CMakeLists.txt 5.6 KB

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  1. add_library(video_core STATIC
  2. buffer_cache/buffer_block.h
  3. buffer_cache/buffer_cache.h
  4. buffer_cache/map_interval.h
  5. dma_pusher.cpp
  6. dma_pusher.h
  7. debug_utils/debug_utils.cpp
  8. debug_utils/debug_utils.h
  9. engines/const_buffer_engine_interface.h
  10. engines/const_buffer_info.h
  11. engines/engine_upload.cpp
  12. engines/engine_upload.h
  13. engines/fermi_2d.cpp
  14. engines/fermi_2d.h
  15. engines/kepler_compute.cpp
  16. engines/kepler_compute.h
  17. engines/kepler_memory.cpp
  18. engines/kepler_memory.h
  19. engines/maxwell_3d.cpp
  20. engines/maxwell_3d.h
  21. engines/maxwell_dma.cpp
  22. engines/maxwell_dma.h
  23. engines/shader_bytecode.h
  24. engines/shader_header.h
  25. gpu.cpp
  26. gpu.h
  27. gpu_asynch.cpp
  28. gpu_asynch.h
  29. gpu_synch.cpp
  30. gpu_synch.h
  31. gpu_thread.cpp
  32. gpu_thread.h
  33. macro_interpreter.cpp
  34. macro_interpreter.h
  35. memory_manager.cpp
  36. memory_manager.h
  37. morton.cpp
  38. morton.h
  39. rasterizer_accelerated.cpp
  40. rasterizer_accelerated.h
  41. rasterizer_cache.cpp
  42. rasterizer_cache.h
  43. rasterizer_interface.h
  44. renderer_base.cpp
  45. renderer_base.h
  46. renderer_opengl/gl_buffer_cache.cpp
  47. renderer_opengl/gl_buffer_cache.h
  48. renderer_opengl/gl_device.cpp
  49. renderer_opengl/gl_device.h
  50. renderer_opengl/gl_framebuffer_cache.cpp
  51. renderer_opengl/gl_framebuffer_cache.h
  52. renderer_opengl/gl_rasterizer.cpp
  53. renderer_opengl/gl_rasterizer.h
  54. renderer_opengl/gl_resource_manager.cpp
  55. renderer_opengl/gl_resource_manager.h
  56. renderer_opengl/gl_sampler_cache.cpp
  57. renderer_opengl/gl_sampler_cache.h
  58. renderer_opengl/gl_shader_cache.cpp
  59. renderer_opengl/gl_shader_cache.h
  60. renderer_opengl/gl_shader_decompiler.cpp
  61. renderer_opengl/gl_shader_decompiler.h
  62. renderer_opengl/gl_shader_disk_cache.cpp
  63. renderer_opengl/gl_shader_disk_cache.h
  64. renderer_opengl/gl_shader_gen.cpp
  65. renderer_opengl/gl_shader_gen.h
  66. renderer_opengl/gl_shader_manager.cpp
  67. renderer_opengl/gl_shader_manager.h
  68. renderer_opengl/gl_shader_util.cpp
  69. renderer_opengl/gl_shader_util.h
  70. renderer_opengl/gl_state.cpp
  71. renderer_opengl/gl_state.h
  72. renderer_opengl/gl_stream_buffer.cpp
  73. renderer_opengl/gl_stream_buffer.h
  74. renderer_opengl/gl_texture_cache.cpp
  75. renderer_opengl/gl_texture_cache.h
  76. renderer_opengl/maxwell_to_gl.h
  77. renderer_opengl/renderer_opengl.cpp
  78. renderer_opengl/renderer_opengl.h
  79. renderer_opengl/utils.cpp
  80. renderer_opengl/utils.h
  81. sampler_cache.cpp
  82. sampler_cache.h
  83. shader/decode/arithmetic.cpp
  84. shader/decode/arithmetic_immediate.cpp
  85. shader/decode/bfe.cpp
  86. shader/decode/bfi.cpp
  87. shader/decode/shift.cpp
  88. shader/decode/arithmetic_integer.cpp
  89. shader/decode/arithmetic_integer_immediate.cpp
  90. shader/decode/arithmetic_half.cpp
  91. shader/decode/arithmetic_half_immediate.cpp
  92. shader/decode/ffma.cpp
  93. shader/decode/hfma2.cpp
  94. shader/decode/conversion.cpp
  95. shader/decode/memory.cpp
  96. shader/decode/texture.cpp
  97. shader/decode/image.cpp
  98. shader/decode/float_set_predicate.cpp
  99. shader/decode/integer_set_predicate.cpp
  100. shader/decode/half_set_predicate.cpp
  101. shader/decode/predicate_set_register.cpp
  102. shader/decode/predicate_set_predicate.cpp
  103. shader/decode/register_set_predicate.cpp
  104. shader/decode/float_set.cpp
  105. shader/decode/integer_set.cpp
  106. shader/decode/half_set.cpp
  107. shader/decode/video.cpp
  108. shader/decode/warp.cpp
  109. shader/decode/xmad.cpp
  110. shader/decode/other.cpp
  111. shader/ast.cpp
  112. shader/ast.h
  113. shader/compiler_settings.cpp
  114. shader/compiler_settings.h
  115. shader/const_buffer_locker.cpp
  116. shader/const_buffer_locker.h
  117. shader/control_flow.cpp
  118. shader/control_flow.h
  119. shader/decode.cpp
  120. shader/expr.cpp
  121. shader/expr.h
  122. shader/node_helper.cpp
  123. shader/node_helper.h
  124. shader/node.h
  125. shader/shader_ir.cpp
  126. shader/shader_ir.h
  127. shader/track.cpp
  128. surface.cpp
  129. surface.h
  130. texture_cache/surface_base.cpp
  131. texture_cache/surface_base.h
  132. texture_cache/surface_params.cpp
  133. texture_cache/surface_params.h
  134. texture_cache/surface_view.cpp
  135. texture_cache/surface_view.h
  136. texture_cache/texture_cache.h
  137. textures/astc.cpp
  138. textures/astc.h
  139. textures/convert.cpp
  140. textures/convert.h
  141. textures/decoders.cpp
  142. textures/decoders.h
  143. textures/texture.h
  144. video_core.cpp
  145. video_core.h
  146. )
  147. if (ENABLE_VULKAN)
  148. target_sources(video_core PRIVATE
  149. renderer_vulkan/declarations.h
  150. renderer_vulkan/maxwell_to_vk.cpp
  151. renderer_vulkan/maxwell_to_vk.h
  152. renderer_vulkan/vk_buffer_cache.cpp
  153. renderer_vulkan/vk_buffer_cache.h
  154. renderer_vulkan/vk_device.cpp
  155. renderer_vulkan/vk_device.h
  156. renderer_vulkan/vk_memory_manager.cpp
  157. renderer_vulkan/vk_memory_manager.h
  158. renderer_vulkan/vk_resource_manager.cpp
  159. renderer_vulkan/vk_resource_manager.h
  160. renderer_vulkan/vk_sampler_cache.cpp
  161. renderer_vulkan/vk_sampler_cache.h
  162. renderer_vulkan/vk_scheduler.cpp
  163. renderer_vulkan/vk_scheduler.h
  164. renderer_vulkan/vk_shader_decompiler.cpp
  165. renderer_vulkan/vk_shader_decompiler.h
  166. renderer_vulkan/vk_stream_buffer.cpp
  167. renderer_vulkan/vk_stream_buffer.h
  168. renderer_vulkan/vk_swapchain.cpp
  169. renderer_vulkan/vk_swapchain.h)
  170. target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
  171. target_compile_definitions(video_core PRIVATE HAS_VULKAN)
  172. endif()
  173. create_target_directory_groups(video_core)
  174. target_link_libraries(video_core PUBLIC common core)
  175. target_link_libraries(video_core PRIVATE glad)
  176. if (ENABLE_VULKAN)
  177. target_link_libraries(video_core PRIVATE sirit)
  178. endif()