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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- namespace GPU {
- struct Registers {
- u32 framebuffer_top_left_1;
- u32 framebuffer_top_left_2;
- u32 framebuffer_top_right_1;
- u32 framebuffer_top_right_2;
- u32 framebuffer_sub_left_1;
- u32 framebuffer_sub_left_2;
- u32 framebuffer_sub_right_1;
- u32 framebuffer_sub_right_2;
- u32 command_list_size;
- u32 command_list_address;
- u32 command_processing_enabled;
- };
- extern Registers g_regs;
- enum {
- TOP_ASPECT_X = 0x5,
- TOP_ASPECT_Y = 0x3,
- TOP_HEIGHT = 240,
- TOP_WIDTH = 400,
- BOTTOM_WIDTH = 320,
- // Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware
- PADDR_FRAMEBUFFER_SEL = 0x20184E59,
- PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
- PADDR_TOP_LEFT_FRAME2 = 0x201CB370,
- PADDR_TOP_RIGHT_FRAME1 = 0x20282160,
- PADDR_TOP_RIGHT_FRAME2 = 0x202C8670,
- PADDR_SUB_FRAME1 = 0x202118E0,
- PADDR_SUB_FRAME2 = 0x20249CF0,
- // Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real)
- PADDR_VRAM_FRAMEBUFFER_SEL = 0x18184E59,
- PADDR_VRAM_TOP_LEFT_FRAME1 = 0x18184E60,
- PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
- PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
- PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
- PADDR_VRAM_SUB_FRAME1 = 0x182118E0,
- PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,
- };
- enum {
- REG_FRAMEBUFFER_TOP_LEFT_1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left
- REG_FRAMEBUFFER_TOP_LEFT_2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left
- REG_FRAMEBUFFER_TOP_RIGHT_1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right
- REG_FRAMEBUFFER_TOP_RIGHT_2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right
- REG_FRAMEBUFFER_SUB_LEFT_1 = 0x1EF00568, // Sub LCD, first framebuffer
- REG_FRAMEBUFFER_SUB_LEFT_2 = 0x1EF0056C, // Sub LCD, second framebuffer
- REG_FRAMEBUFFER_SUB_RIGHT_1 = 0x1EF00594, // Sub LCD, unused first framebuffer
- REG_FRAMEBUFFER_SUB_RIGHT_2 = 0x1EF00598, // Sub LCD, unused second framebuffer
- CommandListSize = 0x1EF018E0,
- CommandListAddress = 0x1EF018E8,
- ProcessCommandList = 0x1EF018F0,
- };
- /// Framebuffer location
- enum FramebufferLocation {
- FRAMEBUFFER_LOCATION_UNKNOWN, ///< Framebuffer location is unknown
- FRAMEBUFFER_LOCATION_FCRAM, ///< Framebuffer is in the GSP heap
- FRAMEBUFFER_LOCATION_VRAM, ///< Framebuffer is in VRAM
- };
- /**
- * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
- * @param
- */
- void SetFramebufferLocation(const FramebufferLocation mode);
- /**
- * Gets a read-only pointer to a framebuffer in memory
- * @param address Physical address of framebuffer
- * @return Returns const pointer to raw framebuffer
- */
- const u8* GetFramebufferPointer(const u32 address);
- /**
- * Gets the location of the framebuffers
- */
- const FramebufferLocation GetFramebufferLocation();
- template <typename T>
- inline void Read(T &var, const u32 addr);
- template <typename T>
- inline void Write(u32 addr, const T data);
- /// Update hardware
- void Update();
- /// Initialize hardware
- void Init();
- /// Shutdown hardware
- void Shutdown();
- } // namespace
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