audren_u.cpp 12 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <array>
  6. #include <memory>
  7. #include "audio_core/audio_renderer.h"
  8. #include "common/alignment.h"
  9. #include "common/common_funcs.h"
  10. #include "common/logging/log.h"
  11. #include "core/core.h"
  12. #include "core/hle/ipc_helpers.h"
  13. #include "core/hle/kernel/event.h"
  14. #include "core/hle/kernel/hle_ipc.h"
  15. #include "core/hle/service/audio/audren_u.h"
  16. namespace Service::Audio {
  17. class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
  18. public:
  19. explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
  20. : ServiceFramework("IAudioRenderer") {
  21. // clang-format off
  22. static const FunctionInfo functions[] = {
  23. {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
  24. {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
  25. {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
  26. {3, &IAudioRenderer::GetState, "GetState"},
  27. {4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
  28. {5, &IAudioRenderer::Start, "Start"},
  29. {6, &IAudioRenderer::Stop, "Stop"},
  30. {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
  31. {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
  32. {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
  33. {10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
  34. {11, nullptr, "ExecuteAudioRendererRendering"},
  35. };
  36. // clang-format on
  37. RegisterHandlers(functions);
  38. auto& kernel = Core::System::GetInstance().Kernel();
  39. system_event =
  40. Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
  41. renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
  42. }
  43. private:
  44. void UpdateAudioCallback() {
  45. system_event->Signal();
  46. }
  47. void GetSampleRate(Kernel::HLERequestContext& ctx) {
  48. LOG_DEBUG(Service_Audio, "called");
  49. IPC::ResponseBuilder rb{ctx, 3};
  50. rb.Push(RESULT_SUCCESS);
  51. rb.Push<u32>(renderer->GetSampleRate());
  52. }
  53. void GetSampleCount(Kernel::HLERequestContext& ctx) {
  54. LOG_DEBUG(Service_Audio, "called");
  55. IPC::ResponseBuilder rb{ctx, 3};
  56. rb.Push(RESULT_SUCCESS);
  57. rb.Push<u32>(renderer->GetSampleCount());
  58. }
  59. void GetState(Kernel::HLERequestContext& ctx) {
  60. LOG_DEBUG(Service_Audio, "called");
  61. IPC::ResponseBuilder rb{ctx, 3};
  62. rb.Push(RESULT_SUCCESS);
  63. rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
  64. }
  65. void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
  66. LOG_DEBUG(Service_Audio, "called");
  67. IPC::ResponseBuilder rb{ctx, 3};
  68. rb.Push(RESULT_SUCCESS);
  69. rb.Push<u32>(renderer->GetMixBufferCount());
  70. }
  71. void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
  72. LOG_WARNING(Service_Audio, "(STUBBED) called");
  73. ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
  74. IPC::ResponseBuilder rb{ctx, 2};
  75. rb.Push(RESULT_SUCCESS);
  76. }
  77. void Start(Kernel::HLERequestContext& ctx) {
  78. LOG_WARNING(Service_Audio, "(STUBBED) called");
  79. IPC::ResponseBuilder rb{ctx, 2};
  80. rb.Push(RESULT_SUCCESS);
  81. }
  82. void Stop(Kernel::HLERequestContext& ctx) {
  83. LOG_WARNING(Service_Audio, "(STUBBED) called");
  84. IPC::ResponseBuilder rb{ctx, 2};
  85. rb.Push(RESULT_SUCCESS);
  86. }
  87. void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
  88. LOG_WARNING(Service_Audio, "(STUBBED) called");
  89. IPC::ResponseBuilder rb{ctx, 2, 1};
  90. rb.Push(RESULT_SUCCESS);
  91. rb.PushCopyObjects(system_event);
  92. }
  93. void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
  94. IPC::RequestParser rp{ctx};
  95. rendering_time_limit_percent = rp.Pop<u32>();
  96. LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
  97. rendering_time_limit_percent);
  98. ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100);
  99. IPC::ResponseBuilder rb{ctx, 2};
  100. rb.Push(RESULT_SUCCESS);
  101. }
  102. void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
  103. LOG_DEBUG(Service_Audio, "called");
  104. IPC::ResponseBuilder rb{ctx, 3};
  105. rb.Push(RESULT_SUCCESS);
  106. rb.Push(rendering_time_limit_percent);
  107. }
  108. Kernel::SharedPtr<Kernel::Event> system_event;
  109. std::unique_ptr<AudioCore::AudioRenderer> renderer;
  110. u32 rendering_time_limit_percent = 100;
  111. };
  112. class IAudioDevice final : public ServiceFramework<IAudioDevice> {
  113. public:
  114. IAudioDevice() : ServiceFramework("IAudioDevice") {
  115. static const FunctionInfo functions[] = {
  116. {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
  117. {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
  118. {2, nullptr, "GetAudioDeviceOutputVolume"},
  119. {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
  120. {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
  121. {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
  122. {6, &IAudioDevice::ListAudioDeviceName,
  123. "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
  124. {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
  125. {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
  126. {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
  127. {11, nullptr, "QueryAudioDeviceInputEvent"},
  128. {12, nullptr, "QueryAudioDeviceOutputEvent"},
  129. {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
  130. };
  131. RegisterHandlers(functions);
  132. auto& kernel = Core::System::GetInstance().Kernel();
  133. buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
  134. "IAudioOutBufferReleasedEvent");
  135. }
  136. private:
  137. void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
  138. LOG_WARNING(Service_Audio, "(STUBBED) called");
  139. IPC::RequestParser rp{ctx};
  140. constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
  141. ctx.WriteBuffer(audio_interface);
  142. IPC::ResponseBuilder rb{ctx, 3};
  143. rb.Push(RESULT_SUCCESS);
  144. rb.Push<u32>(1);
  145. }
  146. void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
  147. LOG_WARNING(Service_Audio, "(STUBBED) called");
  148. IPC::RequestParser rp{ctx};
  149. f32 volume = static_cast<f32>(rp.Pop<u32>());
  150. auto file_buffer = ctx.ReadBuffer();
  151. auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
  152. IPC::ResponseBuilder rb{ctx, 2};
  153. rb.Push(RESULT_SUCCESS);
  154. }
  155. void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
  156. LOG_WARNING(Service_Audio, "(STUBBED) called");
  157. IPC::RequestParser rp{ctx};
  158. constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
  159. ctx.WriteBuffer(audio_interface);
  160. IPC::ResponseBuilder rb{ctx, 3};
  161. rb.Push(RESULT_SUCCESS);
  162. rb.Push<u32>(1);
  163. }
  164. void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
  165. LOG_WARNING(Service_Audio, "(STUBBED) called");
  166. buffer_event->Signal();
  167. IPC::ResponseBuilder rb{ctx, 2, 1};
  168. rb.Push(RESULT_SUCCESS);
  169. rb.PushCopyObjects(buffer_event);
  170. }
  171. void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
  172. LOG_WARNING(Service_Audio, "(STUBBED) called");
  173. IPC::ResponseBuilder rb{ctx, 3};
  174. rb.Push(RESULT_SUCCESS);
  175. rb.Push<u32>(1);
  176. }
  177. Kernel::SharedPtr<Kernel::Event> buffer_event;
  178. }; // namespace Audio
  179. AudRenU::AudRenU() : ServiceFramework("audren:u") {
  180. static const FunctionInfo functions[] = {
  181. {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
  182. {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
  183. {2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
  184. {3, nullptr, "OpenAudioRendererAuto"},
  185. {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
  186. "GetAudioDeviceServiceWithRevisionInfo"},
  187. };
  188. RegisterHandlers(functions);
  189. }
  190. AudRenU::~AudRenU() = default;
  191. void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
  192. LOG_DEBUG(Service_Audio, "called");
  193. IPC::RequestParser rp{ctx};
  194. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  195. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  196. rb.Push(RESULT_SUCCESS);
  197. rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
  198. }
  199. void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
  200. IPC::RequestParser rp{ctx};
  201. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  202. LOG_DEBUG(Service_Audio, "called");
  203. u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
  204. buffer_sz += params.unknown_c * 1024;
  205. buffer_sz += 0x940 * (params.unknown_c + 1);
  206. buffer_sz += 0x3F0 * params.voice_count;
  207. buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
  208. buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
  209. buffer_sz +=
  210. Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
  211. (params.mix_buffer_count + 6),
  212. 0x40);
  213. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  214. u32 count = params.unknown_c + 1;
  215. u64 node_count = Common::AlignUp(count, 0x40);
  216. u64 node_state_buffer_sz =
  217. 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
  218. u64 edge_matrix_buffer_sz = 0;
  219. node_count = Common::AlignUp(count * count, 0x40);
  220. if (node_count >> 31 != 0) {
  221. edge_matrix_buffer_sz = (node_count | 7) / 8;
  222. } else {
  223. edge_matrix_buffer_sz = node_count / 8;
  224. }
  225. buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
  226. }
  227. buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
  228. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  229. buffer_sz += 0xE0 * params.unknown_2c;
  230. buffer_sz += 0x20 * params.splitter_count;
  231. buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
  232. }
  233. buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
  234. u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
  235. ((params.voice_count * 256) | 0x40);
  236. if (params.unknown_1c >= 1) {
  237. output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
  238. 16 * params.voice_count + 16) +
  239. 0x658) *
  240. (params.unknown_1c + 1) +
  241. 0xc0,
  242. 0x40) +
  243. output_sz;
  244. }
  245. output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
  246. IPC::ResponseBuilder rb{ctx, 4};
  247. rb.Push(RESULT_SUCCESS);
  248. rb.Push<u64>(output_sz);
  249. LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz);
  250. }
  251. void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
  252. LOG_DEBUG(Service_Audio, "called");
  253. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  254. rb.Push(RESULT_SUCCESS);
  255. rb.PushIpcInterface<Audio::IAudioDevice>();
  256. }
  257. void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
  258. LOG_WARNING(Service_Audio, "(STUBBED) called");
  259. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  260. rb.Push(RESULT_SUCCESS);
  261. rb.PushIpcInterface<Audio::IAudioDevice>(); // TODO(ogniK): Figure out what is different
  262. // based on the current revision
  263. }
  264. bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
  265. u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
  266. switch (feature) {
  267. case AudioFeatures::Splitter:
  268. return version_num >= 2u;
  269. default:
  270. return false;
  271. }
  272. }
  273. } // namespace Service::Audio