config.cpp 59 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/fs/fs.h"
  8. #include "common/fs/path_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "yuzu/configuration/config.h"
  14. namespace FS = Common::FS;
  15. Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
  16. : type(config_type), system{system_} {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. // This shouldn't have anything except static initializers (no functions). So
  54. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  55. // This must be in alphabetical order according to action name as it must have the same order as
  56. // UISetting::values.shortcuts, which is alphabetically ordered.
  57. // clang-format off
  58. const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
  59. {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
  60. {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
  61. {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
  62. {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
  63. {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
  64. {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
  65. {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
  66. {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
  67. {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
  68. {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
  69. {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
  70. {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
  71. {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
  72. {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
  73. {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
  74. {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
  75. {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
  76. {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
  77. {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
  78. {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
  79. {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
  80. }};
  81. // clang-format on
  82. void Config::Initialize(const std::string& config_name) {
  83. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  84. const auto config_file = fmt::format("{}.ini", config_name);
  85. switch (type) {
  86. case ConfigType::GlobalConfig:
  87. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  88. void(FS::CreateParentDir(qt_config_loc));
  89. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  90. QSettings::IniFormat);
  91. Reload();
  92. break;
  93. case ConfigType::PerGameConfig:
  94. qt_config_loc =
  95. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  96. void(FS::CreateParentDir(qt_config_loc));
  97. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  98. QSettings::IniFormat);
  99. Reload();
  100. break;
  101. case ConfigType::InputProfile:
  102. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  103. void(FS::CreateParentDir(qt_config_loc));
  104. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  105. QSettings::IniFormat);
  106. break;
  107. }
  108. }
  109. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  110. * usages later in this file. This allows explicit definition of some types that don't work
  111. * nicely with the general version.
  112. */
  113. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  114. // can it implicitly convert a QVariant back to a {std::,Q}string
  115. template <>
  116. void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
  117. const QString name = QString::fromStdString(setting.GetLabel());
  118. const auto default_value = QString::fromStdString(setting.GetDefault());
  119. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  120. setting.SetValue(default_value.toStdString());
  121. } else {
  122. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  123. }
  124. }
  125. template <typename Type>
  126. void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
  127. const QString name = QString::fromStdString(setting.GetLabel());
  128. const Type default_value = setting.GetDefault();
  129. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  130. setting.SetValue(default_value);
  131. } else {
  132. setting.SetValue(
  133. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  134. }
  135. }
  136. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  137. template <>
  138. void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
  139. const QString name = QString::fromStdString(setting.GetLabel());
  140. const std::string& value = setting.GetValue();
  141. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  142. qt_config->setValue(name, QString::fromStdString(value));
  143. }
  144. template <typename Type>
  145. void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
  146. const QString name = QString::fromStdString(setting.GetLabel());
  147. const Type value = setting.GetValue();
  148. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  149. qt_config->setValue(name, value);
  150. }
  151. template <typename Type>
  152. void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
  153. const QString name = QString::fromStdString(setting.GetLabel());
  154. const Type& value = setting.GetValue(global);
  155. if (!global) {
  156. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  157. }
  158. if (global || !setting.UsingGlobal()) {
  159. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  160. qt_config->setValue(name, value);
  161. }
  162. }
  163. void Config::ReadPlayerValue(std::size_t player_index) {
  164. const QString player_prefix = [this, player_index] {
  165. if (type == ConfigType::InputProfile) {
  166. return QString{};
  167. } else {
  168. return QStringLiteral("player_%1_").arg(player_index);
  169. }
  170. }();
  171. auto& player = Settings::values.players.GetValue()[player_index];
  172. if (player_prefix.isEmpty()) {
  173. const auto controller = static_cast<Settings::ControllerType>(
  174. qt_config
  175. ->value(QStringLiteral("%1type").arg(player_prefix),
  176. static_cast<u8>(Settings::ControllerType::ProController))
  177. .toUInt());
  178. if (controller == Settings::ControllerType::LeftJoycon ||
  179. controller == Settings::ControllerType::RightJoycon) {
  180. player.controller_type = controller;
  181. }
  182. } else {
  183. player.connected =
  184. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  185. .toBool();
  186. player.controller_type = static_cast<Settings::ControllerType>(
  187. qt_config
  188. ->value(QStringLiteral("%1type").arg(player_prefix),
  189. static_cast<u8>(Settings::ControllerType::ProController))
  190. .toUInt());
  191. player.vibration_enabled =
  192. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  193. .toBool();
  194. player.vibration_strength =
  195. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  196. .toInt();
  197. player.body_color_left = qt_config
  198. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  199. Settings::JOYCON_BODY_NEON_BLUE)
  200. .toUInt();
  201. player.body_color_right =
  202. qt_config
  203. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  204. Settings::JOYCON_BODY_NEON_RED)
  205. .toUInt();
  206. player.button_color_left =
  207. qt_config
  208. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  209. Settings::JOYCON_BUTTONS_NEON_BLUE)
  210. .toUInt();
  211. player.button_color_right =
  212. qt_config
  213. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  214. Settings::JOYCON_BUTTONS_NEON_RED)
  215. .toUInt();
  216. }
  217. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  218. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  219. auto& player_buttons = player.buttons[i];
  220. player_buttons = qt_config
  221. ->value(QStringLiteral("%1").arg(player_prefix) +
  222. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  223. QString::fromStdString(default_param))
  224. .toString()
  225. .toStdString();
  226. if (player_buttons.empty()) {
  227. player_buttons = default_param;
  228. }
  229. }
  230. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  231. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  232. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  233. default_analogs[i][3], default_stick_mod[i], 0.5f);
  234. auto& player_analogs = player.analogs[i];
  235. player_analogs = qt_config
  236. ->value(QStringLiteral("%1").arg(player_prefix) +
  237. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  238. QString::fromStdString(default_param))
  239. .toString()
  240. .toStdString();
  241. if (player_analogs.empty()) {
  242. player_analogs = default_param;
  243. }
  244. }
  245. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  246. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  247. auto& player_motions = player.motions[i];
  248. player_motions = qt_config
  249. ->value(QStringLiteral("%1").arg(player_prefix) +
  250. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  251. QString::fromStdString(default_param))
  252. .toString()
  253. .toStdString();
  254. if (player_motions.empty()) {
  255. player_motions = default_param;
  256. }
  257. }
  258. }
  259. void Config::ReadDebugValues() {
  260. ReadBasicSetting(Settings::values.debug_pad_enabled);
  261. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  262. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  263. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  264. debug_pad_buttons = qt_config
  265. ->value(QStringLiteral("debug_pad_") +
  266. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  267. QString::fromStdString(default_param))
  268. .toString()
  269. .toStdString();
  270. if (debug_pad_buttons.empty()) {
  271. debug_pad_buttons = default_param;
  272. }
  273. }
  274. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  275. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  276. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  277. default_analogs[i][3], default_stick_mod[i], 0.5f);
  278. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  279. debug_pad_analogs = qt_config
  280. ->value(QStringLiteral("debug_pad_") +
  281. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  282. QString::fromStdString(default_param))
  283. .toString()
  284. .toStdString();
  285. if (debug_pad_analogs.empty()) {
  286. debug_pad_analogs = default_param;
  287. }
  288. }
  289. }
  290. void Config::ReadKeyboardValues() {
  291. ReadBasicSetting(Settings::values.keyboard_enabled);
  292. }
  293. void Config::ReadMouseValues() {
  294. ReadBasicSetting(Settings::values.mouse_enabled);
  295. }
  296. void Config::ReadTouchscreenValues() {
  297. Settings::values.touchscreen.enabled =
  298. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  299. Settings::values.touchscreen.rotation_angle =
  300. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  301. Settings::values.touchscreen.diameter_x =
  302. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  303. Settings::values.touchscreen.diameter_y =
  304. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  305. }
  306. void Config::ReadAudioValues() {
  307. qt_config->beginGroup(QStringLiteral("Audio"));
  308. if (global) {
  309. ReadBasicSetting(Settings::values.audio_device_id);
  310. ReadBasicSetting(Settings::values.sink_id);
  311. }
  312. ReadGlobalSetting(Settings::values.volume);
  313. qt_config->endGroup();
  314. }
  315. void Config::ReadControlValues() {
  316. qt_config->beginGroup(QStringLiteral("Controls"));
  317. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  318. ReadPlayerValue(p);
  319. }
  320. ReadDebugValues();
  321. ReadKeyboardValues();
  322. ReadMouseValues();
  323. ReadTouchscreenValues();
  324. ReadMotionTouchValues();
  325. #ifdef _WIN32
  326. ReadBasicSetting(Settings::values.enable_raw_input);
  327. #else
  328. Settings::values.enable_raw_input = false;
  329. #endif
  330. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  331. Settings::values.mouse_panning = false;
  332. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  333. ReadBasicSetting(Settings::values.tas_enable);
  334. ReadBasicSetting(Settings::values.tas_loop);
  335. ReadBasicSetting(Settings::values.pause_tas_on_load);
  336. ReadGlobalSetting(Settings::values.use_docked_mode);
  337. // Disable docked mode if handheld is selected
  338. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  339. if (controller_type == Settings::ControllerType::Handheld) {
  340. Settings::values.use_docked_mode.SetValue(false);
  341. }
  342. ReadGlobalSetting(Settings::values.vibration_enabled);
  343. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  344. ReadGlobalSetting(Settings::values.motion_enabled);
  345. qt_config->endGroup();
  346. }
  347. void Config::ReadMotionTouchValues() {
  348. int num_touch_from_button_maps =
  349. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  350. if (num_touch_from_button_maps > 0) {
  351. const auto append_touch_from_button_map = [this] {
  352. Settings::TouchFromButtonMap map;
  353. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  354. .toString()
  355. .toStdString();
  356. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  357. map.buttons.reserve(num_touch_maps);
  358. for (int i = 0; i < num_touch_maps; i++) {
  359. qt_config->setArrayIndex(i);
  360. std::string touch_mapping =
  361. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  362. map.buttons.emplace_back(std::move(touch_mapping));
  363. }
  364. qt_config->endArray(); // entries
  365. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  366. };
  367. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  368. qt_config->setArrayIndex(i);
  369. append_touch_from_button_map();
  370. }
  371. } else {
  372. Settings::values.touch_from_button_maps.emplace_back(
  373. Settings::TouchFromButtonMap{"default", {}});
  374. num_touch_from_button_maps = 1;
  375. }
  376. qt_config->endArray();
  377. ReadBasicSetting(Settings::values.touch_device);
  378. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  379. Settings::values.touch_from_button_map_index = std::clamp(
  380. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  381. ReadBasicSetting(Settings::values.udp_input_servers);
  382. ReadBasicSetting(Settings::values.enable_udp_controller);
  383. }
  384. void Config::ReadCoreValues() {
  385. qt_config->beginGroup(QStringLiteral("Core"));
  386. ReadGlobalSetting(Settings::values.use_multi_core);
  387. qt_config->endGroup();
  388. }
  389. void Config::ReadDataStorageValues() {
  390. qt_config->beginGroup(QStringLiteral("Data Storage"));
  391. ReadBasicSetting(Settings::values.use_virtual_sd);
  392. FS::SetYuzuPath(
  393. FS::YuzuPath::NANDDir,
  394. qt_config
  395. ->value(QStringLiteral("nand_directory"),
  396. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  397. .toString()
  398. .toStdString());
  399. FS::SetYuzuPath(
  400. FS::YuzuPath::SDMCDir,
  401. qt_config
  402. ->value(QStringLiteral("sdmc_directory"),
  403. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  404. .toString()
  405. .toStdString());
  406. FS::SetYuzuPath(
  407. FS::YuzuPath::LoadDir,
  408. qt_config
  409. ->value(QStringLiteral("load_directory"),
  410. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  411. .toString()
  412. .toStdString());
  413. FS::SetYuzuPath(
  414. FS::YuzuPath::DumpDir,
  415. qt_config
  416. ->value(QStringLiteral("dump_directory"),
  417. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  418. .toString()
  419. .toStdString());
  420. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  421. qt_config
  422. ->value(QStringLiteral("tas_directory"),
  423. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  424. .toString()
  425. .toStdString());
  426. ReadBasicSetting(Settings::values.gamecard_inserted);
  427. ReadBasicSetting(Settings::values.gamecard_current_game);
  428. ReadBasicSetting(Settings::values.gamecard_path);
  429. qt_config->endGroup();
  430. }
  431. void Config::ReadDebuggingValues() {
  432. qt_config->beginGroup(QStringLiteral("Debugging"));
  433. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  434. Settings::values.record_frame_times =
  435. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  436. ReadBasicSetting(Settings::values.program_args);
  437. ReadBasicSetting(Settings::values.dump_exefs);
  438. ReadBasicSetting(Settings::values.dump_nso);
  439. ReadBasicSetting(Settings::values.enable_fs_access_log);
  440. ReadBasicSetting(Settings::values.reporting_services);
  441. ReadBasicSetting(Settings::values.quest_flag);
  442. ReadBasicSetting(Settings::values.disable_macro_jit);
  443. ReadBasicSetting(Settings::values.extended_logging);
  444. ReadBasicSetting(Settings::values.use_debug_asserts);
  445. ReadBasicSetting(Settings::values.use_auto_stub);
  446. qt_config->endGroup();
  447. }
  448. void Config::ReadServiceValues() {
  449. qt_config->beginGroup(QStringLiteral("Services"));
  450. ReadBasicSetting(Settings::values.network_interface);
  451. qt_config->endGroup();
  452. }
  453. void Config::ReadDisabledAddOnValues() {
  454. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  455. for (int i = 0; i < size; ++i) {
  456. qt_config->setArrayIndex(i);
  457. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  458. std::vector<std::string> out;
  459. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  460. for (int j = 0; j < d_size; ++j) {
  461. qt_config->setArrayIndex(j);
  462. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  463. }
  464. qt_config->endArray();
  465. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  466. }
  467. qt_config->endArray();
  468. }
  469. void Config::ReadMiscellaneousValues() {
  470. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  471. ReadBasicSetting(Settings::values.log_filter);
  472. ReadBasicSetting(Settings::values.use_dev_keys);
  473. qt_config->endGroup();
  474. }
  475. void Config::ReadPathValues() {
  476. qt_config->beginGroup(QStringLiteral("Paths"));
  477. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  478. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  479. UISettings::values.game_dir_deprecated =
  480. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  481. UISettings::values.game_dir_deprecated_deepscan =
  482. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  483. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  484. for (int i = 0; i < gamedirs_size; ++i) {
  485. qt_config->setArrayIndex(i);
  486. UISettings::GameDir game_dir;
  487. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  488. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  489. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  490. UISettings::values.game_dirs.append(game_dir);
  491. }
  492. qt_config->endArray();
  493. // create NAND and SD card directories if empty, these are not removable through the UI,
  494. // also carries over old game list settings if present
  495. if (UISettings::values.game_dirs.isEmpty()) {
  496. UISettings::GameDir game_dir;
  497. game_dir.path = QStringLiteral("SDMC");
  498. game_dir.expanded = true;
  499. UISettings::values.game_dirs.append(game_dir);
  500. game_dir.path = QStringLiteral("UserNAND");
  501. UISettings::values.game_dirs.append(game_dir);
  502. game_dir.path = QStringLiteral("SysNAND");
  503. UISettings::values.game_dirs.append(game_dir);
  504. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  505. game_dir.path = UISettings::values.game_dir_deprecated;
  506. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  507. UISettings::values.game_dirs.append(game_dir);
  508. }
  509. }
  510. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  511. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  512. qt_config->endGroup();
  513. }
  514. void Config::ReadCpuValues() {
  515. qt_config->beginGroup(QStringLiteral("Cpu"));
  516. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  517. if (Settings::values.cpu_accuracy_first_time) {
  518. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  519. Settings::values.cpu_accuracy_first_time.SetValue(false);
  520. } else {
  521. ReadGlobalSetting(Settings::values.cpu_accuracy);
  522. }
  523. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  524. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  525. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  526. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  527. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  528. if (global) {
  529. ReadBasicSetting(Settings::values.cpu_debug_mode);
  530. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  531. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  532. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  533. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  534. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  535. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  536. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  537. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  538. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  539. }
  540. qt_config->endGroup();
  541. }
  542. void Config::ReadRendererValues() {
  543. qt_config->beginGroup(QStringLiteral("Renderer"));
  544. ReadGlobalSetting(Settings::values.renderer_backend);
  545. ReadGlobalSetting(Settings::values.vulkan_device);
  546. ReadGlobalSetting(Settings::values.fullscreen_mode);
  547. ReadGlobalSetting(Settings::values.aspect_ratio);
  548. ReadGlobalSetting(Settings::values.resolution_setup);
  549. ReadGlobalSetting(Settings::values.scaling_filter);
  550. ReadGlobalSetting(Settings::values.anti_aliasing);
  551. ReadGlobalSetting(Settings::values.max_anisotropy);
  552. ReadGlobalSetting(Settings::values.use_speed_limit);
  553. ReadGlobalSetting(Settings::values.speed_limit);
  554. ReadGlobalSetting(Settings::values.fps_cap);
  555. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  556. ReadGlobalSetting(Settings::values.gpu_accuracy);
  557. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  558. ReadGlobalSetting(Settings::values.nvdec_emulation);
  559. ReadGlobalSetting(Settings::values.accelerate_astc);
  560. ReadGlobalSetting(Settings::values.use_vsync);
  561. ReadGlobalSetting(Settings::values.shader_backend);
  562. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  563. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  564. ReadGlobalSetting(Settings::values.bg_red);
  565. ReadGlobalSetting(Settings::values.bg_green);
  566. ReadGlobalSetting(Settings::values.bg_blue);
  567. if (global) {
  568. ReadBasicSetting(Settings::values.renderer_debug);
  569. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  570. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  571. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  572. }
  573. qt_config->endGroup();
  574. }
  575. void Config::ReadScreenshotValues() {
  576. qt_config->beginGroup(QStringLiteral("Screenshots"));
  577. UISettings::values.enable_screenshot_save_as =
  578. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  579. FS::SetYuzuPath(
  580. FS::YuzuPath::ScreenshotsDir,
  581. qt_config
  582. ->value(QStringLiteral("screenshot_path"),
  583. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  584. .toString()
  585. .toStdString());
  586. qt_config->endGroup();
  587. }
  588. void Config::ReadShortcutValues() {
  589. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  590. for (const auto& [name, group, shortcut] : default_hotkeys) {
  591. const auto& [keyseq, context] = shortcut;
  592. qt_config->beginGroup(group);
  593. qt_config->beginGroup(name);
  594. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  595. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  596. // a file dialog in windowed mode
  597. UISettings::values.shortcuts.push_back(
  598. {name,
  599. group,
  600. {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
  601. qt_config->endGroup();
  602. qt_config->endGroup();
  603. }
  604. qt_config->endGroup();
  605. }
  606. void Config::ReadSystemValues() {
  607. qt_config->beginGroup(QStringLiteral("System"));
  608. ReadGlobalSetting(Settings::values.language_index);
  609. ReadGlobalSetting(Settings::values.region_index);
  610. ReadGlobalSetting(Settings::values.time_zone_index);
  611. bool rng_seed_enabled;
  612. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  613. bool rng_seed_global =
  614. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  615. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  616. if (global || !rng_seed_global) {
  617. if (rng_seed_enabled) {
  618. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  619. } else {
  620. Settings::values.rng_seed.SetValue(std::nullopt);
  621. }
  622. }
  623. if (global) {
  624. ReadBasicSetting(Settings::values.current_user);
  625. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  626. Service::Account::MAX_USERS - 1);
  627. const auto custom_rtc_enabled =
  628. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  629. if (custom_rtc_enabled) {
  630. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  631. } else {
  632. Settings::values.custom_rtc = std::nullopt;
  633. }
  634. }
  635. ReadGlobalSetting(Settings::values.sound_index);
  636. qt_config->endGroup();
  637. }
  638. void Config::ReadUIValues() {
  639. qt_config->beginGroup(QStringLiteral("UI"));
  640. UISettings::values.theme =
  641. ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
  642. .toString();
  643. ReadBasicSetting(UISettings::values.enable_discord_presence);
  644. ReadBasicSetting(UISettings::values.select_user_on_boot);
  645. ReadUIGamelistValues();
  646. ReadUILayoutValues();
  647. ReadPathValues();
  648. ReadScreenshotValues();
  649. ReadShortcutValues();
  650. ReadBasicSetting(UISettings::values.single_window_mode);
  651. ReadBasicSetting(UISettings::values.fullscreen);
  652. ReadBasicSetting(UISettings::values.display_titlebar);
  653. ReadBasicSetting(UISettings::values.show_filter_bar);
  654. ReadBasicSetting(UISettings::values.show_status_bar);
  655. ReadBasicSetting(UISettings::values.confirm_before_closing);
  656. ReadBasicSetting(UISettings::values.first_start);
  657. ReadBasicSetting(UISettings::values.callout_flags);
  658. ReadBasicSetting(UISettings::values.show_console);
  659. ReadBasicSetting(UISettings::values.pause_when_in_background);
  660. ReadBasicSetting(UISettings::values.hide_mouse);
  661. qt_config->endGroup();
  662. }
  663. void Config::ReadUIGamelistValues() {
  664. qt_config->beginGroup(QStringLiteral("UIGameList"));
  665. ReadBasicSetting(UISettings::values.show_add_ons);
  666. ReadBasicSetting(UISettings::values.game_icon_size);
  667. ReadBasicSetting(UISettings::values.folder_icon_size);
  668. ReadBasicSetting(UISettings::values.row_1_text_id);
  669. ReadBasicSetting(UISettings::values.row_2_text_id);
  670. ReadBasicSetting(UISettings::values.cache_game_list);
  671. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  672. for (int i = 0; i < favorites_size; i++) {
  673. qt_config->setArrayIndex(i);
  674. UISettings::values.favorited_ids.append(
  675. ReadSetting(QStringLiteral("program_id")).toULongLong());
  676. }
  677. qt_config->endArray();
  678. qt_config->endGroup();
  679. }
  680. void Config::ReadUILayoutValues() {
  681. qt_config->beginGroup(QStringLiteral("UILayout"));
  682. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  683. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  684. UISettings::values.renderwindow_geometry =
  685. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  686. UISettings::values.gamelist_header_state =
  687. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  688. UISettings::values.microprofile_geometry =
  689. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  690. ReadBasicSetting(UISettings::values.microprofile_visible);
  691. qt_config->endGroup();
  692. }
  693. void Config::ReadWebServiceValues() {
  694. qt_config->beginGroup(QStringLiteral("WebService"));
  695. ReadBasicSetting(Settings::values.enable_telemetry);
  696. ReadBasicSetting(Settings::values.web_api_url);
  697. ReadBasicSetting(Settings::values.yuzu_username);
  698. ReadBasicSetting(Settings::values.yuzu_token);
  699. qt_config->endGroup();
  700. }
  701. void Config::ReadValues() {
  702. if (global) {
  703. ReadControlValues();
  704. ReadDataStorageValues();
  705. ReadDebuggingValues();
  706. ReadDisabledAddOnValues();
  707. ReadServiceValues();
  708. ReadUIValues();
  709. ReadWebServiceValues();
  710. ReadMiscellaneousValues();
  711. }
  712. ReadCoreValues();
  713. ReadCpuValues();
  714. ReadRendererValues();
  715. ReadAudioValues();
  716. ReadSystemValues();
  717. }
  718. void Config::SavePlayerValue(std::size_t player_index) {
  719. const QString player_prefix = [this, player_index] {
  720. if (type == ConfigType::InputProfile) {
  721. return QString{};
  722. } else {
  723. return QStringLiteral("player_%1_").arg(player_index);
  724. }
  725. }();
  726. const auto& player = Settings::values.players.GetValue()[player_index];
  727. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  728. static_cast<u8>(player.controller_type),
  729. static_cast<u8>(Settings::ControllerType::ProController));
  730. if (!player_prefix.isEmpty()) {
  731. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  732. player_index == 0);
  733. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  734. player.vibration_enabled, true);
  735. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  736. player.vibration_strength, 100);
  737. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  738. Settings::JOYCON_BODY_NEON_BLUE);
  739. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  740. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  741. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  742. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  743. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  744. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  745. }
  746. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  747. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  748. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  749. QString::fromStdString(Settings::NativeButton::mapping[i]),
  750. QString::fromStdString(player.buttons[i]),
  751. QString::fromStdString(default_param));
  752. }
  753. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  754. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  755. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  756. default_analogs[i][3], default_stick_mod[i], 0.5f);
  757. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  758. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  759. QString::fromStdString(player.analogs[i]),
  760. QString::fromStdString(default_param));
  761. }
  762. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  763. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  764. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  765. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  766. QString::fromStdString(player.motions[i]),
  767. QString::fromStdString(default_param));
  768. }
  769. }
  770. void Config::SaveDebugValues() {
  771. WriteBasicSetting(Settings::values.debug_pad_enabled);
  772. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  773. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  774. WriteSetting(QStringLiteral("debug_pad_") +
  775. QString::fromStdString(Settings::NativeButton::mapping[i]),
  776. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  777. QString::fromStdString(default_param));
  778. }
  779. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  780. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  781. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  782. default_analogs[i][3], default_stick_mod[i], 0.5f);
  783. WriteSetting(QStringLiteral("debug_pad_") +
  784. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  785. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  786. QString::fromStdString(default_param));
  787. }
  788. }
  789. void Config::SaveMouseValues() {
  790. WriteBasicSetting(Settings::values.mouse_enabled);
  791. }
  792. void Config::SaveTouchscreenValues() {
  793. const auto& touchscreen = Settings::values.touchscreen;
  794. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  795. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  796. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  797. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  798. }
  799. void Config::SaveMotionTouchValues() {
  800. WriteBasicSetting(Settings::values.touch_device);
  801. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  802. WriteBasicSetting(Settings::values.udp_input_servers);
  803. WriteBasicSetting(Settings::values.enable_udp_controller);
  804. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  805. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  806. qt_config->setArrayIndex(static_cast<int>(p));
  807. WriteSetting(QStringLiteral("name"),
  808. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  809. QStringLiteral("default"));
  810. qt_config->beginWriteArray(QStringLiteral("entries"));
  811. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  812. ++q) {
  813. qt_config->setArrayIndex(static_cast<int>(q));
  814. WriteSetting(
  815. QStringLiteral("bind"),
  816. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  817. }
  818. qt_config->endArray();
  819. }
  820. qt_config->endArray();
  821. }
  822. void Config::SaveValues() {
  823. if (global) {
  824. SaveControlValues();
  825. SaveDataStorageValues();
  826. SaveDebuggingValues();
  827. SaveDisabledAddOnValues();
  828. SaveNetworkValues();
  829. SaveUIValues();
  830. SaveWebServiceValues();
  831. SaveMiscellaneousValues();
  832. }
  833. SaveCoreValues();
  834. SaveCpuValues();
  835. SaveRendererValues();
  836. SaveAudioValues();
  837. SaveSystemValues();
  838. }
  839. void Config::SaveAudioValues() {
  840. qt_config->beginGroup(QStringLiteral("Audio"));
  841. if (global) {
  842. WriteBasicSetting(Settings::values.sink_id);
  843. WriteBasicSetting(Settings::values.audio_device_id);
  844. }
  845. WriteGlobalSetting(Settings::values.volume);
  846. qt_config->endGroup();
  847. }
  848. void Config::SaveControlValues() {
  849. qt_config->beginGroup(QStringLiteral("Controls"));
  850. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  851. SavePlayerValue(p);
  852. }
  853. SaveDebugValues();
  854. SaveMouseValues();
  855. SaveTouchscreenValues();
  856. SaveMotionTouchValues();
  857. WriteGlobalSetting(Settings::values.use_docked_mode);
  858. WriteGlobalSetting(Settings::values.vibration_enabled);
  859. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  860. WriteGlobalSetting(Settings::values.motion_enabled);
  861. WriteBasicSetting(Settings::values.enable_raw_input);
  862. WriteBasicSetting(Settings::values.keyboard_enabled);
  863. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  864. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  865. WriteBasicSetting(Settings::values.tas_enable);
  866. WriteBasicSetting(Settings::values.tas_loop);
  867. WriteBasicSetting(Settings::values.pause_tas_on_load);
  868. qt_config->endGroup();
  869. }
  870. void Config::SaveCoreValues() {
  871. qt_config->beginGroup(QStringLiteral("Core"));
  872. WriteGlobalSetting(Settings::values.use_multi_core);
  873. qt_config->endGroup();
  874. }
  875. void Config::SaveDataStorageValues() {
  876. qt_config->beginGroup(QStringLiteral("Data Storage"));
  877. WriteBasicSetting(Settings::values.use_virtual_sd);
  878. WriteSetting(QStringLiteral("nand_directory"),
  879. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  880. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  881. WriteSetting(QStringLiteral("sdmc_directory"),
  882. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  883. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  884. WriteSetting(QStringLiteral("load_directory"),
  885. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  886. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  887. WriteSetting(QStringLiteral("dump_directory"),
  888. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  889. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  890. WriteSetting(QStringLiteral("tas_directory"),
  891. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  892. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  893. WriteBasicSetting(Settings::values.gamecard_inserted);
  894. WriteBasicSetting(Settings::values.gamecard_current_game);
  895. WriteBasicSetting(Settings::values.gamecard_path);
  896. qt_config->endGroup();
  897. }
  898. void Config::SaveDebuggingValues() {
  899. qt_config->beginGroup(QStringLiteral("Debugging"));
  900. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  901. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  902. WriteBasicSetting(Settings::values.program_args);
  903. WriteBasicSetting(Settings::values.dump_exefs);
  904. WriteBasicSetting(Settings::values.dump_nso);
  905. WriteBasicSetting(Settings::values.enable_fs_access_log);
  906. WriteBasicSetting(Settings::values.quest_flag);
  907. WriteBasicSetting(Settings::values.use_debug_asserts);
  908. WriteBasicSetting(Settings::values.disable_macro_jit);
  909. qt_config->endGroup();
  910. }
  911. void Config::SaveNetworkValues() {
  912. qt_config->beginGroup(QStringLiteral("Services"));
  913. WriteBasicSetting(Settings::values.network_interface);
  914. qt_config->endGroup();
  915. }
  916. void Config::SaveDisabledAddOnValues() {
  917. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  918. int i = 0;
  919. for (const auto& elem : Settings::values.disabled_addons) {
  920. qt_config->setArrayIndex(i);
  921. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  922. qt_config->beginWriteArray(QStringLiteral("disabled"));
  923. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  924. qt_config->setArrayIndex(static_cast<int>(j));
  925. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  926. }
  927. qt_config->endArray();
  928. ++i;
  929. }
  930. qt_config->endArray();
  931. }
  932. void Config::SaveMiscellaneousValues() {
  933. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  934. WriteBasicSetting(Settings::values.log_filter);
  935. WriteBasicSetting(Settings::values.use_dev_keys);
  936. qt_config->endGroup();
  937. }
  938. void Config::SavePathValues() {
  939. qt_config->beginGroup(QStringLiteral("Paths"));
  940. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  941. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  942. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  943. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  944. qt_config->setArrayIndex(i);
  945. const auto& game_dir = UISettings::values.game_dirs[i];
  946. WriteSetting(QStringLiteral("path"), game_dir.path);
  947. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  948. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  949. }
  950. qt_config->endArray();
  951. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  952. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  953. qt_config->endGroup();
  954. }
  955. void Config::SaveCpuValues() {
  956. qt_config->beginGroup(QStringLiteral("Cpu"));
  957. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  958. WriteSetting(QStringLiteral("cpu_accuracy"),
  959. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  960. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  961. Settings::values.cpu_accuracy.UsingGlobal());
  962. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  963. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  964. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  965. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  966. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  967. if (global) {
  968. WriteBasicSetting(Settings::values.cpu_debug_mode);
  969. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  970. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  971. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  972. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  973. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  974. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  975. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  976. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  977. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  978. }
  979. qt_config->endGroup();
  980. }
  981. void Config::SaveRendererValues() {
  982. qt_config->beginGroup(QStringLiteral("Renderer"));
  983. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  984. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  985. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  986. Settings::values.renderer_backend.UsingGlobal());
  987. WriteGlobalSetting(Settings::values.vulkan_device);
  988. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  989. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  990. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  991. Settings::values.fullscreen_mode.UsingGlobal());
  992. WriteGlobalSetting(Settings::values.aspect_ratio);
  993. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  994. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  995. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  996. Settings::values.resolution_setup.UsingGlobal());
  997. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  998. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  999. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1000. Settings::values.scaling_filter.UsingGlobal());
  1001. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1002. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1003. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1004. Settings::values.anti_aliasing.UsingGlobal());
  1005. WriteGlobalSetting(Settings::values.max_anisotropy);
  1006. WriteGlobalSetting(Settings::values.use_speed_limit);
  1007. WriteGlobalSetting(Settings::values.speed_limit);
  1008. WriteGlobalSetting(Settings::values.fps_cap);
  1009. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1010. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1011. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1012. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1013. Settings::values.gpu_accuracy.UsingGlobal());
  1014. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1015. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1016. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1017. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1018. Settings::values.nvdec_emulation.UsingGlobal());
  1019. WriteGlobalSetting(Settings::values.accelerate_astc);
  1020. WriteGlobalSetting(Settings::values.use_vsync);
  1021. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1022. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1023. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1024. Settings::values.shader_backend.UsingGlobal());
  1025. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1026. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1027. WriteGlobalSetting(Settings::values.bg_red);
  1028. WriteGlobalSetting(Settings::values.bg_green);
  1029. WriteGlobalSetting(Settings::values.bg_blue);
  1030. if (global) {
  1031. WriteBasicSetting(Settings::values.renderer_debug);
  1032. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1033. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1034. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1035. }
  1036. qt_config->endGroup();
  1037. }
  1038. void Config::SaveScreenshotValues() {
  1039. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1040. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1041. WriteSetting(QStringLiteral("screenshot_path"),
  1042. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1043. qt_config->endGroup();
  1044. }
  1045. void Config::SaveShortcutValues() {
  1046. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1047. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1048. // However, their ordering must also be the same.
  1049. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1050. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1051. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1052. qt_config->beginGroup(group);
  1053. qt_config->beginGroup(name);
  1054. WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
  1055. WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
  1056. qt_config->endGroup();
  1057. qt_config->endGroup();
  1058. }
  1059. qt_config->endGroup();
  1060. }
  1061. void Config::SaveSystemValues() {
  1062. qt_config->beginGroup(QStringLiteral("System"));
  1063. WriteGlobalSetting(Settings::values.language_index);
  1064. WriteGlobalSetting(Settings::values.region_index);
  1065. WriteGlobalSetting(Settings::values.time_zone_index);
  1066. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1067. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1068. Settings::values.rng_seed.UsingGlobal());
  1069. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1070. 0, Settings::values.rng_seed.UsingGlobal());
  1071. if (global) {
  1072. WriteBasicSetting(Settings::values.current_user);
  1073. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1074. false);
  1075. WriteSetting(QStringLiteral("custom_rtc"),
  1076. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1077. }
  1078. WriteGlobalSetting(Settings::values.sound_index);
  1079. qt_config->endGroup();
  1080. }
  1081. void Config::SaveUIValues() {
  1082. qt_config->beginGroup(QStringLiteral("UI"));
  1083. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1084. QString::fromUtf8(UISettings::themes[0].second));
  1085. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1086. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1087. SaveUIGamelistValues();
  1088. SaveUILayoutValues();
  1089. SavePathValues();
  1090. SaveScreenshotValues();
  1091. SaveShortcutValues();
  1092. WriteBasicSetting(UISettings::values.single_window_mode);
  1093. WriteBasicSetting(UISettings::values.fullscreen);
  1094. WriteBasicSetting(UISettings::values.display_titlebar);
  1095. WriteBasicSetting(UISettings::values.show_filter_bar);
  1096. WriteBasicSetting(UISettings::values.show_status_bar);
  1097. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1098. WriteBasicSetting(UISettings::values.first_start);
  1099. WriteBasicSetting(UISettings::values.callout_flags);
  1100. WriteBasicSetting(UISettings::values.show_console);
  1101. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1102. WriteBasicSetting(UISettings::values.hide_mouse);
  1103. qt_config->endGroup();
  1104. }
  1105. void Config::SaveUIGamelistValues() {
  1106. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1107. WriteBasicSetting(UISettings::values.show_add_ons);
  1108. WriteBasicSetting(UISettings::values.game_icon_size);
  1109. WriteBasicSetting(UISettings::values.folder_icon_size);
  1110. WriteBasicSetting(UISettings::values.row_1_text_id);
  1111. WriteBasicSetting(UISettings::values.row_2_text_id);
  1112. WriteBasicSetting(UISettings::values.cache_game_list);
  1113. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1114. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1115. qt_config->setArrayIndex(i);
  1116. WriteSetting(QStringLiteral("program_id"),
  1117. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1118. }
  1119. qt_config->endArray();
  1120. qt_config->endGroup();
  1121. }
  1122. void Config::SaveUILayoutValues() {
  1123. qt_config->beginGroup(QStringLiteral("UILayout"));
  1124. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1125. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1126. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1127. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1128. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1129. UISettings::values.microprofile_geometry);
  1130. WriteBasicSetting(UISettings::values.microprofile_visible);
  1131. qt_config->endGroup();
  1132. }
  1133. void Config::SaveWebServiceValues() {
  1134. qt_config->beginGroup(QStringLiteral("WebService"));
  1135. WriteBasicSetting(Settings::values.enable_telemetry);
  1136. WriteBasicSetting(Settings::values.web_api_url);
  1137. WriteBasicSetting(Settings::values.yuzu_username);
  1138. WriteBasicSetting(Settings::values.yuzu_token);
  1139. qt_config->endGroup();
  1140. }
  1141. QVariant Config::ReadSetting(const QString& name) const {
  1142. return qt_config->value(name);
  1143. }
  1144. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1145. QVariant result;
  1146. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1147. result = default_value;
  1148. } else {
  1149. result = qt_config->value(name, default_value);
  1150. }
  1151. return result;
  1152. }
  1153. template <typename Type>
  1154. void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
  1155. QString name = QString::fromStdString(setting.GetLabel());
  1156. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1157. setting.SetGlobal(use_global);
  1158. if (global || !use_global) {
  1159. setting.SetValue(static_cast<QVariant>(
  1160. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1161. .value<Type>());
  1162. }
  1163. }
  1164. template <typename Type>
  1165. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1166. const QVariant& default_value) const {
  1167. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1168. if (global || !use_global) {
  1169. setting = ReadSetting(name, default_value).value<Type>();
  1170. }
  1171. }
  1172. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1173. qt_config->setValue(name, value);
  1174. }
  1175. void Config::WriteSetting(const QString& name, const QVariant& value,
  1176. const QVariant& default_value) {
  1177. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1178. qt_config->setValue(name, value);
  1179. }
  1180. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1181. bool use_global) {
  1182. if (!global) {
  1183. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1184. }
  1185. if (global || !use_global) {
  1186. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1187. qt_config->setValue(name, value);
  1188. }
  1189. }
  1190. void Config::Reload() {
  1191. ReadValues();
  1192. // To apply default value changes
  1193. SaveValues();
  1194. system.ApplySettings();
  1195. }
  1196. void Config::Save() {
  1197. SaveValues();
  1198. }
  1199. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1200. qt_config->beginGroup(QStringLiteral("Controls"));
  1201. ReadPlayerValue(player_index);
  1202. qt_config->endGroup();
  1203. }
  1204. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1205. qt_config->beginGroup(QStringLiteral("Controls"));
  1206. SavePlayerValue(player_index);
  1207. qt_config->endGroup();
  1208. }
  1209. const std::string& Config::GetConfigFilePath() const {
  1210. return qt_config_loc;
  1211. }