| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <vector>
- #include "common/common_types.h"
- namespace Common {
- enum class SeekOrigin {
- SetOrigin,
- FromCurrentPos,
- FromEnd,
- };
- class Stream {
- public:
- /// Stream creates a bitstream and provides common functionality on the stream.
- explicit Stream();
- ~Stream();
- Stream(const Stream&) = delete;
- Stream& operator=(const Stream&) = delete;
- Stream(Stream&&) = default;
- Stream& operator=(Stream&&) = default;
- /// Reposition bitstream "cursor" to the specified offset from origin
- void Seek(s32 offset, SeekOrigin origin);
- /// Reads next byte in the stream buffer and increments position
- u8 ReadByte();
- /// Writes byte at current position
- void WriteByte(u8 byte);
- [[nodiscard]] std::size_t GetPosition() const {
- return position;
- }
- [[nodiscard]] std::vector<u8>& GetBuffer() {
- return buffer;
- }
- [[nodiscard]] const std::vector<u8>& GetBuffer() const {
- return buffer;
- }
- private:
- std::vector<u8> buffer;
- std::size_t position{0};
- };
- } // namespace Common
|