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- // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <QGuiApplication>
- #include <QStringLiteral>
- #include <QWindow>
- #include "common/logging/log.h"
- #include "core/frontend/emu_window.h"
- #include "yuzu/qt_common.h"
- #if !defined(WIN32) && !defined(__APPLE__)
- #include <qpa/qplatformnativeinterface.h>
- #elif defined(__APPLE__)
- #include <objc/message.h>
- #endif
- namespace QtCommon {
- Core::Frontend::WindowSystemType GetWindowSystemType() {
- // Determine WSI type based on Qt platform.
- QString platform_name = QGuiApplication::platformName();
- if (platform_name == QStringLiteral("windows"))
- return Core::Frontend::WindowSystemType::Windows;
- else if (platform_name == QStringLiteral("xcb"))
- return Core::Frontend::WindowSystemType::X11;
- else if (platform_name == QStringLiteral("wayland"))
- return Core::Frontend::WindowSystemType::Wayland;
- else if (platform_name == QStringLiteral("wayland-egl"))
- return Core::Frontend::WindowSystemType::Wayland;
- else if (platform_name == QStringLiteral("cocoa"))
- return Core::Frontend::WindowSystemType::Cocoa;
- else if (platform_name == QStringLiteral("android"))
- return Core::Frontend::WindowSystemType::Android;
- LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
- return Core::Frontend::WindowSystemType::Windows;
- } // namespace Core::Frontend::WindowSystemType
- Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
- Core::Frontend::EmuWindow::WindowSystemInfo wsi;
- wsi.type = GetWindowSystemType();
- #if defined(WIN32)
- // Our Win32 Qt external doesn't have the private API.
- wsi.render_surface = reinterpret_cast<void*>(window->winId());
- #elif defined(__APPLE__)
- wsi.render_surface = reinterpret_cast<void* (*)(id, SEL)>(objc_msgSend)(
- reinterpret_cast<id>(window->winId()), sel_registerName("layer"));
- #else
- QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
- wsi.display_connection = pni->nativeResourceForWindow("display", window);
- if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
- wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
- else
- wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
- #endif
- wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
- return wsi;
- }
- } // namespace QtCommon
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