k_resource_limit.cpp 5.6 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/assert.h"
  5. #include "core/core.h"
  6. #include "core/core_timing.h"
  7. #include "core/hle/kernel/k_resource_limit.h"
  8. #include "core/hle/kernel/svc_results.h"
  9. namespace Kernel {
  10. constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
  11. KResourceLimit::KResourceLimit(KernelCore& kernel_)
  12. : KAutoObjectWithSlabHeapAndContainer{kernel_}, lock{kernel_}, cond_var{kernel_} {}
  13. KResourceLimit::~KResourceLimit() = default;
  14. void KResourceLimit::Initialize(const Core::Timing::CoreTiming* core_timing_) {
  15. core_timing = core_timing_;
  16. }
  17. void KResourceLimit::Finalize() {}
  18. s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
  19. const auto index = static_cast<std::size_t>(which);
  20. s64 value{};
  21. {
  22. KScopedLightLock lk{lock};
  23. value = limit_values[index];
  24. ASSERT(value >= 0);
  25. ASSERT(current_values[index] <= limit_values[index]);
  26. ASSERT(current_hints[index] <= current_values[index]);
  27. }
  28. return value;
  29. }
  30. s64 KResourceLimit::GetCurrentValue(LimitableResource which) const {
  31. const auto index = static_cast<std::size_t>(which);
  32. s64 value{};
  33. {
  34. KScopedLightLock lk{lock};
  35. value = current_values[index];
  36. ASSERT(value >= 0);
  37. ASSERT(current_values[index] <= limit_values[index]);
  38. ASSERT(current_hints[index] <= current_values[index]);
  39. }
  40. return value;
  41. }
  42. s64 KResourceLimit::GetPeakValue(LimitableResource which) const {
  43. const auto index = static_cast<std::size_t>(which);
  44. s64 value{};
  45. {
  46. KScopedLightLock lk{lock};
  47. value = peak_values[index];
  48. ASSERT(value >= 0);
  49. ASSERT(current_values[index] <= limit_values[index]);
  50. ASSERT(current_hints[index] <= current_values[index]);
  51. }
  52. return value;
  53. }
  54. s64 KResourceLimit::GetFreeValue(LimitableResource which) const {
  55. const auto index = static_cast<std::size_t>(which);
  56. s64 value{};
  57. {
  58. KScopedLightLock lk(lock);
  59. ASSERT(current_values[index] >= 0);
  60. ASSERT(current_values[index] <= limit_values[index]);
  61. ASSERT(current_hints[index] <= current_values[index]);
  62. value = limit_values[index] - current_values[index];
  63. }
  64. return value;
  65. }
  66. ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
  67. const auto index = static_cast<std::size_t>(which);
  68. KScopedLightLock lk(lock);
  69. R_UNLESS(current_values[index] <= value, ResultInvalidState);
  70. limit_values[index] = value;
  71. peak_values[index] = current_values[index];
  72. return ResultSuccess;
  73. }
  74. bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
  75. return Reserve(which, value, core_timing->GetGlobalTimeNs().count() + DefaultTimeout);
  76. }
  77. bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
  78. ASSERT(value >= 0);
  79. const auto index = static_cast<std::size_t>(which);
  80. KScopedLightLock lk(lock);
  81. ASSERT(current_hints[index] <= current_values[index]);
  82. if (current_hints[index] >= limit_values[index]) {
  83. return false;
  84. }
  85. // Loop until we reserve or run out of time.
  86. while (true) {
  87. ASSERT(current_values[index] <= limit_values[index]);
  88. ASSERT(current_hints[index] <= current_values[index]);
  89. // If we would overflow, don't allow to succeed.
  90. if (current_values[index] + value <= current_values[index]) {
  91. break;
  92. }
  93. if (current_values[index] + value <= limit_values[index]) {
  94. current_values[index] += value;
  95. current_hints[index] += value;
  96. peak_values[index] = std::max(peak_values[index], current_values[index]);
  97. return true;
  98. }
  99. if (current_hints[index] + value <= limit_values[index] &&
  100. (timeout < 0 || core_timing->GetGlobalTimeNs().count() < timeout)) {
  101. waiter_count++;
  102. cond_var.Wait(&lock, timeout, false);
  103. waiter_count--;
  104. } else {
  105. break;
  106. }
  107. }
  108. return false;
  109. }
  110. void KResourceLimit::Release(LimitableResource which, s64 value) {
  111. Release(which, value, value);
  112. }
  113. void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
  114. ASSERT(value >= 0);
  115. ASSERT(hint >= 0);
  116. const auto index = static_cast<std::size_t>(which);
  117. KScopedLightLock lk(lock);
  118. ASSERT(current_values[index] <= limit_values[index]);
  119. ASSERT(current_hints[index] <= current_values[index]);
  120. ASSERT(value <= current_values[index]);
  121. ASSERT(hint <= current_hints[index]);
  122. current_values[index] -= value;
  123. current_hints[index] -= hint;
  124. if (waiter_count != 0) {
  125. cond_var.Broadcast();
  126. }
  127. }
  128. KResourceLimit* CreateResourceLimitForProcess(Core::System& system, s64 physical_memory_size) {
  129. auto* resource_limit = KResourceLimit::Create(system.Kernel());
  130. resource_limit->Initialize(&system.CoreTiming());
  131. // Initialize default resource limit values.
  132. // TODO(bunnei): These values are the system defaults, the limits for service processes are
  133. // lower. These should use the correct limit values.
  134. ASSERT(resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, physical_memory_size)
  135. .IsSuccess());
  136. ASSERT(resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
  137. ASSERT(resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess());
  138. ASSERT(resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200).IsSuccess());
  139. ASSERT(resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess());
  140. return resource_limit;
  141. }
  142. } // namespace Kernel