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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <cstring>
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "common/settings.h"
- #include "core/core_timing.h"
- #include "core/frontend/emu_window.h"
- #include "core/hle/service/hid/controllers/gesture.h"
- namespace Service::HID {
- constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
- constexpr f32 angle_threshold = 0.08f;
- constexpr f32 pinch_threshold = 100.0f;
- Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
- Controller_Gesture::~Controller_Gesture() = default;
- void Controller_Gesture::OnInit() {
- for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
- mouse_finger_id[id] = MAX_POINTS;
- keyboard_finger_id[id] = MAX_POINTS;
- udp_finger_id[id] = MAX_POINTS;
- }
- }
- void Controller_Gesture::OnRelease() {}
- void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
- std::size_t size) {
- shared_memory.header.timestamp = core_timing.GetCPUTicks();
- shared_memory.header.total_entry_count = 17;
- if (!IsControllerActivated() || !Settings::values.touchscreen.enabled) {
- shared_memory.header.entry_count = 0;
- shared_memory.header.last_entry_index = 0;
- return;
- }
- shared_memory.header.entry_count = 16;
- const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
- shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
- auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
- cur_entry.sampling_number = last_entry.sampling_number + 1;
- cur_entry.sampling_number2 = cur_entry.sampling_number;
- // TODO(german77): Implement all gesture types
- const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
- const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
- for (std::size_t id = 0; id < mouse_status.size(); ++id) {
- mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
- udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
- }
- if (Settings::values.use_touch_from_button) {
- const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
- for (std::size_t id = 0; id < mouse_status.size(); ++id) {
- keyboard_finger_id[id] =
- UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
- }
- }
- TouchType type = TouchType::Idle;
- Attribute attributes{};
- GestureProperties gesture = GetGestureProperties();
- if (last_gesture.active_points != gesture.active_points) {
- ++last_gesture.detection_count;
- }
- if (gesture.active_points > 0) {
- if (last_gesture.active_points == 0) {
- attributes.is_new_touch.Assign(true);
- last_gesture.average_distance = gesture.average_distance;
- last_gesture.angle = gesture.angle;
- }
- type = TouchType::Touch;
- if (gesture.mid_point.x != last_entry.x || gesture.mid_point.y != last_entry.y) {
- type = TouchType::Pan;
- }
- if (std::abs(gesture.average_distance - last_gesture.average_distance) > pinch_threshold) {
- type = TouchType::Pinch;
- }
- if (std::abs(gesture.angle - last_gesture.angle) > angle_threshold) {
- type = TouchType::Rotate;
- }
- cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
- cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
- // TODO: Find how velocities are calculated
- cur_entry.vel_x = static_cast<float>(cur_entry.delta_x) * 150.1f;
- cur_entry.vel_y = static_cast<float>(cur_entry.delta_y) * 150.1f;
- // Slowdown the rate of change for less flapping
- last_gesture.average_distance =
- (last_gesture.average_distance * 0.9f) + (gesture.average_distance * 0.1f);
- last_gesture.angle = (last_gesture.angle * 0.9f) + (gesture.angle * 0.1f);
- } else {
- cur_entry.delta_x = 0;
- cur_entry.delta_y = 0;
- cur_entry.vel_x = 0;
- cur_entry.vel_y = 0;
- }
- last_gesture.active_points = gesture.active_points;
- cur_entry.detection_count = last_gesture.detection_count;
- cur_entry.type = type;
- cur_entry.attributes = attributes;
- cur_entry.x = gesture.mid_point.x;
- cur_entry.y = gesture.mid_point.y;
- cur_entry.point_count = static_cast<s32>(gesture.active_points);
- for (size_t id = 0; id < MAX_POINTS; id++) {
- cur_entry.points[id].x = gesture.points[id].x;
- cur_entry.points[id].y = gesture.points[id].y;
- }
- cur_entry.rotation_angle = 0;
- cur_entry.scale = 0;
- std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
- }
- void Controller_Gesture::OnLoadInputDevices() {
- touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
- touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
- touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
- }
- std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
- std::size_t first_free_id = 0;
- while (first_free_id < MAX_POINTS) {
- if (!fingers[first_free_id].pressed) {
- return first_free_id;
- } else {
- first_free_id++;
- }
- }
- return std::nullopt;
- }
- std::size_t Controller_Gesture::UpdateTouchInputEvent(
- const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
- const auto& [x, y, pressed] = touch_input;
- if (finger_id > MAX_POINTS) {
- LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id);
- return MAX_POINTS;
- }
- if (pressed) {
- if (finger_id == MAX_POINTS) {
- const auto first_free_id = GetUnusedFingerID();
- if (!first_free_id) {
- // Invalid finger id do nothing
- return MAX_POINTS;
- }
- finger_id = first_free_id.value();
- fingers[finger_id].pressed = true;
- }
- fingers[finger_id].x = x;
- fingers[finger_id].y = y;
- return finger_id;
- }
- if (finger_id != MAX_POINTS) {
- fingers[finger_id].pressed = false;
- }
- return MAX_POINTS;
- }
- Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
- GestureProperties gesture;
- std::array<Finger, MAX_POINTS> active_fingers;
- const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
- [](const auto& finger) { return finger.pressed; });
- gesture.active_points =
- static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
- for (size_t id = 0; id < gesture.active_points; ++id) {
- gesture.points[id].x =
- static_cast<int>(active_fingers[id].x * Layout::ScreenUndocked::Width);
- gesture.points[id].y =
- static_cast<int>(active_fingers[id].y * Layout::ScreenUndocked::Height);
- gesture.mid_point.x += static_cast<int>(gesture.points[id].x / gesture.active_points);
- gesture.mid_point.y += static_cast<int>(gesture.points[id].y / gesture.active_points);
- }
- for (size_t id = 0; id < gesture.active_points; ++id) {
- const double distance =
- std::pow(static_cast<float>(gesture.mid_point.x - gesture.points[id].x), 2) +
- std::pow(static_cast<float>(gesture.mid_point.y - gesture.points[id].y), 2);
- gesture.average_distance +=
- static_cast<float>(distance) / static_cast<float>(gesture.active_points);
- }
- gesture.angle = std::atan2(static_cast<float>(gesture.mid_point.y - gesture.points[0].y),
- static_cast<float>(gesture.mid_point.x - gesture.points[0].x));
- return gesture;
- }
- } // namespace Service::HID
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