audin_a.cpp 682 B

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "core/hle/service/audio/audin_a.h"
  5. namespace Service::Audio {
  6. AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
  7. // clang-format off
  8. static const FunctionInfo functions[] = {
  9. {0, nullptr, "RequestSuspendAudioIns"},
  10. {1, nullptr, "RequestResumeAudioIns"},
  11. {2, nullptr, "GetAudioInsProcessMasterVolume"},
  12. {3, nullptr, "SetAudioInsProcessMasterVolume"},
  13. };
  14. // clang-format on
  15. RegisterHandlers(functions);
  16. }
  17. AudInA::~AudInA() = default;
  18. } // namespace Service::Audio