effect_context.h 9.3 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <memory>
  7. #include <vector>
  8. #include "audio_core/common.h"
  9. #include "audio_core/delay_line.h"
  10. #include "common/common_funcs.h"
  11. #include "common/common_types.h"
  12. #include "common/swap.h"
  13. namespace AudioCore {
  14. enum class EffectType : u8 {
  15. Invalid = 0,
  16. BufferMixer = 1,
  17. Aux = 2,
  18. Delay = 3,
  19. Reverb = 4,
  20. I3dl2Reverb = 5,
  21. BiquadFilter = 6,
  22. };
  23. enum class UsageStatus : u8 {
  24. Invalid = 0,
  25. New = 1,
  26. Initialized = 2,
  27. Used = 3,
  28. Removed = 4,
  29. };
  30. enum class UsageState {
  31. Invalid = 0,
  32. Initialized = 1,
  33. Running = 2,
  34. Stopped = 3,
  35. };
  36. enum class ParameterStatus : u8 {
  37. Initialized = 0,
  38. Updating = 1,
  39. Updated = 2,
  40. };
  41. struct BufferMixerParams {
  42. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
  43. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
  44. std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
  45. s32_le count{};
  46. };
  47. static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
  48. struct AuxInfoDSP {
  49. u32_le read_offset{};
  50. u32_le write_offset{};
  51. u32_le remaining{};
  52. INSERT_PADDING_WORDS(13);
  53. };
  54. static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
  55. struct AuxInfo {
  56. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
  57. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
  58. u32_le count{};
  59. s32_le sample_rate{};
  60. s32_le sample_count{};
  61. s32_le mix_buffer_count{};
  62. u64_le send_buffer_info{};
  63. u64_le send_buffer_base{};
  64. u64_le return_buffer_info{};
  65. u64_le return_buffer_base{};
  66. };
  67. static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
  68. struct I3dl2ReverbParams {
  69. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  70. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  71. u16_le max_channels{};
  72. u16_le channel_count{};
  73. INSERT_PADDING_BYTES(1);
  74. u32_le sample_rate{};
  75. f32 room_hf{};
  76. f32 hf_reference{};
  77. f32 decay_time{};
  78. f32 hf_decay_ratio{};
  79. f32 room{};
  80. f32 reflection{};
  81. f32 reverb{};
  82. f32 diffusion{};
  83. f32 reflection_delay{};
  84. f32 reverb_delay{};
  85. f32 density{};
  86. f32 dry_gain{};
  87. ParameterStatus status{};
  88. INSERT_PADDING_BYTES(3);
  89. };
  90. static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
  91. struct BiquadFilterParams {
  92. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  93. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  94. std::array<s16_le, 3> numerator;
  95. std::array<s16_le, 2> denominator;
  96. s8 channel_count{};
  97. ParameterStatus status{};
  98. };
  99. static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
  100. struct DelayParams {
  101. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  102. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  103. u16_le max_channels{};
  104. u16_le channels{};
  105. s32_le max_delay{};
  106. s32_le delay{};
  107. s32_le sample_rate{};
  108. s32_le gain{};
  109. s32_le feedback_gain{};
  110. s32_le out_gain{};
  111. s32_le dry_gain{};
  112. s32_le channel_spread{};
  113. s32_le low_pass{};
  114. ParameterStatus status{};
  115. INSERT_PADDING_BYTES(3);
  116. };
  117. static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
  118. struct ReverbParams {
  119. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  120. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  121. u16_le max_channels{};
  122. u16_le channels{};
  123. s32_le sample_rate{};
  124. s32_le mode0{};
  125. s32_le mode0_gain{};
  126. s32_le pre_delay{};
  127. s32_le mode1{};
  128. s32_le mode1_gain{};
  129. s32_le decay{};
  130. s32_le hf_decay_ratio{};
  131. s32_le coloration{};
  132. s32_le reverb_gain{};
  133. s32_le out_gain{};
  134. s32_le dry_gain{};
  135. ParameterStatus status{};
  136. INSERT_PADDING_BYTES(3);
  137. };
  138. static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
  139. class EffectInfo {
  140. public:
  141. struct InParams {
  142. EffectType type{};
  143. u8 is_new{};
  144. u8 is_enabled{};
  145. INSERT_PADDING_BYTES(1);
  146. s32_le mix_id{};
  147. u64_le buffer_address{};
  148. u64_le buffer_size{};
  149. s32_le processing_order{};
  150. INSERT_PADDING_BYTES(4);
  151. union {
  152. std::array<u8, 0xa0> raw;
  153. };
  154. };
  155. static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
  156. struct OutParams {
  157. UsageStatus status{};
  158. INSERT_PADDING_BYTES(15);
  159. };
  160. static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
  161. };
  162. struct AuxAddress {
  163. VAddr send_dsp_info{};
  164. VAddr send_buffer_base{};
  165. VAddr return_dsp_info{};
  166. VAddr return_buffer_base{};
  167. };
  168. class EffectBase {
  169. public:
  170. explicit EffectBase(EffectType effect_type_);
  171. virtual ~EffectBase();
  172. virtual void Update(EffectInfo::InParams& in_params) = 0;
  173. virtual void UpdateForCommandGeneration() = 0;
  174. [[nodiscard]] UsageState GetUsage() const;
  175. [[nodiscard]] EffectType GetType() const;
  176. [[nodiscard]] bool IsEnabled() const;
  177. [[nodiscard]] s32 GetMixID() const;
  178. [[nodiscard]] s32 GetProcessingOrder() const;
  179. [[nodiscard]] std::vector<u8>& GetWorkBuffer();
  180. [[nodiscard]] const std::vector<u8>& GetWorkBuffer() const;
  181. protected:
  182. UsageState usage{UsageState::Invalid};
  183. EffectType effect_type{};
  184. s32 mix_id{};
  185. s32 processing_order{};
  186. bool enabled = false;
  187. std::vector<u8> work_buffer{};
  188. };
  189. template <typename T>
  190. class EffectGeneric : public EffectBase {
  191. public:
  192. explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
  193. T& GetParams() {
  194. return internal_params;
  195. }
  196. const T& GetParams() const {
  197. return internal_params;
  198. }
  199. private:
  200. T internal_params{};
  201. };
  202. class EffectStubbed : public EffectBase {
  203. public:
  204. explicit EffectStubbed();
  205. ~EffectStubbed() override;
  206. void Update(EffectInfo::InParams& in_params) override;
  207. void UpdateForCommandGeneration() override;
  208. };
  209. struct I3dl2ReverbState {
  210. f32 lowpass_0{};
  211. f32 lowpass_1{};
  212. f32 lowpass_2{};
  213. DelayLineBase early_delay_line{};
  214. std::array<u32, AudioCommon::I3DL2REVERB_TAPS> early_tap_steps{};
  215. f32 early_gain{};
  216. f32 late_gain{};
  217. u32 early_to_late_taps{};
  218. std::array<DelayLineBase, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fdn_delay_line{};
  219. std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line0{};
  220. std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line1{};
  221. f32 last_reverb_echo{};
  222. DelayLineBase center_delay_line{};
  223. std::array<std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>, 3> lpf_coefficients{};
  224. std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> shelf_filter{};
  225. f32 dry_gain{};
  226. };
  227. class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
  228. public:
  229. explicit EffectI3dl2Reverb();
  230. ~EffectI3dl2Reverb() override;
  231. void Update(EffectInfo::InParams& in_params) override;
  232. void UpdateForCommandGeneration() override;
  233. I3dl2ReverbState& GetState();
  234. const I3dl2ReverbState& GetState() const;
  235. private:
  236. bool skipped = false;
  237. I3dl2ReverbState state{};
  238. };
  239. class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
  240. public:
  241. explicit EffectBiquadFilter();
  242. ~EffectBiquadFilter() override;
  243. void Update(EffectInfo::InParams& in_params) override;
  244. void UpdateForCommandGeneration() override;
  245. };
  246. class EffectAuxInfo : public EffectGeneric<AuxInfo> {
  247. public:
  248. explicit EffectAuxInfo();
  249. ~EffectAuxInfo() override;
  250. void Update(EffectInfo::InParams& in_params) override;
  251. void UpdateForCommandGeneration() override;
  252. [[nodiscard]] VAddr GetSendInfo() const;
  253. [[nodiscard]] VAddr GetSendBuffer() const;
  254. [[nodiscard]] VAddr GetRecvInfo() const;
  255. [[nodiscard]] VAddr GetRecvBuffer() const;
  256. private:
  257. VAddr send_info{};
  258. VAddr send_buffer{};
  259. VAddr recv_info{};
  260. VAddr recv_buffer{};
  261. bool skipped = false;
  262. AuxAddress addresses{};
  263. };
  264. class EffectDelay : public EffectGeneric<DelayParams> {
  265. public:
  266. explicit EffectDelay();
  267. ~EffectDelay() override;
  268. void Update(EffectInfo::InParams& in_params) override;
  269. void UpdateForCommandGeneration() override;
  270. private:
  271. bool skipped = false;
  272. };
  273. class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
  274. public:
  275. explicit EffectBufferMixer();
  276. ~EffectBufferMixer() override;
  277. void Update(EffectInfo::InParams& in_params) override;
  278. void UpdateForCommandGeneration() override;
  279. };
  280. class EffectReverb : public EffectGeneric<ReverbParams> {
  281. public:
  282. explicit EffectReverb();
  283. ~EffectReverb() override;
  284. void Update(EffectInfo::InParams& in_params) override;
  285. void UpdateForCommandGeneration() override;
  286. private:
  287. bool skipped = false;
  288. };
  289. class EffectContext {
  290. public:
  291. explicit EffectContext(std::size_t effect_count_);
  292. ~EffectContext();
  293. [[nodiscard]] std::size_t GetCount() const;
  294. [[nodiscard]] EffectBase* GetInfo(std::size_t i);
  295. [[nodiscard]] EffectBase* RetargetEffect(std::size_t i, EffectType effect);
  296. [[nodiscard]] const EffectBase* GetInfo(std::size_t i) const;
  297. private:
  298. std::size_t effect_count{};
  299. std::vector<std::unique_ptr<EffectBase>> effects;
  300. };
  301. } // namespace AudioCore