tfarley 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
..
gl_rasterizer.cpp 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
gl_rasterizer.h 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
gl_rasterizer_cache.cpp 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
gl_rasterizer_cache.h 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
gl_resource_manager.h c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. il y a 10 ans
gl_shader_gen.cpp 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. il y a 10 ans
gl_shader_gen.h 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey. il y a 10 ans
gl_shader_util.cpp 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. il y a 10 ans
gl_shader_util.h afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. il y a 10 ans
gl_state.cpp 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
gl_state.h 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
pica_to_gl.h c26b141407 Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons il y a 10 ans
renderer_opengl.cpp 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans
renderer_opengl.h 22f3a7e94c HWRasterizer: Texture forwarding il y a 10 ans