| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- namespace DefaultINI {
- const char* sdl2_config_file = R"(
- [Core]
- # Whether to use multi-core for CPU emulation
- # 0 (default): Disabled, 1: Enabled
- use_multi_core=
- [Renderer]
- # Whether to use software or hardware rendering.
- # 0: Software, 1 (default): Hardware
- use_hw_renderer =
- # Whether to use the Just-In-Time (JIT) compiler for shader emulation
- # 0: Interpreter (slow), 1 (default): JIT (fast)
- use_shader_jit =
- # Aspect ratio
- # 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
- aspect_ratio =
- # Anisotropic filtering
- # 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
- max_anisotropy =
- # Whether to enable V-Sync (caps the framerate at 60FPS) or not.
- # 0 (default): Off, 1: On
- use_vsync =
- # Whether to use disk based shader cache
- # 0 (default): Off, 1 : On
- use_disk_shader_cache =
- # Whether to use accurate GPU emulation
- # 0 (default): Off (fast), 1 : On (slow)
- use_accurate_gpu_emulation =
- # Whether to use asynchronous GPU emulation
- # 0 : Off (slow), 1 (default): On (fast)
- use_asynchronous_gpu_emulation =
- # The clear color for the renderer. What shows up on the sides of the bottom screen.
- # Must be in range of 0.0-1.0. Defaults to 1.0 for all.
- bg_red =
- bg_blue =
- bg_green =
- [Layout]
- # Layout for the screen inside the render window.
- # 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
- layout_option =
- # Toggle custom layout (using the settings below) on or off.
- # 0 (default): Off, 1: On
- custom_layout =
- # Screen placement when using Custom layout option
- # 0x, 0y is the top left corner of the render window.
- custom_top_left =
- custom_top_top =
- custom_top_right =
- custom_top_bottom =
- custom_bottom_left =
- custom_bottom_top =
- custom_bottom_right =
- custom_bottom_bottom =
- # Swaps the prominent screen with the other screen.
- # For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
- # 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
- swap_screen =
- [Data Storage]
- # Whether to create a virtual SD card.
- # 1 (default): Yes, 0: No
- use_virtual_sd =
- [System]
- # Whether the system is docked
- # 1: Yes, 0 (default): No
- use_docked_mode =
- # Allow the use of NFC in games
- # 1 (default): Yes, 0 : No
- enable_nfc =
- # Sets the seed for the RNG generator built into the switch
- # rng_seed will be ignored and randomly generated if rng_seed_enabled is false
- rng_seed_enabled =
- rng_seed =
- # Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
- # This will auto-increment, with the time set being the time the game is started
- # This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
- custom_rtc_enabled =
- custom_rtc =
- # Sets the account username, max length is 32 characters
- # yuzu (default)
- username = yuzu
- # Sets the systems language index
- # 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
- # 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
- # 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
- language_index =
- # The system region that yuzu will use during emulation
- # -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
- region_value =
- [Miscellaneous]
- # A filter which removes logs below a certain logging level.
- # Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
- log_filter = *:Trace
- [Debugging]
- # Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
- program_args=
- # Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
- dump_exefs=false
- # Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
- dump_nso=false
- [WebService]
- # Whether or not to enable telemetry
- # 0: No, 1 (default): Yes
- enable_telemetry =
- # URL for Web API
- web_api_url = https://api.yuzu-emu.org
- # Username and token for yuzu Web Service
- # See https://profile.yuzu-emu.org/ for more info
- yuzu_username =
- yuzu_token =
- [AddOns]
- # Used to disable add-ons
- # List of title IDs of games that will have add-ons disabled (separated by '|'):
- title_ids =
- # For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
- # e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
- )";
- }
|