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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <cstring>
- #include <set>
- #include <fmt/format.h>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/engines/shader_header.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- namespace {
- /// Merges exit method of two parallel branches.
- constexpr ExitMethod ParallelExit(ExitMethod a, ExitMethod b) {
- if (a == ExitMethod::Undetermined) {
- return b;
- }
- if (b == ExitMethod::Undetermined) {
- return a;
- }
- if (a == b) {
- return a;
- }
- return ExitMethod::Conditional;
- }
- /**
- * Returns whether the instruction at the specified offset is a 'sched' instruction.
- * Sched instructions always appear before a sequence of 3 instructions.
- */
- constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) {
- constexpr u32 SchedPeriod = 4;
- u32 absolute_offset = offset - main_offset;
- return (absolute_offset % SchedPeriod) == 0;
- }
- } // namespace
- void ShaderIR::Decode() {
- std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
- std::set<u32> labels;
- const ExitMethod exit_method = Scan(main_offset, MAX_PROGRAM_LENGTH, labels);
- if (exit_method != ExitMethod::AlwaysEnd) {
- UNREACHABLE_MSG("Program does not always end");
- }
- if (labels.empty()) {
- basic_blocks.insert({main_offset, DecodeRange(main_offset, MAX_PROGRAM_LENGTH)});
- return;
- }
- labels.insert(main_offset);
- for (const u32 label : labels) {
- const auto next_it = labels.lower_bound(label + 1);
- const u32 next_label = next_it == labels.end() ? MAX_PROGRAM_LENGTH : *next_it;
- basic_blocks.insert({label, DecodeRange(label, next_label)});
- }
- }
- ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
- const auto [iter, inserted] =
- exit_method_map.emplace(std::make_pair(begin, end), ExitMethod::Undetermined);
- ExitMethod& exit_method = iter->second;
- if (!inserted)
- return exit_method;
- for (u32 offset = begin; offset != end && offset != MAX_PROGRAM_LENGTH; ++offset) {
- coverage_begin = std::min(coverage_begin, offset);
- coverage_end = std::max(coverage_end, offset + 1);
- const Instruction instr = {program_code[offset]};
- const auto opcode = OpCode::Decode(instr);
- if (!opcode)
- continue;
- switch (opcode->get().GetId()) {
- case OpCode::Id::EXIT: {
- // The EXIT instruction can be predicated, which means that the shader can conditionally
- // end on this instruction. We have to consider the case where the condition is not met
- // and check the exit method of that other basic block.
- using Tegra::Shader::Pred;
- if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
- return exit_method = ExitMethod::AlwaysEnd;
- } else {
- const ExitMethod not_met = Scan(offset + 1, end, labels);
- return exit_method = ParallelExit(ExitMethod::AlwaysEnd, not_met);
- }
- }
- case OpCode::Id::BRA: {
- const u32 target = offset + instr.bra.GetBranchTarget();
- labels.insert(target);
- const ExitMethod no_jmp = Scan(offset + 1, end, labels);
- const ExitMethod jmp = Scan(target, end, labels);
- return exit_method = ParallelExit(no_jmp, jmp);
- }
- case OpCode::Id::SSY:
- case OpCode::Id::PBK: {
- // The SSY and PBK use a similar encoding as the BRA instruction.
- UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
- "Constant buffer branching is not supported");
- const u32 target = offset + instr.bra.GetBranchTarget();
- labels.insert(target);
- // Continue scanning for an exit method.
- break;
- }
- }
- }
- return exit_method = ExitMethod::AlwaysReturn;
- }
- BasicBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
- BasicBlock basic_block;
- for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) {
- pc = DecodeInstr(basic_block, pc);
- }
- return std::move(basic_block);
- }
- u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
- // Ignore sched instructions when generating code.
- if (IsSchedInstruction(pc, main_offset)) {
- return pc + 1;
- }
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- // Decoding failure
- if (!opcode) {
- UNIMPLEMENTED_MSG("Unhandled instruction: {0:x}", instr.value);
- return pc + 1;
- }
- bb.push_back(
- Comment(fmt::format("{}: {} (0x{:016x})", pc, opcode->get().GetName(), instr.value)));
- using Tegra::Shader::Pred;
- UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute,
- "NeverExecute predicate not implemented");
- static const std::map<OpCode::Type, u32 (ShaderIR::*)(BasicBlock & code, u32 pc)> decoders = {
- {OpCode::Type::Arithmetic, &ShaderIR::DecodeArithmetic},
- {OpCode::Type::ArithmeticImmediate, &ShaderIR::DecodeArithmeticImmediate},
- {OpCode::Type::Bfe, &ShaderIR::DecodeBfe},
- {OpCode::Type::Bfi, &ShaderIR::DecodeBfi},
- {OpCode::Type::Shift, &ShaderIR::DecodeShift},
- {OpCode::Type::ArithmeticInteger, &ShaderIR::DecodeArithmeticInteger},
- {OpCode::Type::ArithmeticIntegerImmediate, &ShaderIR::DecodeArithmeticIntegerImmediate},
- {OpCode::Type::ArithmeticHalf, &ShaderIR::DecodeArithmeticHalf},
- {OpCode::Type::ArithmeticHalfImmediate, &ShaderIR::DecodeArithmeticHalfImmediate},
- {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
- {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
- {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
- {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
- {OpCode::Type::FloatSetPredicate, &ShaderIR::DecodeFloatSetPredicate},
- {OpCode::Type::IntegerSetPredicate, &ShaderIR::DecodeIntegerSetPredicate},
- {OpCode::Type::HalfSetPredicate, &ShaderIR::DecodeHalfSetPredicate},
- {OpCode::Type::PredicateSetRegister, &ShaderIR::DecodePredicateSetRegister},
- {OpCode::Type::PredicateSetPredicate, &ShaderIR::DecodePredicateSetPredicate},
- {OpCode::Type::RegisterSetPredicate, &ShaderIR::DecodeRegisterSetPredicate},
- {OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
- {OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
- {OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
- {OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
- };
- std::vector<Node> code;
- if (const auto decoder = decoders.find(opcode->get().GetType()); decoder != decoders.end()) {
- pc = (this->*decoder->second)(code, pc);
- } else {
- pc = DecodeOther(code, pc);
- }
- // Some instructions (like SSY) don't have a predicate field, they are always unconditionally
- // executed.
- const bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->get().GetId());
- const auto pred_index = static_cast<u32>(instr.pred.pred_index);
- if (can_be_predicated && pred_index != static_cast<u32>(Pred::UnusedIndex)) {
- bb.push_back(
- Conditional(GetPredicate(pred_index, instr.negate_pred != 0), std::move(code)));
- } else {
- for (auto& node : code) {
- bb.push_back(std::move(node));
- }
- }
- return pc + 1;
- }
- } // namespace VideoCommon::Shader
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