CMakeLists.txt 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365
  1. set(CMAKE_AUTOMOC ON)
  2. set(CMAKE_AUTORCC ON)
  3. set(CMAKE_AUTOUIC ON)
  4. set(CMAKE_INCLUDE_CURRENT_DIR ON)
  5. set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
  6. # Set the RPATH for Qt Libraries
  7. # This must be done before the `yuzu` target is created
  8. if (YUZU_USE_BUNDLED_QT AND (${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
  9. set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}/bin/lib/")
  10. endif()
  11. add_executable(yuzu
  12. Info.plist
  13. about_dialog.cpp
  14. about_dialog.h
  15. aboutdialog.ui
  16. applets/qt_controller.cpp
  17. applets/qt_controller.h
  18. applets/qt_controller.ui
  19. applets/qt_error.cpp
  20. applets/qt_error.h
  21. applets/qt_profile_select.cpp
  22. applets/qt_profile_select.h
  23. applets/qt_software_keyboard.cpp
  24. applets/qt_software_keyboard.h
  25. applets/qt_software_keyboard.ui
  26. applets/qt_web_browser.cpp
  27. applets/qt_web_browser.h
  28. applets/qt_web_browser_scripts.h
  29. bootmanager.cpp
  30. bootmanager.h
  31. compatdb.ui
  32. compatibility_list.cpp
  33. compatibility_list.h
  34. configuration/config.cpp
  35. configuration/config.h
  36. configuration/configuration_shared.cpp
  37. configuration/configuration_shared.h
  38. configuration/configure.ui
  39. configuration/configure_audio.cpp
  40. configuration/configure_audio.h
  41. configuration/configure_audio.ui
  42. configuration/configure_camera.cpp
  43. configuration/configure_camera.h
  44. configuration/configure_camera.ui
  45. configuration/configure_cpu.cpp
  46. configuration/configure_cpu.h
  47. configuration/configure_cpu.ui
  48. configuration/configure_cpu_debug.cpp
  49. configuration/configure_cpu_debug.h
  50. configuration/configure_cpu_debug.ui
  51. configuration/configure_debug.cpp
  52. configuration/configure_debug.h
  53. configuration/configure_debug.ui
  54. configuration/configure_debug_controller.cpp
  55. configuration/configure_debug_controller.h
  56. configuration/configure_debug_controller.ui
  57. configuration/configure_debug_tab.cpp
  58. configuration/configure_debug_tab.h
  59. configuration/configure_debug_tab.ui
  60. configuration/configure_dialog.cpp
  61. configuration/configure_dialog.h
  62. configuration/configure_filesystem.cpp
  63. configuration/configure_filesystem.h
  64. configuration/configure_filesystem.ui
  65. configuration/configure_general.cpp
  66. configuration/configure_general.h
  67. configuration/configure_general.ui
  68. configuration/configure_graphics.cpp
  69. configuration/configure_graphics.h
  70. configuration/configure_graphics.ui
  71. configuration/configure_graphics_advanced.cpp
  72. configuration/configure_graphics_advanced.h
  73. configuration/configure_graphics_advanced.ui
  74. configuration/configure_hotkeys.cpp
  75. configuration/configure_hotkeys.h
  76. configuration/configure_hotkeys.ui
  77. configuration/configure_input.cpp
  78. configuration/configure_input.h
  79. configuration/configure_input.ui
  80. configuration/configure_input_advanced.cpp
  81. configuration/configure_input_advanced.h
  82. configuration/configure_input_advanced.ui
  83. configuration/configure_input_player.cpp
  84. configuration/configure_input_player.h
  85. configuration/configure_input_player.ui
  86. configuration/configure_input_player_widget.cpp
  87. configuration/configure_input_player_widget.h
  88. configuration/configure_input_profile_dialog.cpp
  89. configuration/configure_input_profile_dialog.h
  90. configuration/configure_input_profile_dialog.ui
  91. configuration/configure_motion_touch.cpp
  92. configuration/configure_motion_touch.h
  93. configuration/configure_motion_touch.ui
  94. configuration/configure_per_game.cpp
  95. configuration/configure_per_game.h
  96. configuration/configure_per_game.ui
  97. configuration/configure_per_game_addons.cpp
  98. configuration/configure_per_game_addons.h
  99. configuration/configure_per_game_addons.ui
  100. configuration/configure_profile_manager.cpp
  101. configuration/configure_profile_manager.h
  102. configuration/configure_profile_manager.ui
  103. configuration/configure_ringcon.cpp
  104. configuration/configure_ringcon.h
  105. configuration/configure_ringcon.ui
  106. configuration/configure_network.cpp
  107. configuration/configure_network.h
  108. configuration/configure_network.ui
  109. configuration/configure_system.cpp
  110. configuration/configure_system.h
  111. configuration/configure_system.ui
  112. configuration/configure_tas.cpp
  113. configuration/configure_tas.h
  114. configuration/configure_tas.ui
  115. configuration/configure_touch_from_button.cpp
  116. configuration/configure_touch_from_button.h
  117. configuration/configure_touch_from_button.ui
  118. configuration/configure_touchscreen_advanced.cpp
  119. configuration/configure_touchscreen_advanced.h
  120. configuration/configure_touchscreen_advanced.ui
  121. configuration/configure_touch_widget.h
  122. configuration/configure_ui.cpp
  123. configuration/configure_ui.h
  124. configuration/configure_ui.ui
  125. configuration/configure_vibration.cpp
  126. configuration/configure_vibration.h
  127. configuration/configure_vibration.ui
  128. configuration/configure_web.cpp
  129. configuration/configure_web.h
  130. configuration/configure_web.ui
  131. configuration/input_profiles.cpp
  132. configuration/input_profiles.h
  133. debugger/console.cpp
  134. debugger/console.h
  135. debugger/controller.cpp
  136. debugger/controller.h
  137. debugger/profiler.cpp
  138. debugger/profiler.h
  139. debugger/wait_tree.cpp
  140. debugger/wait_tree.h
  141. discord.h
  142. game_list.cpp
  143. game_list.h
  144. game_list_p.h
  145. game_list_worker.cpp
  146. game_list_worker.h
  147. hotkeys.cpp
  148. hotkeys.h
  149. install_dialog.cpp
  150. install_dialog.h
  151. loading_screen.cpp
  152. loading_screen.h
  153. loading_screen.ui
  154. main.cpp
  155. main.h
  156. main.ui
  157. multiplayer/chat_room.cpp
  158. multiplayer/chat_room.h
  159. multiplayer/chat_room.ui
  160. multiplayer/client_room.h
  161. multiplayer/client_room.cpp
  162. multiplayer/client_room.ui
  163. multiplayer/direct_connect.cpp
  164. multiplayer/direct_connect.h
  165. multiplayer/direct_connect.ui
  166. multiplayer/host_room.cpp
  167. multiplayer/host_room.h
  168. multiplayer/host_room.ui
  169. multiplayer/lobby.cpp
  170. multiplayer/lobby.h
  171. multiplayer/lobby.ui
  172. multiplayer/lobby_p.h
  173. multiplayer/message.cpp
  174. multiplayer/message.h
  175. multiplayer/moderation_dialog.cpp
  176. multiplayer/moderation_dialog.h
  177. multiplayer/moderation_dialog.ui
  178. multiplayer/state.cpp
  179. multiplayer/state.h
  180. multiplayer/validation.h
  181. startup_checks.cpp
  182. startup_checks.h
  183. uisettings.cpp
  184. uisettings.h
  185. util/clickable_label.cpp
  186. util/clickable_label.h
  187. util/controller_navigation.cpp
  188. util/controller_navigation.h
  189. util/limitable_input_dialog.cpp
  190. util/limitable_input_dialog.h
  191. util/overlay_dialog.cpp
  192. util/overlay_dialog.h
  193. util/overlay_dialog.ui
  194. util/sequence_dialog/sequence_dialog.cpp
  195. util/sequence_dialog/sequence_dialog.h
  196. util/url_request_interceptor.cpp
  197. util/url_request_interceptor.h
  198. util/util.cpp
  199. util/util.h
  200. compatdb.cpp
  201. compatdb.h
  202. yuzu.qrc
  203. yuzu.rc
  204. )
  205. file(GLOB COMPAT_LIST
  206. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  207. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  208. file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
  209. file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
  210. if (ENABLE_QT_TRANSLATION)
  211. set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
  212. option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
  213. # Update source TS file if enabled
  214. if (GENERATE_QT_TRANSLATION)
  215. get_target_property(SRCS yuzu SOURCES)
  216. qt_create_translation(QM_FILES
  217. ${SRCS}
  218. ${UIS}
  219. ${YUZU_QT_LANGUAGES}/en.ts
  220. OPTIONS
  221. -source-language en_US
  222. -target-language en_US
  223. )
  224. add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts)
  225. endif()
  226. # Find all TS files except en.ts
  227. file(GLOB_RECURSE LANGUAGES_TS ${YUZU_QT_LANGUAGES}/*.ts)
  228. list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts)
  229. # Compile TS files to QM files
  230. qt_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
  231. # Build a QRC file from the QM file list
  232. set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
  233. file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n")
  234. foreach (QM ${LANGUAGES_QM})
  235. get_filename_component(QM_FILE ${QM} NAME)
  236. file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n")
  237. endforeach (QM)
  238. file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
  239. # Add the QRC file to package in all QM files
  240. qt_add_resources(LANGUAGES ${LANGUAGES_QRC})
  241. else()
  242. set(LANGUAGES)
  243. endif()
  244. target_sources(yuzu
  245. PRIVATE
  246. ${COMPAT_LIST}
  247. ${ICONS}
  248. ${LANGUAGES}
  249. ${THEMES}
  250. )
  251. if (APPLE)
  252. set(MACOSX_ICON "../../dist/yuzu.icns")
  253. set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  254. target_sources(yuzu PRIVATE ${MACOSX_ICON})
  255. set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
  256. set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
  257. elseif(WIN32)
  258. # compile as a win32 gui application instead of a console application
  259. if (QT_VERSION VERSION_GREATER 6)
  260. target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate)
  261. else()
  262. target_link_libraries(yuzu PRIVATE Qt5::WinMain)
  263. endif()
  264. if(MSVC)
  265. target_link_libraries(yuzu PRIVATE version.lib)
  266. set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
  267. elseif(MINGW)
  268. set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
  269. endif()
  270. endif()
  271. create_target_directory_groups(yuzu)
  272. target_link_libraries(yuzu PRIVATE common core input_common network video_core)
  273. target_link_libraries(yuzu PRIVATE Boost::boost glad Qt::Widgets Qt::Multimedia)
  274. target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
  275. target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
  276. if (NOT WIN32)
  277. target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
  278. endif()
  279. if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
  280. target_link_libraries(yuzu PRIVATE Qt::DBus)
  281. endif()
  282. target_compile_definitions(yuzu PRIVATE
  283. # Use QStringBuilder for string concatenation to reduce
  284. # the overall number of temporary strings created.
  285. -DQT_USE_QSTRINGBUILDER
  286. # Disable implicit conversions from/to C strings
  287. -DQT_NO_CAST_FROM_ASCII
  288. -DQT_NO_CAST_TO_ASCII
  289. # Disable implicit type narrowing in signal/slot connect() calls.
  290. -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
  291. # Disable unsafe overloads of QProcess' start() function.
  292. -DQT_NO_PROCESS_COMBINED_ARGUMENT_START
  293. # Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
  294. -DQT_NO_URL_CAST_FROM_STRING
  295. )
  296. if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
  297. target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
  298. endif()
  299. if (USE_DISCORD_PRESENCE)
  300. target_sources(yuzu PUBLIC
  301. discord_impl.cpp
  302. discord_impl.h
  303. )
  304. target_link_libraries(yuzu PRIVATE discord-rpc)
  305. target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
  306. endif()
  307. if (ENABLE_WEB_SERVICE)
  308. target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
  309. endif()
  310. if (YUZU_USE_QT_WEB_ENGINE)
  311. target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
  312. target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
  313. endif ()
  314. if(UNIX AND NOT APPLE)
  315. install(TARGETS yuzu)
  316. endif()
  317. if (YUZU_USE_BUNDLED_QT)
  318. include(CopyYuzuQt5Deps)
  319. copy_yuzu_Qt5_deps(yuzu)
  320. endif()
  321. if (ENABLE_SDL2)
  322. target_link_libraries(yuzu PRIVATE SDL2)
  323. target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
  324. endif()
  325. if (MSVC)
  326. include(CopyYuzuSDLDeps)
  327. include(CopyYuzuFFmpegDeps)
  328. copy_yuzu_SDL_deps(yuzu)
  329. copy_yuzu_FFmpeg_deps(yuzu)
  330. endif()
  331. if (NOT APPLE)
  332. target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
  333. endif()
  334. if (ARCHITECTURE_x86_64)
  335. target_link_libraries(yuzu PRIVATE dynarmic)
  336. endif()