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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <vector>
- #include <fmt/format.h>
- #include "common/assert.h"
- #include "common/bit_field.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/node_helper.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- namespace {
- std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
- switch (image_type) {
- case Tegra::Shader::ImageType::Texture1D:
- case Tegra::Shader::ImageType::TextureBuffer:
- return 1;
- case Tegra::Shader::ImageType::Texture1DArray:
- case Tegra::Shader::ImageType::Texture2D:
- return 2;
- case Tegra::Shader::ImageType::Texture2DArray:
- case Tegra::Shader::ImageType::Texture3D:
- return 3;
- }
- UNREACHABLE();
- return 1;
- }
- } // Anonymous namespace
- u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- switch (opcode->get().GetId()) {
- case OpCode::Id::SUST: {
- UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P);
- UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer);
- UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore);
- UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store
- std::vector<Node> values;
- constexpr std::size_t hardcoded_size{4};
- for (std::size_t i = 0; i < hardcoded_size; ++i) {
- values.push_back(GetRegister(instr.gpr0.Value() + i));
- }
- std::vector<Node> coords;
- const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)};
- for (std::size_t i = 0; i < num_coords; ++i) {
- coords.push_back(GetRegister(instr.gpr8.Value() + i));
- }
- const auto type{instr.sust.image_type};
- auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
- : GetBindlessImage(instr.gpr39, type)};
- image.MarkWrite();
- MetaImage meta{image, values};
- const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
- bb.push_back(store);
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName());
- }
- return pc;
- }
- Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
- const auto offset{static_cast<u64>(image.index.Value())};
- // If this image has already been used, return the existing mapping.
- const auto it = used_images.find(offset);
- if (it != used_images.end()) {
- ASSERT(it->second.GetType() == type);
- return it->second;
- }
- // Otherwise create a new mapping for this image.
- const std::size_t next_index{used_images.size()};
- return used_images.emplace(offset, Image{offset, next_index, type}).first->second;
- }
- Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
- const Node image_register{GetRegister(reg)};
- const auto [base_image, cbuf_index, cbuf_offset]{
- TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
- const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
- // If this image has already been used, return the existing mapping.
- const auto it = used_images.find(cbuf_key);
- if (it != used_images.end()) {
- ASSERT(it->second.GetType() == type);
- return it->second;
- }
- // Otherwise create a new mapping for this image.
- const std::size_t next_index{used_images.size()};
- return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type})
- .first->second;
- }
- } // namespace VideoCommon::Shader
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