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- // Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "core/core_timing.h"
- #include <algorithm>
- #include <mutex>
- #include <string>
- #include <tuple>
- #include "common/assert.h"
- #include "common/thread.h"
- #include "core/core_timing_util.h"
- namespace Core::Timing {
- constexpr int MAX_SLICE_LENGTH = 10000;
- std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
- return std::make_shared<EventType>(std::move(callback), std::move(name));
- }
- struct CoreTiming::Event {
- s64 time;
- u64 fifo_order;
- u64 userdata;
- std::weak_ptr<EventType> type;
- // Sort by time, unless the times are the same, in which case sort by
- // the order added to the queue
- friend bool operator>(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
- }
- friend bool operator<(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
- }
- };
- CoreTiming::CoreTiming() = default;
- CoreTiming::~CoreTiming() = default;
- void CoreTiming::Initialize() {
- downcounts.fill(MAX_SLICE_LENGTH);
- time_slice.fill(MAX_SLICE_LENGTH);
- slice_length = MAX_SLICE_LENGTH;
- global_timer = 0;
- idled_cycles = 0;
- current_context = 0;
- // The time between CoreTiming being initialized and the first call to Advance() is considered
- // the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
- // executing the first cycle of each slice to prepare the slice length and downcount for
- // that slice.
- is_global_timer_sane = true;
- event_fifo_id = 0;
- const auto empty_timed_callback = [](u64, s64) {};
- ev_lost = CreateEvent("_lost_event", empty_timed_callback);
- }
- void CoreTiming::Shutdown() {
- ClearPendingEvents();
- }
- void CoreTiming::ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
- u64 userdata) {
- std::lock_guard guard{inner_mutex};
- const s64 timeout = GetTicks() + cycles_into_future;
- // If this event needs to be scheduled before the next advance(), force one early
- if (!is_global_timer_sane) {
- ForceExceptionCheck(cycles_into_future);
- }
- event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
- std::lock_guard guard{inner_mutex};
- const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
- return e.type.lock().get() == event_type.get() && e.userdata == userdata;
- });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- u64 CoreTiming::GetTicks() const {
- u64 ticks = static_cast<u64>(global_timer);
- if (!is_global_timer_sane) {
- ticks += accumulated_ticks;
- }
- return ticks;
- }
- u64 CoreTiming::GetIdleTicks() const {
- return static_cast<u64>(idled_cycles);
- }
- void CoreTiming::AddTicks(u64 ticks) {
- accumulated_ticks += ticks;
- downcounts[current_context] -= static_cast<s64>(ticks);
- }
- void CoreTiming::ClearPendingEvents() {
- event_queue.clear();
- }
- void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
- std::lock_guard guard{inner_mutex};
- const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
- return e.type.lock().get() == event_type.get();
- });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- void CoreTiming::ForceExceptionCheck(s64 cycles) {
- cycles = std::max<s64>(0, cycles);
- if (downcounts[current_context] <= cycles) {
- return;
- }
- // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
- // here. Account for cycles already executed by adjusting the g.slice_length
- downcounts[current_context] = static_cast<int>(cycles);
- }
- std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const {
- const u64 original_context = current_context;
- u64 next_context = (original_context + 1) % num_cpu_cores;
- while (next_context != original_context) {
- if (time_slice[next_context] >= needed_ticks) {
- return {next_context};
- } else if (time_slice[next_context] >= 0) {
- return std::nullopt;
- }
- next_context = (next_context + 1) % num_cpu_cores;
- }
- return std::nullopt;
- }
- void CoreTiming::Advance() {
- std::unique_lock<std::mutex> guard(inner_mutex);
- const u64 cycles_executed = accumulated_ticks;
- time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks);
- global_timer += cycles_executed;
- is_global_timer_sane = true;
- while (!event_queue.empty() && event_queue.front().time <= global_timer) {
- Event evt = std::move(event_queue.front());
- std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- event_queue.pop_back();
- inner_mutex.unlock();
- if (auto event_type{evt.type.lock()}) {
- event_type->callback(evt.userdata, global_timer - evt.time);
- }
- inner_mutex.lock();
- }
- is_global_timer_sane = false;
- // Still events left (scheduled in the future)
- if (!event_queue.empty()) {
- const s64 needed_ticks =
- std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
- const auto next_core = NextAvailableCore(needed_ticks);
- if (next_core) {
- downcounts[*next_core] = needed_ticks;
- }
- }
- accumulated_ticks = 0;
- downcounts[current_context] = time_slice[current_context];
- }
- void CoreTiming::ResetRun() {
- downcounts.fill(MAX_SLICE_LENGTH);
- time_slice.fill(MAX_SLICE_LENGTH);
- current_context = 0;
- // Still events left (scheduled in the future)
- if (!event_queue.empty()) {
- const s64 needed_ticks =
- std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
- downcounts[current_context] = needed_ticks;
- }
- is_global_timer_sane = false;
- accumulated_ticks = 0;
- }
- void CoreTiming::Idle() {
- accumulated_ticks += downcounts[current_context];
- idled_cycles += downcounts[current_context];
- downcounts[current_context] = 0;
- }
- std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
- return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
- }
- s64 CoreTiming::GetDowncount() const {
- return downcounts[current_context];
- }
- } // namespace Core::Timing
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