| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295 |
- // Copyright 2018 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <array>
- #include <chrono>
- #include <cstring>
- #include <functional>
- #include <thread>
- #include <boost/asio.hpp>
- #include <boost/bind.hpp>
- #include "common/logging/log.h"
- #include "input_common/udp/client.h"
- #include "input_common/udp/protocol.h"
- using boost::asio::ip::udp;
- namespace InputCommon::CemuhookUDP {
- struct SocketCallback {
- std::function<void(Response::Version)> version;
- std::function<void(Response::PortInfo)> port_info;
- std::function<void(Response::PadData)> pad_data;
- };
- class Socket {
- public:
- using clock = std::chrono::system_clock;
- explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
- SocketCallback callback)
- : callback(std::move(callback)), timer(io_service),
- socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
- pad_index(pad_index) {
- boost::system::error_code ec{};
- auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
- if (ec.value() != boost::system::errc::success) {
- LOG_ERROR(Input, "Invalid IPv4 address \"{}\" provided to socket", host);
- ipv4 = boost::asio::ip::address_v4{};
- }
- send_endpoint = {udp::endpoint(ipv4, port)};
- }
- void Stop() {
- io_service.stop();
- }
- void Loop() {
- io_service.run();
- }
- void StartSend(const clock::time_point& from) {
- timer.expires_at(from + std::chrono::seconds(3));
- timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
- }
- void StartReceive() {
- socket.async_receive_from(
- boost::asio::buffer(receive_buffer), receive_endpoint,
- [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
- HandleReceive(error, bytes_transferred);
- });
- }
- private:
- void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
- if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
- switch (*type) {
- case Type::Version: {
- Response::Version version;
- std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
- callback.version(std::move(version));
- break;
- }
- case Type::PortInfo: {
- Response::PortInfo port_info;
- std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
- sizeof(Response::PortInfo));
- callback.port_info(std::move(port_info));
- break;
- }
- case Type::PadData: {
- Response::PadData pad_data;
- std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
- callback.pad_data(std::move(pad_data));
- break;
- }
- }
- }
- StartReceive();
- }
- void HandleSend(const boost::system::error_code& error) {
- boost::system::error_code _ignored{};
- // Send a request for getting port info for the pad
- Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
- const auto port_message = Request::Create(port_info, client_id);
- std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
- socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
- // Send a request for getting pad data for the pad
- Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
- const auto pad_message = Request::Create(pad_data, client_id);
- std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
- socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
- StartSend(timer.expiry());
- }
- SocketCallback callback;
- boost::asio::io_service io_service;
- boost::asio::basic_waitable_timer<clock> timer;
- udp::socket socket;
- u32 client_id{};
- u8 pad_index{};
- static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
- static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
- std::array<u8, PORT_INFO_SIZE> send_buffer1;
- std::array<u8, PAD_DATA_SIZE> send_buffer2;
- udp::endpoint send_endpoint;
- std::array<u8, MAX_PACKET_SIZE> receive_buffer;
- udp::endpoint receive_endpoint;
- };
- static void SocketLoop(Socket* socket) {
- socket->StartReceive();
- socket->StartSend(Socket::clock::now());
- socket->Loop();
- }
- Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
- u8 pad_index, u32 client_id)
- : status(std::move(status)) {
- StartCommunication(host, port, pad_index, client_id);
- }
- Client::~Client() {
- socket->Stop();
- thread.join();
- }
- void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
- socket->Stop();
- thread.join();
- StartCommunication(host, port, pad_index, client_id);
- }
- void Client::OnVersion(Response::Version data) {
- LOG_TRACE(Input, "Version packet received: {}", data.version);
- }
- void Client::OnPortInfo(Response::PortInfo data) {
- LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
- }
- void Client::OnPadData(Response::PadData data) {
- LOG_TRACE(Input, "PadData packet received");
- if (data.packet_counter <= packet_sequence) {
- LOG_WARNING(
- Input,
- "PadData packet dropped because its stale info. Current count: {} Packet count: {}",
- packet_sequence, data.packet_counter);
- return;
- }
- packet_sequence = data.packet_counter;
- // TODO: Check how the Switch handles motions and how the CemuhookUDP motion
- // directions correspond to the ones of the Switch
- Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
- Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
- {
- std::lock_guard guard(status->update_mutex);
- status->motion_status = {accel, gyro};
- // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
- // between a simple "tap" and a hard press that causes the touch screen to click.
- const bool is_active = data.touch_1.is_active != 0;
- float x = 0;
- float y = 0;
- if (is_active && status->touch_calibration) {
- const u16 min_x = status->touch_calibration->min_x;
- const u16 max_x = status->touch_calibration->max_x;
- const u16 min_y = status->touch_calibration->min_y;
- const u16 max_y = status->touch_calibration->max_y;
- x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
- static_cast<float>(max_x - min_x);
- y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
- static_cast<float>(max_y - min_y);
- }
- status->touch_status = {x, y, is_active};
- }
- }
- void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
- SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
- [this](Response::PortInfo info) { OnPortInfo(info); },
- [this](Response::PadData data) { OnPadData(data); }};
- LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
- socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
- thread = std::thread{SocketLoop, this->socket.get()};
- }
- void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
- std::function<void()> success_callback,
- std::function<void()> failure_callback) {
- std::thread([=] {
- Common::Event success_event;
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
- [&](Response::PadData data) { success_event.Set(); }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- bool result = success_event.WaitFor(std::chrono::seconds(8));
- socket.Stop();
- worker_thread.join();
- if (result) {
- success_callback();
- } else {
- failure_callback();
- }
- })
- .detach();
- }
- CalibrationConfigurationJob::CalibrationConfigurationJob(
- const std::string& host, u16 port, u8 pad_index, u32 client_id,
- std::function<void(Status)> status_callback,
- std::function<void(u16, u16, u16, u16)> data_callback) {
- std::thread([=] {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
- Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
- [&](Response::PadData data) {
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (!data.touch_1.is_active) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
- complete_event.Set();
- }
- }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- complete_event.Wait();
- socket.Stop();
- worker_thread.join();
- })
- .detach();
- }
- CalibrationConfigurationJob::~CalibrationConfigurationJob() {
- Stop();
- }
- void CalibrationConfigurationJob::Stop() {
- complete_event.Set();
- }
- } // namespace InputCommon::CemuhookUDP
|