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- // SPDX-FileCopyrightText: 2014 Citra Emulator Project & 2024 suyu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <condition_variable>
- #include <cstddef>
- #include <memory>
- #include <mutex>
- #include <utility>
- #include <vector>
- #include <QByteArray>
- #include <QImage>
- #include <QObject>
- #include <QPoint>
- #include <QString>
- #include <QStringList>
- #include <QThread>
- #include <QTimer>
- #include <QWidget>
- #include <qglobal.h>
- #include <qnamespace.h>
- #include <qobjectdefs.h>
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "common/polyfill_thread.h"
- #include "common/thread.h"
- #include "core/frontend/emu_window.h"
- class GMainWindow;
- class QCamera;
- class QCameraImageCapture;
- class QCloseEvent;
- class QFocusEvent;
- class QKeyEvent;
- class QMouseEvent;
- class QObject;
- class QResizeEvent;
- class QShowEvent;
- class QTouchEvent;
- class QWheelEvent;
- namespace Core {
- class System;
- } // namespace Core
- namespace InputCommon {
- class InputSubsystem;
- enum class MouseButton;
- } // namespace InputCommon
- namespace InputCommon::TasInput {
- enum class TasState;
- } // namespace InputCommon::TasInput
- namespace VideoCore {
- enum class LoadCallbackStage;
- } // namespace VideoCore
- class EmuThread final : public QThread {
- Q_OBJECT
- public:
- explicit EmuThread(Core::System& system);
- ~EmuThread() override;
- /**
- * Start emulation (on new thread)
- * @warning Only call when not running!
- */
- void run() override;
- /**
- * Sets whether the emulation thread should run or not
- * @param should_run Boolean value, set the emulation thread to running if true
- */
- void SetRunning(bool should_run) {
- // TODO: Prevent other threads from modifying the state until we finish.
- {
- // Notify the running thread to change state.
- std::unique_lock run_lk{m_should_run_mutex};
- m_should_run = should_run;
- m_should_run_cv.notify_one();
- }
- // Wait until paused, if pausing.
- if (!should_run) {
- m_stopped.Wait();
- }
- }
- /**
- * Check if the emulation thread is running or not
- * @return True if the emulation thread is running, otherwise false
- */
- bool IsRunning() const {
- return m_should_run;
- }
- /**
- * Requests for the emulation thread to immediately stop running
- */
- void ForceStop() {
- LOG_WARNING(Frontend, "Force stopping EmuThread");
- m_stop_source.request_stop();
- }
- private:
- void EmulationPaused(std::unique_lock<std::mutex>& lk);
- void EmulationResumed(std::unique_lock<std::mutex>& lk);
- private:
- Core::System& m_system;
- std::stop_source m_stop_source;
- std::mutex m_should_run_mutex;
- std::condition_variable_any m_should_run_cv;
- Common::Event m_stopped;
- bool m_should_run{true};
- signals:
- /**
- * Emitted when the CPU has halted execution
- *
- * @warning When connecting to this signal from other threads, make sure to specify either
- * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
- * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
- */
- void DebugModeEntered();
- /**
- * Emitted right before the CPU continues execution
- *
- * @warning When connecting to this signal from other threads, make sure to specify either
- * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
- * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
- */
- void DebugModeLeft();
- void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
- };
- class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
- Q_OBJECT
- public:
- explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
- Core::System& system_);
- ~GRenderWindow() override;
- // EmuWindow implementation.
- void OnFrameDisplayed() override;
- bool IsShown() const override;
- std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
- void BackupGeometry();
- void RestoreGeometry();
- void restoreGeometry(const QByteArray& geometry_); // overridden
- QByteArray saveGeometry(); // overridden
- qreal windowPixelRatio() const;
- std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
- void closeEvent(QCloseEvent* event) override;
- void leaveEvent(QEvent* event) override;
- void resizeEvent(QResizeEvent* event) override;
- /// Converts a Qt keyboard key into NativeKeyboard key
- static int QtKeyToSwitchKey(Qt::Key qt_keys);
- /// Converts a Qt modifier keys into NativeKeyboard modifier keys
- static int QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers);
- void keyPressEvent(QKeyEvent* event) override;
- void keyReleaseEvent(QKeyEvent* event) override;
- /// Converts a Qt mouse button into MouseInput mouse button
- static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
- void mousePressEvent(QMouseEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mouseReleaseEvent(QMouseEvent* event) override;
- void wheelEvent(QWheelEvent* event) override;
- void InitializeCamera();
- void FinalizeCamera();
- bool event(QEvent* event) override;
- void focusOutEvent(QFocusEvent* event) override;
- bool InitRenderTarget();
- /// Destroy the previous run's child_widget which should also destroy the child_window
- void ReleaseRenderTarget();
- bool IsLoadingComplete() const;
- void CaptureScreenshot(const QString& screenshot_path);
- /**
- * Instructs the window to re-launch the application using the specified program_index.
- * @param program_index Specifies the index within the application of the program to launch.
- */
- void ExecuteProgram(std::size_t program_index);
- /// Instructs the window to exit the application.
- void Exit();
- public slots:
- void OnEmulationStarting(EmuThread* emu_thread_);
- void OnEmulationStopping();
- void OnFramebufferSizeChanged();
- signals:
- /// Emitted when the window is closed
- void Closed();
- void FirstFrameDisplayed();
- void ExecuteProgramSignal(std::size_t program_index);
- void ExitSignal();
- void MouseActivity();
- void TasPlaybackStateChanged();
- private:
- void TouchBeginEvent(const QTouchEvent* event);
- void TouchUpdateEvent(const QTouchEvent* event);
- void TouchEndEvent();
- void ConstrainMouse();
- void RequestCameraCapture();
- void OnCameraCapture(int requestId, const QImage& img);
- void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
- bool InitializeOpenGL();
- bool InitializeVulkan();
- void InitializeNull();
- bool LoadOpenGL();
- QStringList GetUnsupportedGLExtensions() const;
- EmuThread* emu_thread;
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
- // Main context that will be shared with all other contexts that are requested.
- // If this is used in a shared context setting, then this should not be used directly, but
- // should instead be shared from
- std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
- /// Temporary storage of the screenshot taken
- QImage screenshot_image;
- QByteArray geometry;
- QWidget* child_widget = nullptr;
- bool first_frame = false;
- InputCommon::TasInput::TasState last_tas_state;
- #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && SUYU_USE_QT_MULTIMEDIA
- bool is_virtual_camera;
- int pending_camera_snapshots;
- std::vector<u32> camera_data;
- std::unique_ptr<QCamera> camera;
- std::unique_ptr<QCameraImageCapture> camera_capture;
- std::unique_ptr<QTimer> camera_timer;
- #endif
- QTimer mouse_constrain_timer;
- Core::System& system;
- protected:
- void showEvent(QShowEvent* event) override;
- bool eventFilter(QObject* object, QEvent* event) override;
- };
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