wait_tree.cpp 15 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/event.h"
  9. #include "core/hle/kernel/handle_table.h"
  10. #include "core/hle/kernel/mutex.h"
  11. #include "core/hle/kernel/thread.h"
  12. #include "core/hle/kernel/timer.h"
  13. #include "core/hle/kernel/wait_object.h"
  14. WaitTreeItem::~WaitTreeItem() = default;
  15. QColor WaitTreeItem::GetColor() const {
  16. return QColor(Qt::GlobalColor::black);
  17. }
  18. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  19. return {};
  20. }
  21. void WaitTreeItem::Expand() {
  22. if (IsExpandable() && !expanded) {
  23. children = GetChildren();
  24. for (std::size_t i = 0; i < children.size(); ++i) {
  25. children[i]->parent = this;
  26. children[i]->row = i;
  27. }
  28. expanded = true;
  29. }
  30. }
  31. WaitTreeItem* WaitTreeItem::Parent() const {
  32. return parent;
  33. }
  34. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  35. return children;
  36. }
  37. bool WaitTreeItem::IsExpandable() const {
  38. return false;
  39. }
  40. std::size_t WaitTreeItem::Row() const {
  41. return row;
  42. }
  43. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  44. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  45. std::size_t row = 0;
  46. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  47. for (std::size_t i = 0; i < threads.size(); ++i) {
  48. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  49. item_list.back()->row = row;
  50. ++row;
  51. }
  52. };
  53. add_threads(Core::System::GetInstance().Scheduler(0)->GetThreadList());
  54. add_threads(Core::System::GetInstance().Scheduler(1)->GetThreadList());
  55. add_threads(Core::System::GetInstance().Scheduler(2)->GetThreadList());
  56. add_threads(Core::System::GetInstance().Scheduler(3)->GetThreadList());
  57. return item_list;
  58. }
  59. WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
  60. QString WaitTreeText::GetText() const {
  61. return text;
  62. }
  63. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
  64. mutex_value = Memory::Read32(mutex_address);
  65. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  66. owner = Kernel::g_handle_table.Get<Kernel::Thread>(owner_handle);
  67. }
  68. QString WaitTreeMutexInfo::GetText() const {
  69. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
  70. }
  71. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  72. std::vector<std::unique_ptr<WaitTreeItem>> list;
  73. bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  74. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  75. list.push_back(std::make_unique<WaitTreeText>(
  76. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
  77. if (owner != nullptr)
  78. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  79. return list;
  80. }
  81. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  82. QString WaitTreeCallstack::GetText() const {
  83. return tr("Call stack");
  84. }
  85. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  86. std::vector<std::unique_ptr<WaitTreeItem>> list;
  87. constexpr size_t BaseRegister = 29;
  88. u64 base_pointer = thread.context.cpu_registers[BaseRegister];
  89. while (base_pointer != 0) {
  90. u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  91. if (lr == 0)
  92. break;
  93. list.push_back(
  94. std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
  95. base_pointer = Memory::Read64(base_pointer);
  96. }
  97. return list;
  98. }
  99. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  100. bool WaitTreeExpandableItem::IsExpandable() const {
  101. return true;
  102. }
  103. QString WaitTreeWaitObject::GetText() const {
  104. return tr("[%1]%2 %3")
  105. .arg(object.GetObjectId())
  106. .arg(QString::fromStdString(object.GetTypeName()),
  107. QString::fromStdString(object.GetName()));
  108. }
  109. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  110. switch (object.GetHandleType()) {
  111. case Kernel::HandleType::Event:
  112. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
  113. case Kernel::HandleType::Timer:
  114. return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
  115. case Kernel::HandleType::Thread:
  116. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  117. default:
  118. return std::make_unique<WaitTreeWaitObject>(object);
  119. }
  120. }
  121. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  122. std::vector<std::unique_ptr<WaitTreeItem>> list;
  123. const auto& threads = object.GetWaitingThreads();
  124. if (threads.empty()) {
  125. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  126. } else {
  127. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  128. }
  129. return list;
  130. }
  131. QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
  132. switch (reset_type) {
  133. case Kernel::ResetType::OneShot:
  134. return tr("one shot");
  135. case Kernel::ResetType::Sticky:
  136. return tr("sticky");
  137. case Kernel::ResetType::Pulse:
  138. return tr("pulse");
  139. }
  140. UNREACHABLE();
  141. return {};
  142. }
  143. WaitTreeObjectList::WaitTreeObjectList(
  144. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  145. : object_list(list), wait_all(w_all) {}
  146. QString WaitTreeObjectList::GetText() const {
  147. if (wait_all)
  148. return tr("waiting for all objects");
  149. return tr("waiting for one of the following objects");
  150. }
  151. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  152. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  153. std::transform(object_list.begin(), object_list.end(), list.begin(),
  154. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  155. return list;
  156. }
  157. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  158. QString WaitTreeThread::GetText() const {
  159. const auto& thread = static_cast<const Kernel::Thread&>(object);
  160. QString status;
  161. switch (thread.status) {
  162. case ThreadStatus::Running:
  163. status = tr("running");
  164. break;
  165. case ThreadStatus::Ready:
  166. status = tr("ready");
  167. break;
  168. case ThreadStatus::WaitHLEEvent:
  169. status = tr("waiting for HLE return");
  170. break;
  171. case ThreadStatus::WaitSleep:
  172. status = tr("sleeping");
  173. break;
  174. case ThreadStatus::WaitIPC:
  175. status = tr("waiting for IPC reply");
  176. break;
  177. case ThreadStatus::WaitSynchAll:
  178. case ThreadStatus::WaitSynchAny:
  179. status = tr("waiting for objects");
  180. break;
  181. case ThreadStatus::WaitMutex:
  182. status = tr("waiting for mutex");
  183. break;
  184. case ThreadStatus::WaitArb:
  185. status = tr("waiting for address arbiter");
  186. break;
  187. case ThreadStatus::Dormant:
  188. status = tr("dormant");
  189. break;
  190. case ThreadStatus::Dead:
  191. status = tr("dead");
  192. break;
  193. }
  194. QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  195. .arg(thread.context.pc, 8, 16, QLatin1Char('0'))
  196. .arg(thread.context.cpu_registers[30], 8, 16, QLatin1Char('0'));
  197. return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
  198. }
  199. QColor WaitTreeThread::GetColor() const {
  200. const auto& thread = static_cast<const Kernel::Thread&>(object);
  201. switch (thread.status) {
  202. case ThreadStatus::Running:
  203. return QColor(Qt::GlobalColor::darkGreen);
  204. case ThreadStatus::Ready:
  205. return QColor(Qt::GlobalColor::darkBlue);
  206. case ThreadStatus::WaitHLEEvent:
  207. case ThreadStatus::WaitIPC:
  208. return QColor(Qt::GlobalColor::darkRed);
  209. case ThreadStatus::WaitSleep:
  210. return QColor(Qt::GlobalColor::darkYellow);
  211. case ThreadStatus::WaitSynchAll:
  212. case ThreadStatus::WaitSynchAny:
  213. case ThreadStatus::WaitMutex:
  214. case ThreadStatus::WaitArb:
  215. return QColor(Qt::GlobalColor::red);
  216. case ThreadStatus::Dormant:
  217. return QColor(Qt::GlobalColor::darkCyan);
  218. case ThreadStatus::Dead:
  219. return QColor(Qt::GlobalColor::gray);
  220. default:
  221. return WaitTreeItem::GetColor();
  222. }
  223. }
  224. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  225. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  226. const auto& thread = static_cast<const Kernel::Thread&>(object);
  227. QString processor;
  228. switch (thread.processor_id) {
  229. case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
  230. processor = tr("default");
  231. break;
  232. case ThreadProcessorId::THREADPROCESSORID_0:
  233. case ThreadProcessorId::THREADPROCESSORID_1:
  234. case ThreadProcessorId::THREADPROCESSORID_2:
  235. case ThreadProcessorId::THREADPROCESSORID_3:
  236. processor = tr("core %1").arg(thread.processor_id);
  237. break;
  238. default:
  239. processor = tr("Unknown processor %1").arg(thread.processor_id);
  240. break;
  241. }
  242. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  243. list.push_back(std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.ideal_core)));
  244. list.push_back(
  245. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.affinity_mask)));
  246. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
  247. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  248. .arg(thread.current_priority)
  249. .arg(thread.nominal_priority)));
  250. list.push_back(std::make_unique<WaitTreeText>(
  251. tr("last running ticks = %1").arg(thread.last_running_ticks)));
  252. if (thread.mutex_wait_address != 0)
  253. list.push_back(std::make_unique<WaitTreeMutexInfo>(thread.mutex_wait_address));
  254. else
  255. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  256. if (thread.status == ThreadStatus::WaitSynchAny ||
  257. thread.status == ThreadStatus::WaitSynchAll) {
  258. list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
  259. thread.IsSleepingOnWaitAll()));
  260. }
  261. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  262. return list;
  263. }
  264. WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
  265. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
  266. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  267. list.push_back(std::make_unique<WaitTreeText>(
  268. tr("reset type = %1")
  269. .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
  270. return list;
  271. }
  272. WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
  273. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
  274. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  275. const auto& timer = static_cast<const Kernel::Timer&>(object);
  276. list.push_back(std::make_unique<WaitTreeText>(
  277. tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType()))));
  278. list.push_back(
  279. std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay())));
  280. list.push_back(
  281. std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay())));
  282. return list;
  283. }
  284. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  285. : thread_list(list) {}
  286. QString WaitTreeThreadList::GetText() const {
  287. return tr("waited by thread");
  288. }
  289. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  290. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  291. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  292. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  293. return list;
  294. }
  295. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  296. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  297. if (!hasIndex(row, column, parent))
  298. return {};
  299. if (parent.isValid()) {
  300. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  301. parent_item->Expand();
  302. return createIndex(row, column, parent_item->Children()[row].get());
  303. }
  304. return createIndex(row, column, thread_items[row].get());
  305. }
  306. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  307. if (!index.isValid())
  308. return {};
  309. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  310. if (!parent_item) {
  311. return QModelIndex();
  312. }
  313. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  314. }
  315. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  316. if (!parent.isValid())
  317. return static_cast<int>(thread_items.size());
  318. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  319. parent_item->Expand();
  320. return static_cast<int>(parent_item->Children().size());
  321. }
  322. int WaitTreeModel::columnCount(const QModelIndex&) const {
  323. return 1;
  324. }
  325. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  326. if (!index.isValid())
  327. return {};
  328. switch (role) {
  329. case Qt::DisplayRole:
  330. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  331. case Qt::ForegroundRole:
  332. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  333. default:
  334. return {};
  335. }
  336. }
  337. void WaitTreeModel::ClearItems() {
  338. thread_items.clear();
  339. }
  340. void WaitTreeModel::InitItems() {
  341. thread_items = WaitTreeItem::MakeThreadItemList();
  342. }
  343. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  344. setObjectName("WaitTreeWidget");
  345. view = new QTreeView(this);
  346. view->setHeaderHidden(true);
  347. setWidget(view);
  348. setEnabled(false);
  349. }
  350. void WaitTreeWidget::OnDebugModeEntered() {
  351. if (!Core::System::GetInstance().IsPoweredOn())
  352. return;
  353. model->InitItems();
  354. view->setModel(model);
  355. setEnabled(true);
  356. }
  357. void WaitTreeWidget::OnDebugModeLeft() {
  358. setEnabled(false);
  359. view->setModel(nullptr);
  360. model->ClearItems();
  361. }
  362. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  363. model = new WaitTreeModel(this);
  364. view->setModel(model);
  365. setEnabled(false);
  366. }
  367. void WaitTreeWidget::OnEmulationStopping() {
  368. view->setModel(nullptr);
  369. delete model;
  370. setEnabled(false);
  371. }