filesystem.cpp 25 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <utility>
  5. #include "common/assert.h"
  6. #include "common/file_util.h"
  7. #include "core/core.h"
  8. #include "core/file_sys/bis_factory.h"
  9. #include "core/file_sys/card_image.h"
  10. #include "core/file_sys/control_metadata.h"
  11. #include "core/file_sys/errors.h"
  12. #include "core/file_sys/mode.h"
  13. #include "core/file_sys/partition_filesystem.h"
  14. #include "core/file_sys/patch_manager.h"
  15. #include "core/file_sys/registered_cache.h"
  16. #include "core/file_sys/romfs_factory.h"
  17. #include "core/file_sys/savedata_factory.h"
  18. #include "core/file_sys/sdmc_factory.h"
  19. #include "core/file_sys/vfs.h"
  20. #include "core/file_sys/vfs_offset.h"
  21. #include "core/hle/kernel/process.h"
  22. #include "core/hle/service/filesystem/filesystem.h"
  23. #include "core/hle/service/filesystem/fsp_ldr.h"
  24. #include "core/hle/service/filesystem/fsp_pr.h"
  25. #include "core/hle/service/filesystem/fsp_srv.h"
  26. #include "core/loader/loader.h"
  27. #include "core/settings.h"
  28. namespace Service::FileSystem {
  29. // A default size for normal/journal save data size if application control metadata cannot be found.
  30. // This should be large enough to satisfy even the most extreme requirements (~4.2GB)
  31. constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
  32. static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
  33. std::string_view dir_name_) {
  34. std::string dir_name(FileUtil::SanitizePath(dir_name_));
  35. if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
  36. return base;
  37. return base->GetDirectoryRelative(dir_name);
  38. }
  39. VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
  40. : backing(std::move(backing_)) {}
  41. VfsDirectoryServiceWrapper::~VfsDirectoryServiceWrapper() = default;
  42. std::string VfsDirectoryServiceWrapper::GetName() const {
  43. return backing->GetName();
  44. }
  45. ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
  46. std::string path(FileUtil::SanitizePath(path_));
  47. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  48. auto file = dir->CreateFile(FileUtil::GetFilename(path));
  49. if (file == nullptr) {
  50. // TODO(DarkLordZach): Find a better error code for this
  51. return ResultCode(-1);
  52. }
  53. if (!file->Resize(size)) {
  54. // TODO(DarkLordZach): Find a better error code for this
  55. return ResultCode(-1);
  56. }
  57. return RESULT_SUCCESS;
  58. }
  59. ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
  60. std::string path(FileUtil::SanitizePath(path_));
  61. if (path.empty()) {
  62. // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
  63. return RESULT_SUCCESS;
  64. }
  65. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  66. if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
  67. return FileSys::ERROR_PATH_NOT_FOUND;
  68. }
  69. if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
  70. // TODO(DarkLordZach): Find a better error code for this
  71. return ResultCode(-1);
  72. }
  73. return RESULT_SUCCESS;
  74. }
  75. ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
  76. std::string path(FileUtil::SanitizePath(path_));
  77. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  78. if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
  79. dir = backing;
  80. auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
  81. if (new_dir == nullptr) {
  82. // TODO(DarkLordZach): Find a better error code for this
  83. return ResultCode(-1);
  84. }
  85. return RESULT_SUCCESS;
  86. }
  87. ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
  88. std::string path(FileUtil::SanitizePath(path_));
  89. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  90. if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
  91. // TODO(DarkLordZach): Find a better error code for this
  92. return ResultCode(-1);
  93. }
  94. return RESULT_SUCCESS;
  95. }
  96. ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
  97. std::string path(FileUtil::SanitizePath(path_));
  98. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  99. if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
  100. // TODO(DarkLordZach): Find a better error code for this
  101. return ResultCode(-1);
  102. }
  103. return RESULT_SUCCESS;
  104. }
  105. ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
  106. const std::string sanitized_path(FileUtil::SanitizePath(path));
  107. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
  108. if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
  109. // TODO(DarkLordZach): Find a better error code for this
  110. return ResultCode(-1);
  111. }
  112. return RESULT_SUCCESS;
  113. }
  114. ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
  115. const std::string& dest_path_) const {
  116. std::string src_path(FileUtil::SanitizePath(src_path_));
  117. std::string dest_path(FileUtil::SanitizePath(dest_path_));
  118. auto src = backing->GetFileRelative(src_path);
  119. if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
  120. // Use more-optimized vfs implementation rename.
  121. if (src == nullptr)
  122. return FileSys::ERROR_PATH_NOT_FOUND;
  123. if (!src->Rename(FileUtil::GetFilename(dest_path))) {
  124. // TODO(DarkLordZach): Find a better error code for this
  125. return ResultCode(-1);
  126. }
  127. return RESULT_SUCCESS;
  128. }
  129. // Move by hand -- TODO(DarkLordZach): Optimize
  130. auto c_res = CreateFile(dest_path, src->GetSize());
  131. if (c_res != RESULT_SUCCESS)
  132. return c_res;
  133. auto dest = backing->GetFileRelative(dest_path);
  134. ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
  135. ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
  136. "Could not write all of the bytes but everything else has succeded.");
  137. if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
  138. // TODO(DarkLordZach): Find a better error code for this
  139. return ResultCode(-1);
  140. }
  141. return RESULT_SUCCESS;
  142. }
  143. ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
  144. const std::string& dest_path_) const {
  145. std::string src_path(FileUtil::SanitizePath(src_path_));
  146. std::string dest_path(FileUtil::SanitizePath(dest_path_));
  147. auto src = GetDirectoryRelativeWrapped(backing, src_path);
  148. if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
  149. // Use more-optimized vfs implementation rename.
  150. if (src == nullptr)
  151. return FileSys::ERROR_PATH_NOT_FOUND;
  152. if (!src->Rename(FileUtil::GetFilename(dest_path))) {
  153. // TODO(DarkLordZach): Find a better error code for this
  154. return ResultCode(-1);
  155. }
  156. return RESULT_SUCCESS;
  157. }
  158. // TODO(DarkLordZach): Implement renaming across the tree (move).
  159. ASSERT_MSG(false,
  160. "Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs "
  161. "don't match -- UNIMPLEMENTED",
  162. src_path, dest_path);
  163. // TODO(DarkLordZach): Find a better error code for this
  164. return ResultCode(-1);
  165. }
  166. ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
  167. FileSys::Mode mode) const {
  168. const std::string path(FileUtil::SanitizePath(path_));
  169. std::string_view npath = path;
  170. while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
  171. npath.remove_prefix(1);
  172. }
  173. auto file = backing->GetFileRelative(npath);
  174. if (file == nullptr) {
  175. return FileSys::ERROR_PATH_NOT_FOUND;
  176. }
  177. if (mode == FileSys::Mode::Append) {
  178. return MakeResult<FileSys::VirtualFile>(
  179. std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
  180. }
  181. return MakeResult<FileSys::VirtualFile>(file);
  182. }
  183. ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
  184. std::string path(FileUtil::SanitizePath(path_));
  185. auto dir = GetDirectoryRelativeWrapped(backing, path);
  186. if (dir == nullptr) {
  187. // TODO(DarkLordZach): Find a better error code for this
  188. return FileSys::ERROR_PATH_NOT_FOUND;
  189. }
  190. return MakeResult(dir);
  191. }
  192. ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
  193. const std::string& path_) const {
  194. std::string path(FileUtil::SanitizePath(path_));
  195. auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
  196. if (dir == nullptr)
  197. return FileSys::ERROR_PATH_NOT_FOUND;
  198. auto filename = FileUtil::GetFilename(path);
  199. // TODO(Subv): Some games use the '/' path, find out what this means.
  200. if (filename.empty())
  201. return MakeResult(FileSys::EntryType::Directory);
  202. if (dir->GetFile(filename) != nullptr)
  203. return MakeResult(FileSys::EntryType::File);
  204. if (dir->GetSubdirectory(filename) != nullptr)
  205. return MakeResult(FileSys::EntryType::Directory);
  206. return FileSys::ERROR_PATH_NOT_FOUND;
  207. }
  208. FileSystemController::FileSystemController() = default;
  209. FileSystemController::~FileSystemController() = default;
  210. ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
  211. romfs_factory = std::move(factory);
  212. LOG_DEBUG(Service_FS, "Registered RomFS");
  213. return RESULT_SUCCESS;
  214. }
  215. ResultCode FileSystemController::RegisterSaveData(
  216. std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
  217. ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data");
  218. save_data_factory = std::move(factory);
  219. LOG_DEBUG(Service_FS, "Registered save data");
  220. return RESULT_SUCCESS;
  221. }
  222. ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
  223. ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
  224. sdmc_factory = std::move(factory);
  225. LOG_DEBUG(Service_FS, "Registered SDMC");
  226. return RESULT_SUCCESS;
  227. }
  228. ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
  229. ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
  230. bis_factory = std::move(factory);
  231. LOG_DEBUG(Service_FS, "Registered BIS");
  232. return RESULT_SUCCESS;
  233. }
  234. void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {
  235. LOG_TRACE(Service_FS, "Setting packed update for romfs");
  236. if (romfs_factory == nullptr)
  237. return;
  238. romfs_factory->SetPackedUpdate(std::move(update_raw));
  239. }
  240. ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() const {
  241. LOG_TRACE(Service_FS, "Opening RomFS for current process");
  242. if (romfs_factory == nullptr) {
  243. // TODO(bunnei): Find a better error code for this
  244. return ResultCode(-1);
  245. }
  246. return romfs_factory->OpenCurrentProcess();
  247. }
  248. ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
  249. u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
  250. LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
  251. title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
  252. if (romfs_factory == nullptr) {
  253. // TODO(bunnei): Find a better error code for this
  254. return ResultCode(-1);
  255. }
  256. return romfs_factory->Open(title_id, storage_id, type);
  257. }
  258. ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
  259. FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const {
  260. LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
  261. static_cast<u8>(space), save_struct.DebugInfo());
  262. if (save_data_factory == nullptr) {
  263. return FileSys::ERROR_ENTITY_NOT_FOUND;
  264. }
  265. return save_data_factory->Create(space, save_struct);
  266. }
  267. ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
  268. FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const {
  269. LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
  270. static_cast<u8>(space), descriptor.DebugInfo());
  271. if (save_data_factory == nullptr) {
  272. return FileSys::ERROR_ENTITY_NOT_FOUND;
  273. }
  274. return save_data_factory->Open(space, descriptor);
  275. }
  276. ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
  277. FileSys::SaveDataSpaceId space) const {
  278. LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
  279. if (save_data_factory == nullptr) {
  280. return FileSys::ERROR_ENTITY_NOT_FOUND;
  281. }
  282. return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
  283. }
  284. ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
  285. LOG_TRACE(Service_FS, "Opening SDMC");
  286. if (sdmc_factory == nullptr) {
  287. return FileSys::ERROR_SD_CARD_NOT_FOUND;
  288. }
  289. return sdmc_factory->Open();
  290. }
  291. ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
  292. FileSys::BisPartitionId id) const {
  293. LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", static_cast<u32>(id));
  294. if (bis_factory == nullptr) {
  295. return FileSys::ERROR_ENTITY_NOT_FOUND;
  296. }
  297. auto part = bis_factory->OpenPartition(id);
  298. if (part == nullptr) {
  299. return FileSys::ERROR_INVALID_ARGUMENT;
  300. }
  301. return MakeResult<FileSys::VirtualDir>(std::move(part));
  302. }
  303. ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
  304. FileSys::BisPartitionId id) const {
  305. LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", static_cast<u32>(id));
  306. if (bis_factory == nullptr) {
  307. return FileSys::ERROR_ENTITY_NOT_FOUND;
  308. }
  309. auto part = bis_factory->OpenPartitionStorage(id);
  310. if (part == nullptr) {
  311. return FileSys::ERROR_INVALID_ARGUMENT;
  312. }
  313. return MakeResult<FileSys::VirtualFile>(std::move(part));
  314. }
  315. u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {
  316. switch (id) {
  317. case FileSys::StorageId::None:
  318. case FileSys::StorageId::GameCard:
  319. return 0;
  320. case FileSys::StorageId::SdCard:
  321. if (sdmc_factory == nullptr)
  322. return 0;
  323. return sdmc_factory->GetSDMCFreeSpace();
  324. case FileSys::StorageId::Host:
  325. if (bis_factory == nullptr)
  326. return 0;
  327. return bis_factory->GetSystemNANDFreeSpace() + bis_factory->GetUserNANDFreeSpace();
  328. case FileSys::StorageId::NandSystem:
  329. if (bis_factory == nullptr)
  330. return 0;
  331. return bis_factory->GetSystemNANDFreeSpace();
  332. case FileSys::StorageId::NandUser:
  333. if (bis_factory == nullptr)
  334. return 0;
  335. return bis_factory->GetUserNANDFreeSpace();
  336. }
  337. return 0;
  338. }
  339. u64 FileSystemController::GetTotalSpaceSize(FileSys::StorageId id) const {
  340. switch (id) {
  341. case FileSys::StorageId::None:
  342. case FileSys::StorageId::GameCard:
  343. return 0;
  344. case FileSys::StorageId::SdCard:
  345. if (sdmc_factory == nullptr)
  346. return 0;
  347. return sdmc_factory->GetSDMCTotalSpace();
  348. case FileSys::StorageId::Host:
  349. if (bis_factory == nullptr)
  350. return 0;
  351. return bis_factory->GetFullNANDTotalSpace();
  352. case FileSys::StorageId::NandSystem:
  353. if (bis_factory == nullptr)
  354. return 0;
  355. return bis_factory->GetSystemNANDTotalSpace();
  356. case FileSys::StorageId::NandUser:
  357. if (bis_factory == nullptr)
  358. return 0;
  359. return bis_factory->GetUserNANDTotalSpace();
  360. }
  361. return 0;
  362. }
  363. FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataType type,
  364. u64 title_id, u128 user_id) const {
  365. if (save_data_factory == nullptr) {
  366. return {0, 0};
  367. }
  368. const auto value = save_data_factory->ReadSaveDataSize(type, title_id, user_id);
  369. if (value.normal == 0 && value.journal == 0) {
  370. FileSys::SaveDataSize new_size{SUFFICIENT_SAVE_DATA_SIZE, SUFFICIENT_SAVE_DATA_SIZE};
  371. FileSys::NACP nacp;
  372. const auto res = Core::System::GetInstance().GetAppLoader().ReadControlData(nacp);
  373. if (res != Loader::ResultStatus::Success) {
  374. FileSys::PatchManager pm{Core::CurrentProcess()->GetTitleID()};
  375. auto [nacp_unique, discard] = pm.GetControlMetadata();
  376. if (nacp_unique != nullptr) {
  377. new_size = {nacp_unique->GetDefaultNormalSaveSize(),
  378. nacp_unique->GetDefaultJournalSaveSize()};
  379. }
  380. } else {
  381. new_size = {nacp.GetDefaultNormalSaveSize(), nacp.GetDefaultJournalSaveSize()};
  382. }
  383. WriteSaveDataSize(type, title_id, user_id, new_size);
  384. return new_size;
  385. }
  386. return value;
  387. }
  388. void FileSystemController::WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
  389. FileSys::SaveDataSize new_value) const {
  390. if (save_data_factory != nullptr)
  391. save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
  392. }
  393. void FileSystemController::SetGameCard(FileSys::VirtualFile file) {
  394. gamecard = std::make_unique<FileSys::XCI>(file);
  395. const auto dir = gamecard->ConcatenatedPseudoDirectory();
  396. gamecard_registered = std::make_unique<FileSys::RegisteredCache>(dir);
  397. gamecard_placeholder = std::make_unique<FileSys::PlaceholderCache>(dir);
  398. }
  399. FileSys::XCI* FileSystemController::GetGameCard() const {
  400. return gamecard.get();
  401. }
  402. FileSys::RegisteredCache* FileSystemController::GetGameCardContents() const {
  403. return gamecard_registered.get();
  404. }
  405. FileSys::PlaceholderCache* FileSystemController::GetGameCardPlaceholder() const {
  406. return gamecard_placeholder.get();
  407. }
  408. FileSys::RegisteredCache* FileSystemController::GetSystemNANDContents() const {
  409. LOG_TRACE(Service_FS, "Opening System NAND Contents");
  410. if (bis_factory == nullptr)
  411. return nullptr;
  412. return bis_factory->GetSystemNANDContents();
  413. }
  414. FileSys::RegisteredCache* FileSystemController::GetUserNANDContents() const {
  415. LOG_TRACE(Service_FS, "Opening User NAND Contents");
  416. if (bis_factory == nullptr)
  417. return nullptr;
  418. return bis_factory->GetUserNANDContents();
  419. }
  420. FileSys::RegisteredCache* FileSystemController::GetSDMCContents() const {
  421. LOG_TRACE(Service_FS, "Opening SDMC Contents");
  422. if (sdmc_factory == nullptr)
  423. return nullptr;
  424. return sdmc_factory->GetSDMCContents();
  425. }
  426. FileSys::PlaceholderCache* FileSystemController::GetSystemNANDPlaceholder() const {
  427. LOG_TRACE(Service_FS, "Opening System NAND Placeholder");
  428. if (bis_factory == nullptr)
  429. return nullptr;
  430. return bis_factory->GetSystemNANDPlaceholder();
  431. }
  432. FileSys::PlaceholderCache* FileSystemController::GetUserNANDPlaceholder() const {
  433. LOG_TRACE(Service_FS, "Opening User NAND Placeholder");
  434. if (bis_factory == nullptr)
  435. return nullptr;
  436. return bis_factory->GetUserNANDPlaceholder();
  437. }
  438. FileSys::PlaceholderCache* FileSystemController::GetSDMCPlaceholder() const {
  439. LOG_TRACE(Service_FS, "Opening SDMC Placeholder");
  440. if (sdmc_factory == nullptr)
  441. return nullptr;
  442. return sdmc_factory->GetSDMCPlaceholder();
  443. }
  444. FileSys::RegisteredCache* FileSystemController::GetRegisteredCacheForStorage(
  445. FileSys::StorageId id) const {
  446. switch (id) {
  447. case FileSys::StorageId::None:
  448. case FileSys::StorageId::Host:
  449. UNIMPLEMENTED();
  450. return nullptr;
  451. case FileSys::StorageId::GameCard:
  452. return GetGameCardContents();
  453. case FileSys::StorageId::NandSystem:
  454. return GetSystemNANDContents();
  455. case FileSys::StorageId::NandUser:
  456. return GetUserNANDContents();
  457. case FileSys::StorageId::SdCard:
  458. return GetSDMCContents();
  459. }
  460. return nullptr;
  461. }
  462. FileSys::PlaceholderCache* FileSystemController::GetPlaceholderCacheForStorage(
  463. FileSys::StorageId id) const {
  464. switch (id) {
  465. case FileSys::StorageId::None:
  466. case FileSys::StorageId::Host:
  467. UNIMPLEMENTED();
  468. return nullptr;
  469. case FileSys::StorageId::GameCard:
  470. return GetGameCardPlaceholder();
  471. case FileSys::StorageId::NandSystem:
  472. return GetSystemNANDPlaceholder();
  473. case FileSys::StorageId::NandUser:
  474. return GetUserNANDPlaceholder();
  475. case FileSys::StorageId::SdCard:
  476. return GetSDMCPlaceholder();
  477. }
  478. return nullptr;
  479. }
  480. FileSys::VirtualDir FileSystemController::GetSystemNANDContentDirectory() const {
  481. LOG_TRACE(Service_FS, "Opening system NAND content directory");
  482. if (bis_factory == nullptr)
  483. return nullptr;
  484. return bis_factory->GetSystemNANDContentDirectory();
  485. }
  486. FileSys::VirtualDir FileSystemController::GetUserNANDContentDirectory() const {
  487. LOG_TRACE(Service_FS, "Opening user NAND content directory");
  488. if (bis_factory == nullptr)
  489. return nullptr;
  490. return bis_factory->GetUserNANDContentDirectory();
  491. }
  492. FileSys::VirtualDir FileSystemController::GetSDMCContentDirectory() const {
  493. LOG_TRACE(Service_FS, "Opening SDMC content directory");
  494. if (sdmc_factory == nullptr)
  495. return nullptr;
  496. return sdmc_factory->GetSDMCContentDirectory();
  497. }
  498. FileSys::VirtualDir FileSystemController::GetNANDImageDirectory() const {
  499. LOG_TRACE(Service_FS, "Opening NAND image directory");
  500. if (bis_factory == nullptr)
  501. return nullptr;
  502. return bis_factory->GetImageDirectory();
  503. }
  504. FileSys::VirtualDir FileSystemController::GetSDMCImageDirectory() const {
  505. LOG_TRACE(Service_FS, "Opening SDMC image directory");
  506. if (sdmc_factory == nullptr)
  507. return nullptr;
  508. return sdmc_factory->GetImageDirectory();
  509. }
  510. FileSys::VirtualDir FileSystemController::GetContentDirectory(ContentStorageId id) const {
  511. switch (id) {
  512. case ContentStorageId::System:
  513. return GetSystemNANDContentDirectory();
  514. case ContentStorageId::User:
  515. return GetUserNANDContentDirectory();
  516. case ContentStorageId::SdCard:
  517. return GetSDMCContentDirectory();
  518. }
  519. return nullptr;
  520. }
  521. FileSys::VirtualDir FileSystemController::GetImageDirectory(ImageDirectoryId id) const {
  522. switch (id) {
  523. case ImageDirectoryId::NAND:
  524. return GetNANDImageDirectory();
  525. case ImageDirectoryId::SdCard:
  526. return GetSDMCImageDirectory();
  527. }
  528. return nullptr;
  529. }
  530. FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id) const {
  531. LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
  532. if (bis_factory == nullptr)
  533. return nullptr;
  534. return bis_factory->GetModificationLoadRoot(title_id);
  535. }
  536. FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
  537. LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
  538. if (bis_factory == nullptr)
  539. return nullptr;
  540. return bis_factory->GetModificationDumpRoot(title_id);
  541. }
  542. FileSys::VirtualDir FileSystemController::GetBCATDirectory(u64 title_id) const {
  543. LOG_TRACE(Service_FS, "Opening BCAT root for tid={:016X}", title_id);
  544. if (bis_factory == nullptr)
  545. return nullptr;
  546. return bis_factory->GetBCATDirectory(title_id);
  547. }
  548. void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
  549. if (overwrite) {
  550. bis_factory = nullptr;
  551. save_data_factory = nullptr;
  552. sdmc_factory = nullptr;
  553. }
  554. auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
  555. FileSys::Mode::ReadWrite);
  556. auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
  557. FileSys::Mode::ReadWrite);
  558. auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
  559. FileSys::Mode::ReadWrite);
  560. auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
  561. FileSys::Mode::ReadWrite);
  562. if (bis_factory == nullptr) {
  563. bis_factory =
  564. std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
  565. Core::System::GetInstance().RegisterContentProvider(
  566. FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents());
  567. Core::System::GetInstance().RegisterContentProvider(
  568. FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents());
  569. }
  570. if (save_data_factory == nullptr) {
  571. save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
  572. }
  573. if (sdmc_factory == nullptr) {
  574. sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
  575. Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
  576. sdmc_factory->GetSDMCContents());
  577. }
  578. }
  579. void InstallInterfaces(Core::System& system) {
  580. std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
  581. std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
  582. std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
  583. ->InstallAsService(system.ServiceManager());
  584. }
  585. } // namespace Service::FileSystem