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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include <string>
- #include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
- #include "shader_recompiler/frontend/ir/basic_block.h"
- #include "shader_recompiler/program_header.h"
- #include "shader_recompiler/shader_info.h"
- #include "shader_recompiler/stage.h"
- namespace Shader::IR {
- struct Program {
- AbstractSyntaxList syntax_list;
- BlockList blocks;
- BlockList post_order_blocks;
- Info info;
- Stage stage{};
- std::array<u32, 3> workgroup_size{};
- OutputTopology output_topology{};
- u32 output_vertices{};
- u32 invocations{};
- u32 local_memory_size{};
- u32 shared_memory_size{};
- bool is_geometry_passthrough{};
- };
- [[nodiscard]] std::string DumpProgram(const Program& program);
- } // namespace Shader::IR
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