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- // SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include <memory>
- #include <string>
- #include <thread>
- #include "common/polyfill_thread.h"
- #include "input_common/input_engine.h"
- struct libusb_context;
- struct libusb_device;
- struct libusb_device_handle;
- namespace InputCommon {
- class LibUSBContext;
- class LibUSBDeviceHandle;
- class GCAdapter : public InputEngine {
- public:
- explicit GCAdapter(std::string input_engine_);
- ~GCAdapter() override;
- Common::Input::VibrationError SetVibration(
- const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
- bool IsVibrationEnabled(const PadIdentifier& identifier) override;
- /// Used for automapping features
- std::vector<Common::ParamPackage> GetInputDevices() const override;
- ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
- AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
- Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
- bool IsStickInverted(const Common::ParamPackage& params) override;
- private:
- enum class PadButton {
- Undefined = 0x0000,
- ButtonLeft = 0x0001,
- ButtonRight = 0x0002,
- ButtonDown = 0x0004,
- ButtonUp = 0x0008,
- TriggerZ = 0x0010,
- TriggerR = 0x0020,
- TriggerL = 0x0040,
- ButtonA = 0x0100,
- ButtonB = 0x0200,
- ButtonX = 0x0400,
- ButtonY = 0x0800,
- ButtonStart = 0x1000,
- };
- enum class PadAxes : u8 {
- StickX,
- StickY,
- SubstickX,
- SubstickY,
- TriggerLeft,
- TriggerRight,
- Undefined,
- };
- enum class ControllerTypes {
- None,
- Wired,
- Wireless,
- };
- struct GCController {
- ControllerTypes type = ControllerTypes::None;
- PadIdentifier identifier{};
- bool enable_vibration = false;
- u8 rumble_amplitude{};
- std::array<u8, 6> axis_origin{};
- u8 reset_origin_counter{};
- };
- using AdapterPayload = std::array<u8, 37>;
- void UpdatePadType(std::size_t port, ControllerTypes pad_type);
- void UpdateControllers(const AdapterPayload& adapter_payload);
- void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
- void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
- void AdapterInputThread(std::stop_token stop_token);
- void AdapterScanThread(std::stop_token stop_token);
- bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
- /// For use in initialization, querying devices to find the adapter
- bool Setup();
- /// Returns true if we successfully gain access to GC Adapter
- bool CheckDeviceAccess();
- /// Captures GC Adapter endpoint address
- /// Returns true if the endpoint was set correctly
- bool GetGCEndpoint(libusb_device* device);
- /// Returns true if there is a device connected to port
- bool DeviceConnected(std::size_t port) const;
- /// For shutting down, clear all data, join all threads, release usb
- void Reset();
- void UpdateVibrations();
- /// Updates vibration state of all controllers
- void SendVibrations();
- Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
- std::unique_ptr<LibUSBDeviceHandle> usb_adapter_handle;
- std::array<GCController, 4> pads;
- std::jthread adapter_input_thread;
- std::jthread adapter_scan_thread;
- bool restart_scan_thread{};
- std::unique_ptr<LibUSBContext> libusb_ctx;
- u8 input_endpoint{0};
- u8 output_endpoint{0};
- u8 input_error_counter{0};
- u8 output_error_counter{0};
- int vibration_counter{0};
- bool rumble_enabled{true};
- bool vibration_changed{true};
- };
- } // namespace InputCommon
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