| 1234567891011121314151617181920212223242526 |
- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "video_core/shader/compiler_settings.h"
- namespace VideoCommon::Shader {
- std::string CompileDepthAsString(const CompileDepth cd) {
- switch (cd) {
- case CompileDepth::BruteForce:
- return "Brute Force Compile";
- case CompileDepth::FlowStack:
- return "Simple Flow Stack Mode";
- case CompileDepth::NoFlowStack:
- return "Remove Flow Stack";
- case CompileDepth::DecompileBackwards:
- return "Decompile Backward Jumps";
- case CompileDepth::FullDecompile:
- return "Full Decompilation";
- default:
- return "Unknown Compiler Process";
- }
- }
- } // namespace VideoCommon::Shader
|