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- /**
- * Copyright (C) 2005-2012 Gekko Emulator
- *
- * @file common_types.h
- * @author ShizZy <shizzy247@gmail.com>
- * @date 2012-02-11
- * @brief Common types used throughout the project
- *
- * @section LICENSE
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details at
- * http://www.gnu.org/copyleft/gpl.html
- *
- * Official project repository can be found at:
- * http://code.google.com/p/gekko-gc-emu/
- */
- #pragma once
- #include <math.h>
- #include <xmmintrin.h> // data_types__m128.cpp
- #ifdef _WIN32
- #include <tchar.h>
- typedef unsigned __int8 u8; ///< 8-bit unsigned byte
- typedef unsigned __int16 u16; ///< 16-bit unsigned short
- typedef unsigned __int32 u32; ///< 32-bit unsigned word
- typedef unsigned __int64 u64; ///< 64-bit unsigned int
- typedef signed __int8 s8; ///< 8-bit signed byte
- typedef signed __int16 s16; ///< 16-bit signed short
- typedef signed __int32 s32; ///< 32-bit signed word
- typedef signed __int64 s64; ///< 64-bit signed int
- #else
- typedef unsigned char u8; ///< 8-bit unsigned byte
- typedef unsigned short u16; ///< 16-bit unsigned short
- typedef unsigned int u32; ///< 32-bit unsigned word
- typedef unsigned long long u64; ///< 64-bit unsigned int
- typedef signed char s8; ///< 8-bit signed byte
- typedef signed short s16; ///< 16-bit signed short
- typedef signed int s32; ///< 32-bit signed word
- typedef signed long long s64; ///< 64-bit signed int
- // For using windows lock code
- #define TCHAR char
- #define LONG int
- #endif // _WIN32
- typedef float f32; ///< 32-bit floating point
- typedef double f64; ///< 64-bit floating point
- #include "common/common.h"
- /// Union for fast 16-bit type casting
- union t16 {
- u8 _u8[2]; ///< 8-bit unsigned char(s)
- u16 _u16; ///< 16-bit unsigned shorts(s)
- };
- /// Union for fast 32-bit type casting
- union t32 {
- f32 _f32; ///< 32-bit floating point(s)
- u32 _u32; ///< 32-bit unsigned int(s)
- s32 _s32; ///< 32-bit signed int(s)
- u16 _u16[2]; ///< 16-bit unsigned shorts(s)
- u8 _u8[4]; ///< 8-bit unsigned char(s)
- };
- /// Union for fast 64-bit type casting
- union t64 {
- f64 _f64; ///< 64-bit floating point
- u64 _u64; ///< 64-bit unsigned long
- f32 _f32[2]; ///< 32-bit floating point(s)
- u32 _u32[2]; ///< 32-bit unsigned int(s)
- s32 _s32[2]; ///< 32-bit signed int(s)
- u16 _u16[4]; ///< 16-bit unsigned shorts(s)
- u8 _u8[8]; ///< 8-bit unsigned char(s)
- };
- /// Union for fast 128-bit type casting
- union t128 {
- struct
- {
- t64 ps0; ///< 64-bit paired single 0
- t64 ps1; ///< 64-bit paired single 1
- };
- __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
- };
- namespace common {
- /// Rectangle data structure
- class Rect {
- public:
- Rect(int x0=0, int y0=0, int x1=0, int y1=0) {
- x0_ = x0;
- y0_ = y0;
- x1_ = x1;
- y1_ = y1;
- }
- ~Rect() { }
- int x0_; ///< Rect top left X-coordinate
- int y0_; ///< Rect top left Y-coordinate
- int x1_; ///< Rect bottom left X-coordinate
- int y1_; ///< Rect bottom right Y-coordinate
- inline u32 width() const { return abs(x1_ - x0_); }
- inline u32 height() const { return abs(y1_ - y0_); }
- inline bool operator == (const Rect& val) const {
- return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
- }
- };
- }
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