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- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "common/common_types.h"
- #include "video_core/engines/maxwell_3d.h"
- namespace VideoCore {
- class RasterizerInterface;
- }
- namespace Tegra::Engines {
- using PrimitiveTopologyControl = Maxwell3D::Regs::PrimitiveTopologyControl;
- using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
- using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
- using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
- using VertexBuffer = Maxwell3D::Regs::VertexBuffer;
- using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall;
- class DrawManager {
- public:
- enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
- struct State {
- PrimitiveTopology topology{};
- DrawMode draw_mode{};
- bool draw_indexed{};
- u32 base_index{};
- VertexBuffer vertex_buffer;
- IndexBuffer index_buffer;
- u32 base_instance{};
- u32 instance_count{};
- std::vector<u8> inline_index_draw_indexes;
- };
- explicit DrawManager(Maxwell3D* maxwell_3d);
- void ProcessMethodCall(u32 method, u32 argument);
- void Clear(u32 layer_count);
- void DrawDeferred();
- void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
- u32 base_instance, u32 num_instances);
- void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
- u32 base_instance, u32 num_instances);
- const State& GetDrawState() const {
- return draw_state;
- }
- private:
- void SetInlineIndexBuffer(u32 index);
- void DrawBegin();
- void DrawEnd(u32 instance_count = 1, bool force_draw = false);
- void DrawIndexSmall(u32 argument);
- void UpdateTopology();
- void ProcessDraw(bool draw_indexed, u32 instance_count);
- Maxwell3D* maxwell3d{};
- State draw_state{};
- };
- } // namespace Tegra::Engines
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