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- // Copyright 2015 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include "core/hle/kernel/kernel.h"
- #include "common/bit_field.h"
- namespace Service {
- namespace HID {
- // Handle to shared memory region designated to HID_User service
- extern Handle g_shared_mem;
- // Event handles
- extern Handle g_event_pad_or_touch_1;
- extern Handle g_event_pad_or_touch_2;
- extern Handle g_event_accelerometer;
- extern Handle g_event_gyroscope;
- extern Handle g_event_debug_pad;
- /**
- * Structure of a Pad controller state.
- */
- struct PadState {
- union {
- u32 hex;
- BitField<0, 1, u32> a;
- BitField<1, 1, u32> b;
- BitField<2, 1, u32> select;
- BitField<3, 1, u32> start;
- BitField<4, 1, u32> right;
- BitField<5, 1, u32> left;
- BitField<6, 1, u32> up;
- BitField<7, 1, u32> down;
- BitField<8, 1, u32> r;
- BitField<9, 1, u32> l;
- BitField<10, 1, u32> x;
- BitField<11, 1, u32> y;
- BitField<28, 1, u32> circle_right;
- BitField<29, 1, u32> circle_left;
- BitField<30, 1, u32> circle_up;
- BitField<31, 1, u32> circle_down;
- };
- };
- /**
- * Structure of a single entry in the PadData's Pad state history array.
- */
- struct PadDataEntry {
- PadState current_state;
- PadState delta_additions;
- PadState delta_removals;
- s16 circle_pad_x;
- s16 circle_pad_y;
- };
- /**
- * Structure of all data related to the 3DS Pad.
- */
- struct PadData {
- s64 index_reset_ticks;
- s64 index_reset_ticks_previous;
- u32 index; // the index of the last updated Pad state history element
- u32 pad1;
- u32 pad2;
- PadState current_state; // same as entries[index].current_state
- u32 raw_circle_pad_data;
- u32 pad3;
- std::array<PadDataEntry, 8> entries; // Pad state history
- };
- // Pre-defined PadStates for single button presses
- const PadState PAD_NONE = {{0}};
- const PadState PAD_A = {{1u << 0}};
- const PadState PAD_B = {{1u << 1}};
- const PadState PAD_SELECT = {{1u << 2}};
- const PadState PAD_START = {{1u << 3}};
- const PadState PAD_RIGHT = {{1u << 4}};
- const PadState PAD_LEFT = {{1u << 5}};
- const PadState PAD_UP = {{1u << 6}};
- const PadState PAD_DOWN = {{1u << 7}};
- const PadState PAD_R = {{1u << 8}};
- const PadState PAD_L = {{1u << 9}};
- const PadState PAD_X = {{1u << 10}};
- const PadState PAD_Y = {{1u << 11}};
- const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
- const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
- const PadState PAD_CIRCLE_UP = {{1u << 30}};
- const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
- // Methods for updating the HID module's state
- void PadButtonPress(const PadState& pad_state);
- void PadButtonRelease(const PadState& pad_state);
- void PadUpdateComplete();
- void HIDInit();
- void HIDShutdown();
- }
- }
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