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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #include <memory>
- #include "core/file_sys/archive_romfs.h"
- #include "core/loader/3dsx.h"
- #include "core/loader/elf.h"
- #include "core/loader/ncch.h"
- #include "core/hle/kernel/archive.h"
- #include "core/mem_map.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- namespace Loader {
- /**
- * Identifies the type of a bootable file
- * @param filename String filename of bootable file
- * @todo (ShizZy) this function sucks... make it actually check file contents etc.
- * @return FileType of file
- */
- FileType IdentifyFile(const std::string &filename) {
- if (filename.size() == 0) {
- ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
- return FileType::Error;
- }
- size_t extension_loc = filename.find_last_of('.');
- if (extension_loc == std::string::npos)
- return FileType::Unknown;
- std::string extension = Common::ToLower(filename.substr(extension_loc));
- // TODO(bunnei): Do actual filetype checking instead of naively checking the extension
- if (extension == ".elf") {
- return FileType::ELF;
- } else if (extension == ".axf") {
- return FileType::ELF;
- } else if (extension == ".cxi") {
- return FileType::CXI;
- } else if (extension == ".cci") {
- return FileType::CCI;
- } else if (extension == ".bin") {
- return FileType::BIN;
- } else if (extension == ".3dsx") {
- return FileType::THREEDSX;
- }
- return FileType::Unknown;
- }
- /**
- * Identifies and loads a bootable file
- * @param filename String filename of bootable file
- * @return ResultStatus result of function
- */
- ResultStatus LoadFile(const std::string& filename) {
- INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
- switch (IdentifyFile(filename)) {
- //3DSX file format...
- case FileType::THREEDSX:
- return AppLoader_THREEDSX(filename).Load();
- // Standard ELF file format...
- case FileType::ELF:
- return AppLoader_ELF(filename).Load();
- // NCCH/NCSD container formats...
- case FileType::CXI:
- case FileType::CCI: {
- AppLoader_NCCH app_loader(filename);
- // Load application and RomFS
- if (ResultStatus::Success == app_loader.Load()) {
- Kernel::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
- return ResultStatus::Success;
- }
- break;
- }
- // Raw BIN file format...
- case FileType::BIN:
- {
- INFO_LOG(LOADER, "Loading BIN file %s...", filename.c_str());
- FileUtil::IOFile file(filename, "rb");
- if (file.IsOpen()) {
- file.ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), (size_t)file.GetSize());
- Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
- } else {
- return ResultStatus::Error;
- }
- return ResultStatus::Success;
- }
- // Error occurred durring IdentifyFile...
- case FileType::Error:
- // IdentifyFile could know identify file type...
- case FileType::Unknown:
- default:
- return ResultStatus::ErrorInvalidFormat;
- }
- return ResultStatus::Error;
- }
- } // namespace Loader
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