| 1234567891011121314151617181920212223242526272829 |
- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <string>
- #include <vector>
- #include "audio_core/sink.h"
- namespace AudioCore {
- class SDLSink final : public Sink {
- public:
- explicit SDLSink(std::string_view device_id);
- ~SDLSink() override;
- SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
- const std::string& name) override;
- private:
- std::string output_device;
- std::vector<SinkStreamPtr> sink_streams;
- };
- std::vector<std::string> ListSDLSinkDevices();
- } // namespace AudioCore
|