ReinUsesLisp 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
..
buffer_cache 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
engines efef7b1517 Merge pull request #4147 from ReinUsesLisp/hset2-imm 6 лет назад
macro 7c970132b5 macro: Add support for "middle methods" on the code cache (#4112) 6 лет назад
renderer_opengl 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
renderer_vulkan 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
shader efef7b1517 Merge pull request #4147 from ReinUsesLisp/hset2-imm 6 лет назад
texture_cache 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
textures 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
CMakeLists.txt 1d6be9febf video_core/compatible_formats: Table to test if two formats are legal to view or copy 6 лет назад
compatible_formats.cpp bb2cbdf704 texture_cache: Test format compatibility before copying 6 лет назад
compatible_formats.h 1d6be9febf video_core/compatible_formats: Table to test if two formats are legal to view or copy 6 лет назад
dirty_flags.cpp 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 лет назад
dirty_flags.h 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 лет назад
dma_pusher.cpp 4b9504028d DmaPusher: Remove dead code in step 6 лет назад
dma_pusher.h 4b9504028d DmaPusher: Remove dead code in step 6 лет назад
fence_manager.h b4d0724a63 fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55 6 лет назад
gpu.cpp 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
gpu.h 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
gpu_asynch.cpp ad92865497 General: Correct rebase, sync gpu and context management. 6 лет назад
gpu_asynch.h ad92865497 General: Correct rebase, sync gpu and context management. 6 лет назад
gpu_synch.cpp ad92865497 General: Correct rebase, sync gpu and context management. 6 лет назад
gpu_synch.h ad92865497 General: Correct rebase, sync gpu and context management. 6 лет назад
gpu_thread.cpp 528b19a842 General: Tune the priority of main emulation threads so they have higher priority than less important helper threads. 6 лет назад
gpu_thread.h 1fb516cd97 GPU: Implement Flush Requests for Async mode. 6 лет назад
guest_driver.cpp bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 лет назад
guest_driver.h bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 лет назад
memory_manager.cpp 479605b3e5 memory_manager: Eliminate variable shadowing 6 лет назад
memory_manager.h 479605b3e5 memory_manager: Eliminate variable shadowing 6 лет назад
morton.cpp 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
morton.h 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 7 лет назад
query_cache.h 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
rasterizer_accelerated.cpp 4caff51710 core: memory: Move to Core::Memory namespace. 6 лет назад
rasterizer_accelerated.h 4caff51710 core: memory: Move to Core::Memory namespace. 6 лет назад
rasterizer_interface.h fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 лет назад
renderer_base.cpp 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
renderer_base.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад
sampler_cache.cpp c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
sampler_cache.h c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 лет назад
shader_cache.h f6cb128eac shader_cache: Fix use-after-free and orphan invalidation cache entries 6 лет назад
surface.cpp 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
surface.h 1d20aac795 video_core: Implement RGBA32_SINT render target 6 лет назад
video_core.cpp 63d23835ef configuration: implement per-game configurations (#4098) 6 лет назад
video_core.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад