint previously written into the state
- void Execute(u32 data);
- u32 syncpoint_value{};
- Host1x& host1x;
- };
- } // namespace Host1x
- } // namespace Tegra
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