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- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "audio_core/renderer/effect/compressor.h"
- namespace AudioCore::Renderer {
- void CompressorInfo::Update(BehaviorInfo::ErrorInfo& error_info,
- const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {}
- void CompressorInfo::Update(BehaviorInfo::ErrorInfo& error_info,
- const InParameterVersion2& in_params, const PoolMapper& pool_mapper) {
- auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
- auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
- std::memcpy(params, in_specific, sizeof(ParameterVersion1));
- mix_id = in_params.mix_id;
- process_order = in_params.process_order;
- enabled = in_params.enabled;
- error_info.error_code = ResultSuccess;
- error_info.address = CpuAddr(0);
- }
- void CompressorInfo::UpdateForCommandGeneration() {
- if (enabled) {
- usage_state = UsageState::Enabled;
- } else {
- usage_state = UsageState::Disabled;
- }
- auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
- params->state = ParameterState::Updated;
- }
- CpuAddr CompressorInfo::GetWorkbuffer(s32 index) {
- return GetSingleBuffer(index);
- }
- } // namespace AudioCore::Renderer
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