| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821 |
- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <chrono>
- #include <span>
- #include "audio_core/audio_core.h"
- #include "audio_core/common/audio_renderer_parameter.h"
- #include "audio_core/common/common.h"
- #include "audio_core/common/feature_support.h"
- #include "audio_core/common/workbuffer_allocator.h"
- #include "audio_core/renderer/adsp/adsp.h"
- #include "audio_core/renderer/behavior/info_updater.h"
- #include "audio_core/renderer/command/command_buffer.h"
- #include "audio_core/renderer/command/command_generator.h"
- #include "audio_core/renderer/command/command_list_header.h"
- #include "audio_core/renderer/effect/effect_info_base.h"
- #include "audio_core/renderer/effect/effect_result_state.h"
- #include "audio_core/renderer/memory/memory_pool_info.h"
- #include "audio_core/renderer/memory/pool_mapper.h"
- #include "audio_core/renderer/mix/mix_info.h"
- #include "audio_core/renderer/nodes/edge_matrix.h"
- #include "audio_core/renderer/nodes/node_states.h"
- #include "audio_core/renderer/sink/sink_info_base.h"
- #include "audio_core/renderer/system.h"
- #include "audio_core/renderer/upsampler/upsampler_info.h"
- #include "audio_core/renderer/voice/voice_channel_resource.h"
- #include "audio_core/renderer/voice/voice_info.h"
- #include "audio_core/renderer/voice/voice_state.h"
- #include "common/alignment.h"
- #include "core/core.h"
- #include "core/core_timing.h"
- #include "core/hle/kernel/k_event.h"
- #include "core/hle/kernel/k_transfer_memory.h"
- #include "core/memory.h"
- namespace AudioCore::AudioRenderer {
- u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
- BehaviorInfo behavior;
- behavior.SetUserLibRevision(params.revision);
- u64 size{0};
- size += Common::AlignUp(params.mixes * sizeof(s32), 0x40);
- size += params.sub_mixes * MaxEffects * sizeof(s32);
- size += (params.sub_mixes + 1) * sizeof(MixInfo);
- size += params.voices * (sizeof(VoiceInfo) + sizeof(VoiceChannelResource) + sizeof(VoiceState));
- size += Common::AlignUp((params.sub_mixes + 1) * sizeof(MixInfo*), 0x10);
- size += Common::AlignUp(params.voices * sizeof(VoiceInfo*), 0x10);
- size += Common::AlignUp(((params.sinks + params.sub_mixes) * TargetSampleCount * sizeof(s32) +
- params.sample_count * sizeof(s32)) *
- (params.mixes + MaxChannels),
- 0x40);
- if (behavior.IsSplitterSupported()) {
- const auto node_size{NodeStates::GetWorkBufferSize(params.sub_mixes + 1)};
- const auto edge_size{EdgeMatrix::GetWorkBufferSize(params.sub_mixes + 1)};
- size += Common::AlignUp(node_size + edge_size, 0x10);
- }
- size += SplitterContext::CalcWorkBufferSize(behavior, params);
- size += (params.effects + params.voices * MaxWaveBuffers) * sizeof(MemoryPoolInfo);
- if (behavior.IsEffectInfoVersion2Supported()) {
- size += params.effects * sizeof(EffectResultState);
- }
- size += 0x50;
- size = Common::AlignUp(size, 0x40);
- size += (params.sinks + params.sub_mixes) * sizeof(UpsamplerInfo);
- size += params.effects * sizeof(EffectInfoBase);
- size += Common::AlignUp(params.voices * sizeof(VoiceState), 0x40);
- size += params.sinks * sizeof(SinkInfoBase);
- if (behavior.IsEffectInfoVersion2Supported()) {
- size += params.effects * sizeof(EffectResultState);
- }
- if (params.perf_frames > 0) {
- auto perf_size{PerformanceManager::GetRequiredBufferSizeForPerformanceMetricsPerFrame(
- behavior, params)};
- size += Common::AlignUp(perf_size * (params.perf_frames + 1) + 0xC0, 0x100);
- }
- if (behavior.IsVariadicCommandBufferSizeSupported()) {
- size += CommandGenerator::CalculateCommandBufferSize(behavior, params) + (0x40 - 1) * 2;
- } else {
- size += 0x18000 + (0x40 - 1) * 2;
- }
- size = Common::AlignUp(size, 0x1000);
- return size;
- }
- System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
- : core{core_}, adsp{core.AudioCore().GetADSP()}, adsp_rendered_event{adsp_rendered_event_} {}
- Result System::Initialize(const AudioRendererParameterInternal& params,
- Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
- u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
- if (!CheckValidRevision(params.revision)) {
- return Service::Audio::ResultInvalidRevision;
- }
- if (GetWorkBufferSize(params) > transfer_memory_size) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- if (process_handle_ == 0) {
- return Service::Audio::ResultInvalidHandle;
- }
- behavior.SetUserLibRevision(params.revision);
- process_handle = process_handle_;
- applet_resource_user_id = applet_resource_user_id_;
- session_id = session_id_;
- sample_rate = params.sample_rate;
- sample_count = params.sample_count;
- mix_buffer_count = static_cast<s16>(params.mixes);
- voice_channels = MaxChannels;
- upsampler_count = params.sinks + params.sub_mixes;
- memory_pool_count = params.effects + params.voices * MaxWaveBuffers;
- render_device = params.rendering_device;
- execution_mode = params.execution_mode;
- core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
- // Note: We're not actually using the transfer memory because it's a pain to code for.
- // Allocate the memory normally instead and hope the game doesn't try to read anything back
- workbuffer = std::make_unique<u8[]>(transfer_memory_size);
- workbuffer_size = transfer_memory_size;
- PoolMapper pool_mapper(process_handle, false);
- pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size);
- WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}, workbuffer_size);
- samples_workbuffer =
- allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
- if (samples_workbuffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- auto upsampler_workbuffer{allocator.Allocate<s32>(
- (voice_channels + mix_buffer_count) * TargetSampleCount * upsampler_count, 0x10)};
- if (upsampler_workbuffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- depop_buffer =
- allocator.Allocate<s32>(Common::AlignUp(static_cast<u32>(mix_buffer_count), 0x40), 0x40);
- if (depop_buffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- // invalidate samples_workbuffer DSP cache
- auto voice_infos{allocator.Allocate<VoiceInfo>(params.voices, 0x10)};
- for (auto& voice_info : voice_infos) {
- std::construct_at<VoiceInfo>(&voice_info);
- }
- if (voice_infos.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- auto sorted_voice_infos{allocator.Allocate<VoiceInfo*>(params.voices, 0x10)};
- if (sorted_voice_infos.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::memset(sorted_voice_infos.data(), 0, sorted_voice_infos.size_bytes());
- auto voice_channel_resources{allocator.Allocate<VoiceChannelResource>(params.voices, 0x10)};
- u32 i{0};
- for (auto& voice_channel_resource : voice_channel_resources) {
- std::construct_at<VoiceChannelResource>(&voice_channel_resource, i++);
- }
- if (voice_channel_resources.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- auto voice_cpu_states{allocator.Allocate<VoiceState>(params.voices, 0x10)};
- if (voice_cpu_states.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- for (auto& voice_state : voice_cpu_states) {
- voice_state = {};
- }
- auto mix_infos{allocator.Allocate<MixInfo>(params.sub_mixes + 1, 0x10)};
- if (mix_infos.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- u32 effect_process_order_count{0};
- std::span<s32> effect_process_order_buffer{};
- if (params.effects > 0) {
- effect_process_order_count = params.effects * (params.sub_mixes + 1);
- effect_process_order_buffer = allocator.Allocate<s32>(effect_process_order_count, 0x10);
- if (effect_process_order_buffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- }
- i = 0;
- for (auto& mix_info : mix_infos) {
- std::construct_at<MixInfo>(
- &mix_info, effect_process_order_buffer.subspan(i * params.effects, params.effects),
- params.effects, this->behavior);
- i++;
- }
- auto sorted_mix_infos{allocator.Allocate<MixInfo*>(params.sub_mixes + 1, 0x10)};
- if (sorted_mix_infos.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::memset(sorted_mix_infos.data(), 0, sorted_mix_infos.size_bytes());
- if (behavior.IsSplitterSupported()) {
- u64 node_state_size{NodeStates::GetWorkBufferSize(params.sub_mixes + 1)};
- u64 edge_matrix_size{EdgeMatrix::GetWorkBufferSize(params.sub_mixes + 1)};
- auto node_states_workbuffer{allocator.Allocate<u8>(node_state_size, 1)};
- auto edge_matrix_workbuffer{allocator.Allocate<u8>(edge_matrix_size, 1)};
- if (node_states_workbuffer.empty() || edge_matrix_workbuffer.size() == 0) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
- effect_process_order_buffer, effect_process_order_count,
- node_states_workbuffer, node_state_size, edge_matrix_workbuffer,
- edge_matrix_size);
- } else {
- mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
- effect_process_order_buffer, effect_process_order_count, {}, 0, {},
- 0);
- }
- upsampler_manager = allocator.Allocate<UpsamplerManager>(1, 0x10).data();
- if (upsampler_manager == nullptr) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- memory_pool_workbuffer = allocator.Allocate<MemoryPoolInfo>(memory_pool_count, 0x10);
- for (auto& memory_pool : memory_pool_workbuffer) {
- std::construct_at<MemoryPoolInfo>(&memory_pool, MemoryPoolInfo::Location::DSP);
- }
- if (memory_pool_workbuffer.empty() && memory_pool_count > 0) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- if (!splitter_context.Initialize(behavior, params, allocator)) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::span<EffectResultState> effect_result_states_cpu{};
- if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
- effect_result_states_cpu = allocator.Allocate<EffectResultState>(params.effects, 0x10);
- if (effect_result_states_cpu.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::memset(effect_result_states_cpu.data(), 0, effect_result_states_cpu.size_bytes());
- }
- allocator.Align(0x40);
- unk_2B0 = allocator.GetSize() - allocator.GetCurrentOffset();
- unk_2A8 = {&workbuffer[allocator.GetCurrentOffset()], unk_2B0};
- upsampler_infos = allocator.Allocate<UpsamplerInfo>(upsampler_count, 0x40);
- for (auto& upsampler_info : upsampler_infos) {
- std::construct_at<UpsamplerInfo>(&upsampler_info);
- }
- std::construct_at<UpsamplerManager>(upsampler_manager, upsampler_count, upsampler_infos,
- upsampler_workbuffer);
- if (upsampler_infos.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- auto effect_infos{allocator.Allocate<EffectInfoBase>(params.effects, 0x40)};
- for (auto& effect_info : effect_infos) {
- std::construct_at<EffectInfoBase>(&effect_info);
- }
- if (effect_infos.empty() && params.effects > 0) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::span<EffectResultState> effect_result_states_dsp{};
- if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
- effect_result_states_dsp = allocator.Allocate<EffectResultState>(params.effects, 0x40);
- if (effect_result_states_dsp.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::memset(effect_result_states_dsp.data(), 0, effect_result_states_dsp.size_bytes());
- }
- effect_context.Initialize(effect_infos, params.effects, effect_result_states_cpu,
- effect_result_states_dsp, effect_result_states_dsp.size());
- auto sinks{allocator.Allocate<SinkInfoBase>(params.sinks, 0x10)};
- for (auto& sink : sinks) {
- std::construct_at<SinkInfoBase>(&sink);
- }
- if (sinks.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- sink_context.Initialize(sinks, params.sinks);
- auto voice_dsp_states{allocator.Allocate<VoiceState>(params.voices, 0x40)};
- if (voice_dsp_states.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- for (auto& voice_state : voice_dsp_states) {
- voice_state = {};
- }
- voice_context.Initialize(sorted_voice_infos, voice_infos, voice_channel_resources,
- voice_cpu_states, voice_dsp_states, params.voices);
- if (params.perf_frames > 0) {
- const auto perf_workbuffer_size{
- PerformanceManager::GetRequiredBufferSizeForPerformanceMetricsPerFrame(behavior,
- params) *
- (params.perf_frames + 1) +
- 0xC};
- performance_workbuffer = allocator.Allocate<u8>(perf_workbuffer_size, 0x40);
- if (performance_workbuffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- std::memset(performance_workbuffer.data(), 0, performance_workbuffer.size_bytes());
- performance_manager.Initialize(performance_workbuffer, performance_workbuffer.size_bytes(),
- params, behavior, memory_pool_info);
- }
- render_time_limit_percent = 100;
- drop_voice = params.voice_drop_enabled && params.execution_mode == ExecutionMode::Auto;
- drop_voice_param = 1.0f;
- num_voices_dropped = 0;
- allocator.Align(0x40);
- command_workbuffer_size = allocator.GetRemainingSize();
- command_workbuffer = allocator.Allocate<u8>(command_workbuffer_size, 0x40);
- if (command_workbuffer.empty()) {
- return Service::Audio::ResultInsufficientBuffer;
- }
- command_buffer_size = 0;
- reset_command_buffers = true;
- // nn::audio::dsp::FlushDataCache(transferMemory, transferMemorySize);
- if (behavior.IsCommandProcessingTimeEstimatorVersion5Supported()) {
- command_processing_time_estimator =
- std::make_unique<CommandProcessingTimeEstimatorVersion5>(sample_count,
- mix_buffer_count);
- } else if (behavior.IsCommandProcessingTimeEstimatorVersion4Supported()) {
- command_processing_time_estimator =
- std::make_unique<CommandProcessingTimeEstimatorVersion4>(sample_count,
- mix_buffer_count);
- } else if (behavior.IsCommandProcessingTimeEstimatorVersion3Supported()) {
- command_processing_time_estimator =
- std::make_unique<CommandProcessingTimeEstimatorVersion3>(sample_count,
- mix_buffer_count);
- } else if (behavior.IsCommandProcessingTimeEstimatorVersion2Supported()) {
- command_processing_time_estimator =
- std::make_unique<CommandProcessingTimeEstimatorVersion2>(sample_count,
- mix_buffer_count);
- } else {
- command_processing_time_estimator =
- std::make_unique<CommandProcessingTimeEstimatorVersion1>(sample_count,
- mix_buffer_count);
- }
- initialized = true;
- return ResultSuccess;
- }
- void System::Finalize() {
- if (!initialized) {
- return;
- }
- if (active) {
- Stop();
- }
- applet_resource_user_id = 0;
- PoolMapper pool_mapper(process_handle, false);
- pool_mapper.Unmap(memory_pool_info);
- if (process_handle) {
- pool_mapper.ClearUseState(memory_pool_workbuffer, memory_pool_count);
- for (auto& memory_pool : memory_pool_workbuffer) {
- if (memory_pool.IsMapped()) {
- pool_mapper.Unmap(memory_pool);
- }
- }
- // dsp::ProcessCleanup
- // close handle
- }
- initialized = false;
- }
- void System::Start() {
- std::scoped_lock l{lock};
- frames_elapsed = 0;
- state = State::Started;
- active = true;
- }
- void System::Stop() {
- {
- std::scoped_lock l{lock};
- state = State::Stopped;
- active = false;
- }
- if (execution_mode == ExecutionMode::Auto) {
- terminate_event.Wait();
- }
- }
- Result System::Update(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
- std::scoped_lock l{lock};
- const auto start_time{core.CoreTiming().GetClockTicks()};
- InfoUpdater info_updater(input, output, process_handle, behavior);
- auto result{info_updater.UpdateBehaviorInfo(behavior)};
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update BehaviorInfo!");
- return result;
- }
- result = info_updater.UpdateMemoryPools(memory_pool_workbuffer, memory_pool_count);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update MemoryPools!");
- return result;
- }
- result = info_updater.UpdateVoiceChannelResources(voice_context);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update VoiceChannelResources!");
- return result;
- }
- result = info_updater.UpdateVoices(voice_context, memory_pool_workbuffer, memory_pool_count);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update Voices!");
- return result;
- }
- result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
- memory_pool_count);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update Effects!");
- return result;
- }
- if (behavior.IsSplitterSupported()) {
- result = info_updater.UpdateSplitterInfo(splitter_context);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update SplitterInfo!");
- return result;
- }
- }
- result =
- info_updater.UpdateMixes(mix_context, mix_buffer_count, effect_context, splitter_context);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update Mixes!");
- return result;
- }
- result = info_updater.UpdateSinks(sink_context, memory_pool_workbuffer, memory_pool_count);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update Sinks!");
- return result;
- }
- PerformanceManager* perf_manager{nullptr};
- if (performance_manager.IsInitialized()) {
- perf_manager = &performance_manager;
- }
- result =
- info_updater.UpdatePerformanceBuffer(performance, performance.size_bytes(), perf_manager);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update PerformanceBuffer!");
- return result;
- }
- result = info_updater.UpdateErrorInfo(behavior);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update ErrorInfo!");
- return result;
- }
- if (behavior.IsElapsedFrameCountSupported()) {
- result = info_updater.UpdateRendererInfo(frames_elapsed);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to update RendererInfo!");
- return result;
- }
- }
- result = info_updater.CheckConsumedSize();
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Invalid consume size!");
- return result;
- }
- adsp_rendered_event->Clear();
- num_times_updated++;
- const auto end_time{core.CoreTiming().GetClockTicks()};
- ticks_spent_updating += end_time - start_time;
- return ResultSuccess;
- }
- u32 System::GetRenderingTimeLimit() const {
- return render_time_limit_percent;
- }
- void System::SetRenderingTimeLimit(u32 limit) {
- render_time_limit_percent = limit;
- }
- u32 System::GetSessionId() const {
- return session_id;
- }
- u32 System::GetSampleRate() const {
- return sample_rate;
- }
- u32 System::GetSampleCount() const {
- return sample_count;
- }
- u32 System::GetMixBufferCount() const {
- return mix_buffer_count;
- }
- ExecutionMode System::GetExecutionMode() const {
- return execution_mode;
- }
- u32 System::GetRenderingDevice() const {
- return render_device;
- }
- bool System::IsActive() const {
- return active;
- }
- void System::SendCommandToDsp() {
- std::scoped_lock l{lock};
- if (initialized) {
- if (active) {
- terminate_event.Reset();
- const auto remaining_command_count{adsp.GetRemainCommandCount(session_id)};
- u64 command_size{0};
- if (remaining_command_count) {
- adsp_behind = true;
- command_size = command_buffer_size;
- } else {
- command_size = GenerateCommand(command_workbuffer, command_workbuffer_size);
- }
- auto translated_addr{
- memory_pool_info.Translate(CpuAddr(command_workbuffer.data()), command_size)};
- auto time_limit_percent{70.0f};
- if (behavior.IsAudioRendererProcessingTimeLimit80PercentSupported()) {
- time_limit_percent = 80.0f;
- } else if (behavior.IsAudioRendererProcessingTimeLimit75PercentSupported()) {
- time_limit_percent = 75.0f;
- } else {
- // result ignored and 70 is used anyway
- behavior.IsAudioRendererProcessingTimeLimit70PercentSupported();
- time_limit_percent = 70.0f;
- }
- ADSP::CommandBuffer command_buffer{
- .buffer{translated_addr},
- .size{command_size},
- .time_limit{
- static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
- (static_cast<f32>(render_time_limit_percent) / 100.0f))},
- .remaining_command_count{remaining_command_count},
- .reset_buffers{reset_command_buffers},
- .applet_resource_user_id{applet_resource_user_id},
- .render_time_taken{adsp.GetRenderTimeTaken(session_id)},
- };
- adsp.SendCommandBuffer(session_id, command_buffer);
- reset_command_buffers = false;
- command_buffer_size = command_size;
- if (remaining_command_count == 0) {
- adsp_rendered_event->Signal();
- }
- } else {
- adsp.ClearRemainCount(session_id);
- terminate_event.Set();
- }
- }
- }
- u64 System::GenerateCommand(std::span<u8> in_command_buffer,
- [[maybe_unused]] u64 command_buffer_size_) {
- PoolMapper::ClearUseState(memory_pool_workbuffer, memory_pool_count);
- const auto start_time{core.CoreTiming().GetClockTicks()};
- auto command_list_header{reinterpret_cast<CommandListHeader*>(in_command_buffer.data())};
- command_list_header->buffer_count = static_cast<s16>(voice_channels + mix_buffer_count);
- command_list_header->sample_count = sample_count;
- command_list_header->sample_rate = sample_rate;
- command_list_header->samples_buffer = samples_workbuffer;
- const auto performance_initialized{performance_manager.IsInitialized()};
- if (performance_initialized) {
- performance_manager.TapFrame(adsp_behind, num_voices_dropped, render_start_tick);
- adsp_behind = false;
- num_voices_dropped = 0;
- render_start_tick = 0;
- }
- s8 channel_count{2};
- if (execution_mode == ExecutionMode::Auto) {
- const auto& sink{core.AudioCore().GetOutputSink()};
- channel_count = static_cast<s8>(sink.GetDeviceChannels());
- }
- AudioRendererSystemContext render_context{
- .session_id{session_id},
- .channels{channel_count},
- .mix_buffer_count{mix_buffer_count},
- .behavior{&behavior},
- .depop_buffer{depop_buffer},
- .upsampler_manager{upsampler_manager},
- .memory_pool_info{&memory_pool_info},
- };
- CommandBuffer command_buffer{
- .command_list{in_command_buffer},
- .sample_count{sample_count},
- .sample_rate{sample_rate},
- .size{sizeof(CommandListHeader)},
- .count{0},
- .estimated_process_time{0},
- .memory_pool{&memory_pool_info},
- .time_estimator{command_processing_time_estimator.get()},
- .behavior{&behavior},
- };
- PerformanceManager* perf_manager{nullptr};
- if (performance_initialized) {
- perf_manager = &performance_manager;
- }
- CommandGenerator command_generator{command_buffer, *command_list_header, render_context,
- voice_context, mix_context, effect_context,
- sink_context, splitter_context, perf_manager};
- voice_context.SortInfo();
- const auto start_estimated_time{drop_voice_param *
- static_cast<f32>(command_buffer.estimated_process_time)};
- command_generator.GenerateVoiceCommands();
- command_generator.GenerateSubMixCommands();
- command_generator.GenerateFinalMixCommands();
- command_generator.GenerateSinkCommands();
- if (drop_voice) {
- f32 time_limit_percent{70.0f};
- if (render_context.behavior->IsAudioRendererProcessingTimeLimit80PercentSupported()) {
- time_limit_percent = 80.0f;
- } else if (render_context.behavior
- ->IsAudioRendererProcessingTimeLimit75PercentSupported()) {
- time_limit_percent = 75.0f;
- } else {
- // result is ignored
- render_context.behavior->IsAudioRendererProcessingTimeLimit70PercentSupported();
- time_limit_percent = 70.0f;
- }
- const auto end_estimated_time{drop_voice_param *
- static_cast<f32>(command_buffer.estimated_process_time)};
- const auto estimated_time{start_estimated_time - end_estimated_time};
- const auto time_limit{static_cast<u32>(
- estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) *
- (static_cast<f32>(render_time_limit_percent) / 100.0f)))};
- num_voices_dropped =
- DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit);
- }
- command_list_header->buffer_size = command_buffer.size;
- command_list_header->command_count = command_buffer.count;
- voice_context.UpdateStateByDspShared();
- if (render_context.behavior->IsEffectInfoVersion2Supported()) {
- effect_context.UpdateStateByDspShared();
- }
- const auto end_time{core.CoreTiming().GetClockTicks()};
- total_ticks_elapsed += end_time - start_time;
- num_command_lists_generated++;
- render_start_tick = adsp.GetRenderingStartTick(session_id);
- frames_elapsed++;
- return command_buffer.size;
- }
- f32 System::GetVoiceDropParameter() const {
- return drop_voice_param;
- }
- void System::SetVoiceDropParameter(f32 voice_drop_) {
- drop_voice_param = voice_drop_;
- }
- u32 System::DropVoices(CommandBuffer& command_buffer, u32 estimated_process_time, u32 time_limit) {
- u32 i{0};
- auto command_list{command_buffer.command_list.data() + sizeof(CommandListHeader)};
- ICommand* cmd{nullptr};
- // Find a first valid voice to drop
- while (i < command_buffer.count) {
- cmd = reinterpret_cast<ICommand*>(command_list);
- if (cmd->type == CommandId::Performance ||
- cmd->type == CommandId::DataSourcePcmInt16Version1 ||
- cmd->type == CommandId::DataSourcePcmInt16Version2 ||
- cmd->type == CommandId::DataSourcePcmFloatVersion1 ||
- cmd->type == CommandId::DataSourcePcmFloatVersion2 ||
- cmd->type == CommandId::DataSourceAdpcmVersion1 ||
- cmd->type == CommandId::DataSourceAdpcmVersion2) {
- break;
- }
- command_list += cmd->size;
- i++;
- }
- if (cmd == nullptr || command_buffer.count == 0 || i >= command_buffer.count) {
- return 0;
- }
- auto voices_dropped{0};
- while (i < command_buffer.count) {
- const auto node_id{cmd->node_id};
- const auto node_id_type{cmd->node_id >> 28};
- const auto node_id_base{cmd->node_id & 0xFFF};
- // If the new estimated process time falls below the limit, we're done dropping.
- if (estimated_process_time <= time_limit) {
- break;
- }
- if (node_id_type != 1) {
- break;
- }
- // Don't drop voices marked with the highest priority.
- auto& voice_info{voice_context.GetInfo(node_id_base)};
- if (voice_info.priority == HighestVoicePriority) {
- break;
- }
- voices_dropped++;
- voice_info.voice_dropped = true;
- // First iteration should drop the voice, and then iterate through all of the commands tied
- // to the voice. We don't need reverb on a voice which we've just removed, for example.
- // Depops can't be removed otherwise we'll introduce audio popping, and we don't
- // remove perf commands. Lower the estimated time for each command dropped.
- while (i < command_buffer.count && cmd->node_id == node_id) {
- if (cmd->type == CommandId::DepopPrepare) {
- cmd->enabled = true;
- } else if (cmd->enabled && cmd->type != CommandId::Performance) {
- cmd->enabled = false;
- estimated_process_time -= static_cast<u32>(
- drop_voice_param * static_cast<f32>(cmd->estimated_process_time));
- }
- command_list += cmd->size;
- cmd = reinterpret_cast<ICommand*>(command_list);
- i++;
- }
- i++;
- }
- return voices_dropped;
- }
- } // namespace AudioCore::AudioRenderer
|