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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <memory>
- #include <QDialog>
- class QGroupBox;
- class QSpinBox;
- namespace Ui {
- class ConfigureVibration;
- }
- namespace Core::HID {
- enum class ControllerTriggerType;
- class HIDCore;
- } // namespace Core::HID
- class ConfigureVibration : public QDialog {
- Q_OBJECT
- public:
- explicit ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_);
- ~ConfigureVibration() override;
- void ApplyConfiguration();
- private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
- void VibrateController(Core::HID::ControllerTriggerType type, std::size_t player_index);
- void StopVibrations();
- std::unique_ptr<Ui::ConfigureVibration> ui;
- static constexpr std::size_t NUM_PLAYERS = 8;
- /// Groupboxes encapsulating the vibration strength spinbox.
- std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
- /// Spinboxes representing the vibration strength percentage.
- std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
- /// Callback index to stop the controllers events
- std::array<int, NUM_PLAYERS> controller_callback_key;
- Core::HID::HIDCore& hid_core;
- };
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