vi.cpp 26 KB

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  1. // Copyright 2017 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/scope_exit.h"
  6. #include "core/core_timing.h"
  7. #include "core/hle/ipc_helpers.h"
  8. #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
  9. #include "core/hle/service/nvdrv/nvdrv_a.h"
  10. #include "core/hle/service/vi/vi.h"
  11. #include "core/hle/service/vi/vi_m.h"
  12. namespace Service {
  13. namespace VI {
  14. constexpr size_t SCREEN_REFRESH_RATE = 60;
  15. constexpr u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
  16. class Parcel {
  17. public:
  18. // This default size was chosen arbitrarily.
  19. static constexpr size_t DefaultBufferSize = 0x40;
  20. Parcel() : buffer(DefaultBufferSize) {}
  21. Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
  22. virtual ~Parcel() = default;
  23. template <typename T>
  24. T Read() {
  25. T val;
  26. std::memcpy(&val, buffer.data() + read_index, sizeof(T));
  27. read_index += sizeof(T);
  28. read_index = Common::AlignUp(read_index, 4);
  29. return val;
  30. }
  31. template <typename T>
  32. T ReadUnaligned() {
  33. T val;
  34. std::memcpy(&val, buffer.data() + read_index, sizeof(T));
  35. read_index += sizeof(T);
  36. return val;
  37. }
  38. std::vector<u8> ReadBlock(size_t length) {
  39. std::vector<u8> data(length);
  40. std::memcpy(data.data(), buffer.data() + read_index, length);
  41. read_index += length;
  42. read_index = Common::AlignUp(read_index, 4);
  43. return data;
  44. }
  45. std::u16string ReadInterfaceToken() {
  46. u32 unknown = Read<u32_le>();
  47. u32 length = Read<u32_le>();
  48. std::u16string token{};
  49. for (u32 ch = 0; ch < length + 1; ++ch) {
  50. token.push_back(ReadUnaligned<u16_le>());
  51. }
  52. read_index = Common::AlignUp(read_index, 4);
  53. return token;
  54. }
  55. template <typename T>
  56. void Write(const T& val) {
  57. if (buffer.size() < write_index + sizeof(T))
  58. buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
  59. std::memcpy(buffer.data() + write_index, &val, sizeof(T));
  60. write_index += sizeof(T);
  61. write_index = Common::AlignUp(write_index, 4);
  62. }
  63. void Deserialize() {
  64. Header header{};
  65. std::memcpy(&header, buffer.data(), sizeof(Header));
  66. read_index = header.data_offset;
  67. DeserializeData();
  68. }
  69. std::vector<u8> Serialize() {
  70. ASSERT(read_index == 0);
  71. write_index = sizeof(Header);
  72. SerializeData();
  73. Header header{};
  74. header.data_offset = sizeof(Header);
  75. header.data_size = write_index - sizeof(Header);
  76. std::memcpy(buffer.data(), &header, sizeof(Header));
  77. return buffer;
  78. }
  79. protected:
  80. virtual void SerializeData(){};
  81. virtual void DeserializeData(){};
  82. private:
  83. struct Header {
  84. u32_le data_size;
  85. u32_le data_offset;
  86. u32_le objects_size;
  87. u32_le objects_offset;
  88. };
  89. static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size");
  90. std::vector<u8> buffer;
  91. size_t read_index = 0;
  92. size_t write_index = 0;
  93. };
  94. class NativeWindow : public Parcel {
  95. public:
  96. NativeWindow(u32 id) : Parcel() {
  97. data.id = id;
  98. }
  99. ~NativeWindow() override = default;
  100. protected:
  101. void SerializeData() override {
  102. Write(data);
  103. }
  104. private:
  105. struct Data {
  106. u32_le magic = 2;
  107. u32_le process_id;
  108. u32_le id;
  109. INSERT_PADDING_BYTES(0xC);
  110. std::array<u8, 8> dspdrv = {'d', 's', 'p', 'd', 'r', 'v'};
  111. INSERT_PADDING_BYTES(8);
  112. };
  113. static_assert(sizeof(Data) == 0x28, "ParcelData has wrong size");
  114. Data data{};
  115. };
  116. class IGBPConnectRequestParcel : public Parcel {
  117. public:
  118. IGBPConnectRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  119. Deserialize();
  120. }
  121. ~IGBPConnectRequestParcel() override = default;
  122. void DeserializeData() {
  123. std::u16string token = ReadInterfaceToken();
  124. data = Read<Data>();
  125. }
  126. struct Data {
  127. u32_le unk;
  128. u32_le api;
  129. u32_le producer_controlled_by_app;
  130. };
  131. Data data;
  132. };
  133. class IGBPConnectResponseParcel : public Parcel {
  134. public:
  135. IGBPConnectResponseParcel(u32 width, u32 height) : Parcel() {
  136. data.width = width;
  137. data.height = height;
  138. }
  139. ~IGBPConnectResponseParcel() override = default;
  140. protected:
  141. void SerializeData() override {
  142. Write(data);
  143. }
  144. private:
  145. struct Data {
  146. u32_le width;
  147. u32_le height;
  148. u32_le transform_hint;
  149. u32_le num_pending_buffers;
  150. u32_le status;
  151. };
  152. static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
  153. Data data{};
  154. };
  155. class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
  156. public:
  157. IGBPSetPreallocatedBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  158. Deserialize();
  159. }
  160. ~IGBPSetPreallocatedBufferRequestParcel() override = default;
  161. void DeserializeData() {
  162. std::u16string token = ReadInterfaceToken();
  163. data = Read<Data>();
  164. ASSERT(data.graphic_buffer_length == sizeof(IGBPBuffer));
  165. buffer = Read<IGBPBuffer>();
  166. }
  167. struct Data {
  168. u32_le slot;
  169. INSERT_PADDING_WORDS(1);
  170. u32_le graphic_buffer_length;
  171. INSERT_PADDING_WORDS(1);
  172. };
  173. Data data;
  174. IGBPBuffer buffer;
  175. };
  176. class IGBPSetPreallocatedBufferResponseParcel : public Parcel {
  177. public:
  178. IGBPSetPreallocatedBufferResponseParcel() : Parcel() {}
  179. ~IGBPSetPreallocatedBufferResponseParcel() override = default;
  180. protected:
  181. void SerializeData() override {
  182. // TODO(Subv): Find out what this means
  183. Write<u32>(0);
  184. }
  185. };
  186. class IGBPDequeueBufferRequestParcel : public Parcel {
  187. public:
  188. IGBPDequeueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  189. Deserialize();
  190. }
  191. ~IGBPDequeueBufferRequestParcel() override = default;
  192. void DeserializeData() {
  193. std::u16string token = ReadInterfaceToken();
  194. data = Read<Data>();
  195. }
  196. struct Data {
  197. u32_le pixel_format;
  198. u32_le width;
  199. u32_le height;
  200. u32_le get_frame_timestamps;
  201. u32_le usage;
  202. };
  203. Data data;
  204. };
  205. class IGBPDequeueBufferResponseParcel : public Parcel {
  206. public:
  207. IGBPDequeueBufferResponseParcel(u32 slot) : Parcel(), slot(slot) {}
  208. ~IGBPDequeueBufferResponseParcel() override = default;
  209. protected:
  210. void SerializeData() override {
  211. Write(slot);
  212. // TODO(Subv): Find out how this Fence is used.
  213. std::array<u32_le, 11> fence = {};
  214. Write(fence);
  215. Write<u32_le>(0);
  216. }
  217. u32_le slot;
  218. };
  219. class IGBPRequestBufferRequestParcel : public Parcel {
  220. public:
  221. IGBPRequestBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  222. Deserialize();
  223. }
  224. ~IGBPRequestBufferRequestParcel() override = default;
  225. void DeserializeData() {
  226. std::u16string token = ReadInterfaceToken();
  227. slot = Read<u32_le>();
  228. }
  229. u32_le slot;
  230. };
  231. class IGBPRequestBufferResponseParcel : public Parcel {
  232. public:
  233. IGBPRequestBufferResponseParcel(IGBPBuffer buffer) : Parcel(), buffer(buffer) {}
  234. ~IGBPRequestBufferResponseParcel() override = default;
  235. protected:
  236. void SerializeData() override {
  237. // TODO(Subv): Find out what this all means
  238. Write<u32_le>(1);
  239. Write<u32_le>(sizeof(IGBPBuffer));
  240. Write<u32_le>(0); // Unknown
  241. Write(buffer);
  242. Write<u32_le>(0);
  243. }
  244. IGBPBuffer buffer;
  245. };
  246. class IGBPQueueBufferRequestParcel : public Parcel {
  247. public:
  248. IGBPQueueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  249. Deserialize();
  250. }
  251. ~IGBPQueueBufferRequestParcel() override = default;
  252. void DeserializeData() {
  253. std::u16string token = ReadInterfaceToken();
  254. data = Read<Data>();
  255. }
  256. struct Data {
  257. u32_le slot;
  258. INSERT_PADDING_WORDS(2);
  259. u32_le timestamp;
  260. INSERT_PADDING_WORDS(20);
  261. };
  262. static_assert(sizeof(Data) == 96, "ParcelData has wrong size");
  263. Data data;
  264. };
  265. class IGBPQueueBufferResponseParcel : public Parcel {
  266. public:
  267. IGBPQueueBufferResponseParcel(u32 width, u32 height) : Parcel() {
  268. data.width = width;
  269. data.height = height;
  270. }
  271. ~IGBPQueueBufferResponseParcel() override = default;
  272. protected:
  273. void SerializeData() override {
  274. Write(data);
  275. }
  276. private:
  277. struct Data {
  278. u32_le width;
  279. u32_le height;
  280. u32_le transform_hint;
  281. u32_le num_pending_buffers;
  282. u32_le status;
  283. };
  284. static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
  285. Data data{};
  286. };
  287. class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
  288. public:
  289. IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
  290. : ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
  291. static const FunctionInfo functions[] = {
  292. {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
  293. {1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
  294. {2, nullptr, "GetNativeHandle"},
  295. {3, nullptr, "TransactParcelAuto"},
  296. };
  297. RegisterHandlers(functions);
  298. }
  299. ~IHOSBinderDriver() = default;
  300. private:
  301. enum class TransactionId {
  302. RequestBuffer = 1,
  303. SetBufferCount = 2,
  304. DequeueBuffer = 3,
  305. DetachBuffer = 4,
  306. DetachNextBuffer = 5,
  307. AttachBuffer = 6,
  308. QueueBuffer = 7,
  309. CancelBuffer = 8,
  310. Query = 9,
  311. Connect = 10,
  312. Disconnect = 11,
  313. AllocateBuffers = 13,
  314. SetPreallocatedBuffer = 14
  315. };
  316. void TransactParcel(Kernel::HLERequestContext& ctx) {
  317. IPC::RequestParser rp{ctx};
  318. u32 id = rp.Pop<u32>();
  319. auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
  320. u32 flags = rp.Pop<u32>();
  321. auto& input_buffer = ctx.BufferDescriptorA()[0];
  322. std::vector<u8> input_data(input_buffer.Size());
  323. Memory::ReadBlock(input_buffer.Address(), input_data.data(), input_buffer.Size());
  324. auto& output_buffer = ctx.BufferDescriptorB()[0];
  325. auto buffer_queue = nv_flinger->GetBufferQueue(id);
  326. if (transaction == TransactionId::Connect) {
  327. IGBPConnectRequestParcel request{input_data};
  328. IGBPConnectResponseParcel response{1280, 720};
  329. auto response_buffer = response.Serialize();
  330. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  331. output_buffer.Size());
  332. } else if (transaction == TransactionId::SetPreallocatedBuffer) {
  333. IGBPSetPreallocatedBufferRequestParcel request{input_data};
  334. buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
  335. IGBPSetPreallocatedBufferResponseParcel response{};
  336. auto response_buffer = response.Serialize();
  337. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  338. output_buffer.Size());
  339. } else if (transaction == TransactionId::DequeueBuffer) {
  340. IGBPDequeueBufferRequestParcel request{input_data};
  341. u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
  342. request.data.height);
  343. IGBPDequeueBufferResponseParcel response{slot};
  344. auto response_buffer = response.Serialize();
  345. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  346. output_buffer.Size());
  347. } else if (transaction == TransactionId::RequestBuffer) {
  348. IGBPRequestBufferRequestParcel request{input_data};
  349. auto& buffer = buffer_queue->RequestBuffer(request.slot);
  350. IGBPRequestBufferResponseParcel response{buffer};
  351. auto response_buffer = response.Serialize();
  352. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  353. output_buffer.Size());
  354. } else if (transaction == TransactionId::QueueBuffer) {
  355. IGBPQueueBufferRequestParcel request{input_data};
  356. buffer_queue->QueueBuffer(request.data.slot);
  357. IGBPQueueBufferResponseParcel response{1280, 720};
  358. auto response_buffer = response.Serialize();
  359. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  360. output_buffer.Size());
  361. } else {
  362. ASSERT_MSG(false, "Unimplemented");
  363. }
  364. LOG_WARNING(Service, "(STUBBED) called");
  365. IPC::RequestBuilder rb{ctx, 2};
  366. rb.Push(RESULT_SUCCESS);
  367. }
  368. void AdjustRefcount(Kernel::HLERequestContext& ctx) {
  369. IPC::RequestParser rp{ctx};
  370. u32 id = rp.Pop<u32>();
  371. s32 addval = rp.PopRaw<s32>();
  372. u32 type = rp.Pop<u32>();
  373. LOG_WARNING(Service, "(STUBBED) called id=%u, addval=%08X, type=%08X", id, addval, type);
  374. IPC::RequestBuilder rb{ctx, 2};
  375. rb.Push(RESULT_SUCCESS);
  376. }
  377. std::shared_ptr<NVFlinger> nv_flinger;
  378. };
  379. class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
  380. public:
  381. ISystemDisplayService() : ServiceFramework("ISystemDisplayService") {
  382. static const FunctionInfo functions[] = {
  383. {1200, nullptr, "GetZOrderCountMin"},
  384. {2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
  385. };
  386. RegisterHandlers(functions);
  387. }
  388. ~ISystemDisplayService() = default;
  389. private:
  390. void SetLayerZ(Kernel::HLERequestContext& ctx) {
  391. LOG_WARNING(Service, "(STUBBED) called");
  392. IPC::RequestParser rp{ctx};
  393. u64 layer_id = rp.Pop<u64>();
  394. u64 z_value = rp.Pop<u64>();
  395. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  396. rb.Push(RESULT_SUCCESS);
  397. }
  398. };
  399. class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
  400. public:
  401. IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
  402. : ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
  403. static const FunctionInfo functions[] = {
  404. {1102, nullptr, "GetDisplayResolution"},
  405. {2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
  406. {6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
  407. };
  408. RegisterHandlers(functions);
  409. }
  410. ~IManagerDisplayService() = default;
  411. private:
  412. void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
  413. LOG_WARNING(Service, "(STUBBED) called");
  414. IPC::RequestParser rp{ctx};
  415. u32 unknown = rp.Pop<u32>();
  416. rp.Skip(1, false);
  417. u64 display = rp.Pop<u64>();
  418. u64 aruid = rp.Pop<u64>();
  419. u64 layer_id = nv_flinger->CreateLayer(display);
  420. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  421. rb.Push(RESULT_SUCCESS);
  422. rb.Push(layer_id);
  423. }
  424. void AddToLayerStack(Kernel::HLERequestContext& ctx) {
  425. LOG_WARNING(Service, "(STUBBED) called");
  426. IPC::RequestParser rp{ctx};
  427. u32 stack = rp.Pop<u32>();
  428. u64 layer_id = rp.Pop<u64>();
  429. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  430. rb.Push(RESULT_SUCCESS);
  431. }
  432. std::shared_ptr<NVFlinger> nv_flinger;
  433. };
  434. void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
  435. LOG_WARNING(Service, "(STUBBED) called");
  436. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  437. rb.Push(RESULT_SUCCESS);
  438. rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
  439. }
  440. void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
  441. LOG_WARNING(Service, "(STUBBED) called");
  442. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  443. rb.Push(RESULT_SUCCESS);
  444. rb.PushIpcInterface<ISystemDisplayService>();
  445. }
  446. void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
  447. LOG_WARNING(Service, "(STUBBED) called");
  448. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  449. rb.Push(RESULT_SUCCESS);
  450. rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
  451. }
  452. void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
  453. LOG_WARNING(Service, "(STUBBED) called");
  454. IPC::RequestParser rp{ctx};
  455. auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
  456. auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
  457. std::string name(name_buf.begin(), end);
  458. ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
  459. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  460. rb.Push(RESULT_SUCCESS);
  461. rb.Push<u64>(nv_flinger->OpenDisplay(name));
  462. }
  463. void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
  464. LOG_WARNING(Service, "(STUBBED) called");
  465. IPC::RequestParser rp{ctx};
  466. auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
  467. auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
  468. std::string display_name(name_buf.begin(), end);
  469. u64 layer_id = rp.Pop<u64>();
  470. u64 aruid = rp.Pop<u64>();
  471. auto& buffer = ctx.BufferDescriptorB()[0];
  472. u64 display_id = nv_flinger->OpenDisplay(display_name);
  473. u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
  474. NativeWindow native_window{buffer_queue_id};
  475. auto data = native_window.Serialize();
  476. Memory::WriteBlock(buffer.Address(), data.data(), data.size());
  477. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  478. rb.Push(RESULT_SUCCESS);
  479. rb.Push<u64>(data.size());
  480. }
  481. void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
  482. LOG_WARNING(Service, "(STUBBED) called");
  483. IPC::RequestParser rp{ctx};
  484. u32 scaling_mode = rp.Pop<u32>();
  485. u64 unknown = rp.Pop<u64>();
  486. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  487. rb.Push(RESULT_SUCCESS);
  488. }
  489. void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
  490. LOG_WARNING(Service, "(STUBBED) called");
  491. IPC::RequestParser rp{ctx};
  492. u64 display_id = rp.Pop<u64>();
  493. auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
  494. IPC::RequestBuilder rb = rp.MakeBuilder(2, 1, 0, 0);
  495. rb.Push(RESULT_SUCCESS);
  496. rb.PushCopyObjects(vsync_event);
  497. }
  498. IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
  499. : ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
  500. static const FunctionInfo functions[] = {
  501. {100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
  502. {101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
  503. {102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
  504. {103, nullptr, "GetIndirectDisplayTransactionService"},
  505. {1000, nullptr, "ListDisplays"},
  506. {1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
  507. {2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
  508. {2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
  509. {5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
  510. };
  511. RegisterHandlers(functions);
  512. }
  513. void InstallInterfaces(SM::ServiceManager& service_manager) {
  514. std::make_shared<VI_M>()->InstallAsService(service_manager);
  515. }
  516. NVFlinger::NVFlinger() {
  517. // Add the different displays to the list of displays.
  518. Display default_{0, "Default"};
  519. Display external{1, "External"};
  520. Display edid{2, "Edid"};
  521. Display internal{3, "Internal"};
  522. displays.emplace_back(default_);
  523. displays.emplace_back(external);
  524. displays.emplace_back(edid);
  525. displays.emplace_back(internal);
  526. // Schedule the screen composition events
  527. composition_event =
  528. CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
  529. Compose();
  530. CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
  531. });
  532. CoreTiming::ScheduleEvent(frame_ticks, composition_event);
  533. }
  534. NVFlinger::~NVFlinger() {
  535. CoreTiming::UnscheduleEvent(composition_event, 0);
  536. }
  537. u64 NVFlinger::OpenDisplay(const std::string& name) {
  538. LOG_WARNING(Service, "Opening display %s", name.c_str());
  539. // TODO(Subv): Currently we only support the Default display.
  540. ASSERT(name == "Default");
  541. auto itr = std::find_if(displays.begin(), displays.end(),
  542. [&](const Display& display) { return display.name == name; });
  543. ASSERT(itr != displays.end());
  544. return itr->id;
  545. }
  546. u64 NVFlinger::CreateLayer(u64 display_id) {
  547. auto& display = GetDisplay(display_id);
  548. ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
  549. u64 layer_id = next_layer_id++;
  550. u32 buffer_queue_id = next_buffer_queue_id++;
  551. auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
  552. display.layers.emplace_back(layer_id, buffer_queue);
  553. buffer_queues.emplace_back(std::move(buffer_queue));
  554. return layer_id;
  555. }
  556. u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
  557. const auto& layer = GetLayer(display_id, layer_id);
  558. return layer.buffer_queue->GetId();
  559. }
  560. Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
  561. const auto& display = GetDisplay(display_id);
  562. return display.vsync_event;
  563. }
  564. std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
  565. auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
  566. [&](const auto& queue) { return queue->GetId() == id; });
  567. ASSERT(itr != buffer_queues.end());
  568. return *itr;
  569. }
  570. Display& NVFlinger::GetDisplay(u64 display_id) {
  571. auto itr = std::find_if(displays.begin(), displays.end(),
  572. [&](const Display& display) { return display.id == display_id; });
  573. ASSERT(itr != displays.end());
  574. return *itr;
  575. }
  576. Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
  577. auto& display = GetDisplay(display_id);
  578. auto itr = std::find_if(display.layers.begin(), display.layers.end(),
  579. [&](const Layer& layer) { return layer.id == layer_id; });
  580. ASSERT(itr != display.layers.end());
  581. return *itr;
  582. }
  583. void NVFlinger::Compose() {
  584. for (auto& display : displays) {
  585. // Trigger vsync for this display at the end of drawing
  586. SCOPE_EXIT({ display.vsync_event->Signal(); });
  587. // Don't do anything for displays without layers.
  588. if (display.layers.empty())
  589. continue;
  590. // TODO(Subv): Support more than 1 layer.
  591. ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
  592. Layer& layer = display.layers[0];
  593. auto& buffer_queue = layer.buffer_queue;
  594. // Search for a queued buffer and acquire it
  595. auto buffer = buffer_queue->AcquireBuffer();
  596. if (buffer == boost::none) {
  597. // There was no queued buffer to draw.
  598. continue;
  599. }
  600. auto& igbp_buffer = buffer->igbp_buffer;
  601. // Now send the buffer to the GPU for drawing.
  602. auto nvdrv = NVDRV::nvdrv_a.lock();
  603. ASSERT(nvdrv);
  604. // TODO(Subv): Support more than just disp0. The display device selection is probably based
  605. // on which display we're drawing (Default, Internal, External, etc)
  606. auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
  607. ASSERT(nvdisp);
  608. nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
  609. igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride);
  610. buffer_queue->ReleaseBuffer(buffer->slot);
  611. }
  612. }
  613. BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
  614. void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
  615. Buffer buffer{};
  616. buffer.slot = slot;
  617. buffer.igbp_buffer = igbp_buffer;
  618. buffer.status = Buffer::Status::Free;
  619. LOG_WARNING(Service, "Adding graphics buffer %u", slot);
  620. queue.emplace_back(buffer);
  621. }
  622. u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
  623. auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
  624. // Only consider free buffers. Buffers become free once again after they've been Acquired
  625. // and Released by the compositor, see the NVFlinger::Compose method.
  626. if (buffer.status != Buffer::Status::Free)
  627. return false;
  628. // Make sure that the parameters match.
  629. auto& igbp_buffer = buffer.igbp_buffer;
  630. return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
  631. igbp_buffer.height == height;
  632. });
  633. ASSERT(itr != queue.end());
  634. itr->status = Buffer::Status::Dequeued;
  635. return itr->slot;
  636. }
  637. const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
  638. auto itr = std::find_if(queue.begin(), queue.end(),
  639. [&](const Buffer& buffer) { return buffer.slot == slot; });
  640. ASSERT(itr != queue.end());
  641. ASSERT(itr->status == Buffer::Status::Dequeued);
  642. return itr->igbp_buffer;
  643. }
  644. void BufferQueue::QueueBuffer(u32 slot) {
  645. auto itr = std::find_if(queue.begin(), queue.end(),
  646. [&](const Buffer& buffer) { return buffer.slot == slot; });
  647. ASSERT(itr != queue.end());
  648. ASSERT(itr->status == Buffer::Status::Dequeued);
  649. itr->status = Buffer::Status::Queued;
  650. }
  651. boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
  652. auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
  653. return buffer.status == Buffer::Status::Queued;
  654. });
  655. if (itr == queue.end())
  656. return boost::none;
  657. itr->status = Buffer::Status::Acquired;
  658. return *itr;
  659. }
  660. void BufferQueue::ReleaseBuffer(u32 slot) {
  661. auto itr = std::find_if(queue.begin(), queue.end(),
  662. [&](const Buffer& buffer) { return buffer.slot == slot; });
  663. ASSERT(itr != queue.end());
  664. ASSERT(itr->status == Buffer::Status::Acquired);
  665. itr->status = Buffer::Status::Free;
  666. }
  667. Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
  668. Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
  669. vsync_event = Kernel::Event::Create(Kernel::ResetType::Pulse, "Display VSync Event");
  670. }
  671. } // namespace VI
  672. } // namespace Service