renderer_vulkan.cpp 15 KB

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  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <algorithm>
  4. #include <array>
  5. #include <cstring>
  6. #include <memory>
  7. #include <optional>
  8. #include <string>
  9. #include <vector>
  10. #include <fmt/format.h>
  11. #include "common/logging/log.h"
  12. #include "common/scope_exit.h"
  13. #include "common/settings.h"
  14. #include "common/telemetry.h"
  15. #include "core/core_timing.h"
  16. #include "core/frontend/emu_window.h"
  17. #include "core/telemetry_session.h"
  18. #include "video_core/gpu.h"
  19. #include "video_core/renderer_vulkan/renderer_vulkan.h"
  20. #include "video_core/renderer_vulkan/vk_blit_screen.h"
  21. #include "video_core/renderer_vulkan/vk_rasterizer.h"
  22. #include "video_core/renderer_vulkan/vk_scheduler.h"
  23. #include "video_core/renderer_vulkan/vk_state_tracker.h"
  24. #include "video_core/renderer_vulkan/vk_swapchain.h"
  25. #include "video_core/vulkan_common/vulkan_debug_callback.h"
  26. #include "video_core/vulkan_common/vulkan_device.h"
  27. #include "video_core/vulkan_common/vulkan_instance.h"
  28. #include "video_core/vulkan_common/vulkan_library.h"
  29. #include "video_core/vulkan_common/vulkan_memory_allocator.h"
  30. #include "video_core/vulkan_common/vulkan_surface.h"
  31. #include "video_core/vulkan_common/vulkan_wrapper.h"
  32. namespace Vulkan {
  33. namespace {
  34. std::string GetReadableVersion(u32 version) {
  35. return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
  36. VK_VERSION_PATCH(version));
  37. }
  38. std::string GetDriverVersion(const Device& device) {
  39. // Extracted from
  40. // https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
  41. const u32 version = device.GetDriverVersion();
  42. if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
  43. const u32 major = (version >> 22) & 0x3ff;
  44. const u32 minor = (version >> 14) & 0x0ff;
  45. const u32 secondary = (version >> 6) & 0x0ff;
  46. const u32 tertiary = version & 0x003f;
  47. return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
  48. }
  49. if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR) {
  50. const u32 major = version >> 14;
  51. const u32 minor = version & 0x3fff;
  52. return fmt::format("{}.{}", major, minor);
  53. }
  54. return GetReadableVersion(version);
  55. }
  56. std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
  57. std::sort(std::begin(available_extensions), std::end(available_extensions));
  58. static constexpr std::size_t AverageExtensionSize = 64;
  59. std::string separated_extensions;
  60. separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
  61. const auto end = std::end(available_extensions);
  62. for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
  63. if (const bool is_last = extension + 1 == end; is_last) {
  64. separated_extensions += *extension;
  65. } else {
  66. separated_extensions += fmt::format("{},", *extension);
  67. }
  68. }
  69. return separated_extensions;
  70. }
  71. Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
  72. VkSurfaceKHR surface) {
  73. const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
  74. const s32 device_index = Settings::values.vulkan_device.GetValue();
  75. if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
  76. LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
  77. throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
  78. }
  79. const vk::PhysicalDevice physical_device(devices[device_index], dld);
  80. return Device(*instance, physical_device, surface, dld);
  81. }
  82. } // Anonymous namespace
  83. RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
  84. Core::Frontend::EmuWindow& emu_window,
  85. Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
  86. std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
  87. : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
  88. cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
  89. instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
  90. true, Settings::values.renderer_debug.GetValue())),
  91. debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
  92. surface(CreateSurface(instance, render_window)),
  93. device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
  94. state_tracker(gpu), scheduler(device, state_tracker),
  95. swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
  96. render_window.GetFramebufferLayout().height, false),
  97. blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
  98. screen_info),
  99. rasterizer(render_window, gpu, gpu.MemoryManager(), cpu_memory, screen_info, device,
  100. memory_allocator, state_tracker, scheduler) {
  101. Report();
  102. } catch (const vk::Exception& exception) {
  103. LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
  104. throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())};
  105. }
  106. RendererVulkan::~RendererVulkan() {
  107. void(device.GetLogical().WaitIdle());
  108. }
  109. void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
  110. if (!framebuffer) {
  111. return;
  112. }
  113. SCOPE_EXIT({ render_window.OnFrameDisplayed(); });
  114. if (!render_window.IsShown()) {
  115. return;
  116. }
  117. // Update screen info if the framebuffer size has changed.
  118. if (screen_info.width != framebuffer->width || screen_info.height != framebuffer->height) {
  119. screen_info.width = framebuffer->width;
  120. screen_info.height = framebuffer->height;
  121. }
  122. const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
  123. const bool use_accelerated =
  124. rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
  125. const bool is_srgb = use_accelerated && screen_info.is_srgb;
  126. RenderScreenshot(*framebuffer, use_accelerated);
  127. bool has_been_recreated = false;
  128. const auto recreate_swapchain = [&] {
  129. if (!has_been_recreated) {
  130. has_been_recreated = true;
  131. scheduler.WaitWorker();
  132. }
  133. const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
  134. swapchain.Create(layout.width, layout.height, is_srgb);
  135. };
  136. if (swapchain.NeedsRecreation(is_srgb)) {
  137. recreate_swapchain();
  138. }
  139. bool is_outdated;
  140. do {
  141. swapchain.AcquireNextImage();
  142. is_outdated = swapchain.IsOutDated();
  143. if (is_outdated) {
  144. recreate_swapchain();
  145. }
  146. } while (is_outdated);
  147. if (has_been_recreated) {
  148. blit_screen.Recreate();
  149. }
  150. const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
  151. const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
  152. scheduler.Flush(render_semaphore, present_semaphore);
  153. scheduler.WaitWorker();
  154. swapchain.Present(render_semaphore);
  155. gpu.RendererFrameEndNotify();
  156. rasterizer.TickFrame();
  157. }
  158. void RendererVulkan::Report() const {
  159. const std::string vendor_name{device.GetVendorName()};
  160. const std::string model_name{device.GetModelName()};
  161. const std::string driver_version = GetDriverVersion(device);
  162. const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
  163. const std::string api_version = GetReadableVersion(device.ApiVersion());
  164. const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
  165. LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
  166. LOG_INFO(Render_Vulkan, "Device: {}", model_name);
  167. LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
  168. static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
  169. telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
  170. telemetry_session.AddField(field, "GPU_Model", model_name);
  171. telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
  172. telemetry_session.AddField(field, "GPU_Vulkan_Version", api_version);
  173. telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
  174. }
  175. void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
  176. bool use_accelerated) {
  177. if (!renderer_settings.screenshot_requested) {
  178. return;
  179. }
  180. const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
  181. vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
  182. .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
  183. .pNext = nullptr,
  184. .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
  185. .imageType = VK_IMAGE_TYPE_2D,
  186. .format = VK_FORMAT_B8G8R8A8_UNORM,
  187. .extent =
  188. {
  189. .width = layout.width,
  190. .height = layout.height,
  191. .depth = 1,
  192. },
  193. .mipLevels = 1,
  194. .arrayLayers = 1,
  195. .samples = VK_SAMPLE_COUNT_1_BIT,
  196. .tiling = VK_IMAGE_TILING_OPTIMAL,
  197. .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
  198. VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
  199. .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
  200. .queueFamilyIndexCount = 0,
  201. .pQueueFamilyIndices = nullptr,
  202. .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
  203. });
  204. const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
  205. const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
  206. .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
  207. .pNext = nullptr,
  208. .flags = 0,
  209. .image = *staging_image,
  210. .viewType = VK_IMAGE_VIEW_TYPE_2D,
  211. .format = screen_info.is_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM,
  212. .components{
  213. .r = VK_COMPONENT_SWIZZLE_IDENTITY,
  214. .g = VK_COMPONENT_SWIZZLE_IDENTITY,
  215. .b = VK_COMPONENT_SWIZZLE_IDENTITY,
  216. .a = VK_COMPONENT_SWIZZLE_IDENTITY,
  217. },
  218. .subresourceRange{
  219. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  220. .baseMipLevel = 0,
  221. .levelCount = 1,
  222. .baseArrayLayer = 0,
  223. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  224. },
  225. });
  226. const VkExtent2D render_area{.width = layout.width, .height = layout.height};
  227. const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
  228. // Since we're not rendering to the screen, ignore the render semaphore.
  229. void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
  230. const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
  231. const VkBufferCreateInfo dst_buffer_info{
  232. .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
  233. .pNext = nullptr,
  234. .flags = 0,
  235. .size = buffer_size,
  236. .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
  237. .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
  238. .queueFamilyIndexCount = 0,
  239. .pQueueFamilyIndices = nullptr,
  240. };
  241. const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
  242. MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
  243. scheduler.RequestOutsideRenderPassOperationContext();
  244. scheduler.Record([&](vk::CommandBuffer cmdbuf) {
  245. const VkImageMemoryBarrier read_barrier{
  246. .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
  247. .pNext = nullptr,
  248. .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  249. .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
  250. .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
  251. .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
  252. .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  253. .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  254. .image = *staging_image,
  255. .subresourceRange{
  256. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  257. .baseMipLevel = 0,
  258. .levelCount = VK_REMAINING_MIP_LEVELS,
  259. .baseArrayLayer = 0,
  260. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  261. },
  262. };
  263. const VkImageMemoryBarrier image_write_barrier{
  264. .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
  265. .pNext = nullptr,
  266. .srcAccessMask = 0,
  267. .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  268. .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
  269. .newLayout = VK_IMAGE_LAYOUT_GENERAL,
  270. .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  271. .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  272. .image = *staging_image,
  273. .subresourceRange{
  274. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  275. .baseMipLevel = 0,
  276. .levelCount = VK_REMAINING_MIP_LEVELS,
  277. .baseArrayLayer = 0,
  278. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  279. },
  280. };
  281. static constexpr VkMemoryBarrier memory_write_barrier{
  282. .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
  283. .pNext = nullptr,
  284. .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  285. .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
  286. };
  287. const VkBufferImageCopy copy{
  288. .bufferOffset = 0,
  289. .bufferRowLength = 0,
  290. .bufferImageHeight = 0,
  291. .imageSubresource{
  292. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  293. .mipLevel = 0,
  294. .baseArrayLayer = 0,
  295. .layerCount = 1,
  296. },
  297. .imageOffset{.x = 0, .y = 0, .z = 0},
  298. .imageExtent{
  299. .width = layout.width,
  300. .height = layout.height,
  301. .depth = 1,
  302. },
  303. };
  304. cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
  305. 0, read_barrier);
  306. cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
  307. copy);
  308. cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
  309. 0, memory_write_barrier, nullptr, image_write_barrier);
  310. });
  311. // Ensure the copy is fully completed before saving the screenshot
  312. scheduler.Finish();
  313. // Copy backing image data to the QImage screenshot buffer
  314. const auto dst_memory_map = dst_buffer_memory.Map();
  315. std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
  316. renderer_settings.screenshot_complete_callback(false);
  317. renderer_settings.screenshot_requested = false;
  318. }
  319. } // namespace Vulkan