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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <optional>
- #include "common/bit_field.h"
- #include "common/common_funcs.h"
- #include "common/common_types.h"
- namespace Shader {
- enum class OutputTopology : u32 {
- PointList = 1,
- LineStrip = 6,
- TriangleStrip = 7,
- };
- enum class PixelImap : u8 {
- Unused = 0,
- Constant = 1,
- Perspective = 2,
- ScreenLinear = 3,
- };
- // Documentation in:
- // http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html
- struct ProgramHeader {
- union {
- BitField<0, 5, u32> sph_type;
- BitField<5, 5, u32> version;
- BitField<10, 4, u32> shader_type;
- BitField<14, 1, u32> mrt_enable;
- BitField<15, 1, u32> kills_pixels;
- BitField<16, 1, u32> does_global_store;
- BitField<17, 4, u32> sass_version;
- BitField<21, 5, u32> reserved;
- BitField<26, 1, u32> does_load_or_store;
- BitField<27, 1, u32> does_fp64;
- BitField<28, 4, u32> stream_out_mask;
- } common0;
- union {
- BitField<0, 24, u32> shader_local_memory_low_size;
- BitField<24, 8, u32> per_patch_attribute_count;
- } common1;
- union {
- BitField<0, 24, u32> shader_local_memory_high_size;
- BitField<24, 8, u32> threads_per_input_primitive;
- } common2;
- union {
- BitField<0, 24, u32> shader_local_memory_crs_size;
- BitField<24, 4, OutputTopology> output_topology;
- BitField<28, 4, u32> reserved;
- } common3;
- union {
- BitField<0, 12, u32> max_output_vertices;
- BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
- BitField<20, 4, u32> reserved;
- BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
- } common4;
- union {
- struct {
- INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
- union {
- BitField<0, 1, u8> primitive_array_id;
- BitField<1, 1, u8> rt_array_index;
- BitField<2, 1, u8> viewport_index;
- BitField<3, 1, u8> point_size;
- BitField<4, 1, u8> position_x;
- BitField<5, 1, u8> position_y;
- BitField<6, 1, u8> position_z;
- BitField<7, 1, u8> position_w;
- BitField<0, 4, u8> first;
- BitField<4, 4, u8> position;
- u8 raw;
- } imap_systemb;
- union {
- BitField<0, 1, u8> x;
- BitField<1, 1, u8> y;
- BitField<2, 1, u8> z;
- BitField<3, 1, u8> w;
- BitField<4, 1, u8> x2;
- BitField<5, 1, u8> y2;
- BitField<6, 1, u8> z2;
- BitField<7, 1, u8> w2;
- BitField<0, 4, u8> first;
- BitField<4, 4, u8> second;
- u8 raw;
- } imap_generic_vector[16];
- INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
- union {
- BitField<0, 8, u16> clip_distances;
- BitField<8, 1, u16> point_sprite_s;
- BitField<9, 1, u16> point_sprite_t;
- BitField<10, 1, u16> fog_coordinate;
- BitField<12, 1, u16> tessellation_eval_point_u;
- BitField<13, 1, u16> tessellation_eval_point_v;
- BitField<14, 1, u16> instance_id;
- BitField<15, 1, u16> vertex_id;
- };
- INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
- INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
- union {
- BitField<0, 1, u8> primitive_array_id;
- BitField<1, 1, u8> rt_array_index;
- BitField<2, 1, u8> viewport_index;
- BitField<3, 1, u8> point_size;
- BitField<4, 1, u8> position_x;
- BitField<5, 1, u8> position_y;
- BitField<6, 1, u8> position_z;
- BitField<7, 1, u8> position_w;
- BitField<0, 4, u8> first;
- BitField<4, 4, u8> position;
- u8 raw;
- } omap_systemb;
- union {
- BitField<0, 1, u8> x;
- BitField<1, 1, u8> y;
- BitField<2, 1, u8> z;
- BitField<3, 1, u8> w;
- BitField<4, 1, u8> x2;
- BitField<5, 1, u8> y2;
- BitField<6, 1, u8> z2;
- BitField<7, 1, u8> w2;
- BitField<0, 4, u8> first;
- BitField<4, 4, u8> second;
- u8 raw;
- } omap_generic_vector[16];
- INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
- union {
- BitField<0, 8, u16> clip_distances;
- BitField<8, 1, u16> point_sprite_s;
- BitField<9, 1, u16> point_sprite_t;
- BitField<10, 1, u16> fog_coordinate;
- BitField<12, 1, u16> tessellation_eval_point_u;
- BitField<13, 1, u16> tessellation_eval_point_v;
- BitField<14, 1, u16> instance_id;
- BitField<15, 1, u16> vertex_id;
- } omap_systemc;
- INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
- [[nodiscard]] bool IsInputGenericVectorActive(size_t index) const {
- if ((index & 1) == 0) {
- return imap_generic_vector[index >> 1].first != 0;
- }
- return imap_generic_vector[index >> 1].second != 0;
- }
- [[nodiscard]] bool IsOutputGenericVectorActive(size_t index) const {
- if ((index & 1) == 0) {
- return omap_generic_vector[index >> 1].first != 0;
- }
- return omap_generic_vector[index >> 1].second != 0;
- }
- } vtg;
- struct {
- INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
- union {
- BitField<0, 1, u8> primitive_array_id;
- BitField<1, 1, u8> rt_array_index;
- BitField<2, 1, u8> viewport_index;
- BitField<3, 1, u8> point_size;
- BitField<4, 1, u8> position_x;
- BitField<5, 1, u8> position_y;
- BitField<6, 1, u8> position_z;
- BitField<7, 1, u8> position_w;
- BitField<0, 4, u8> first;
- BitField<4, 4, u8> position;
- u8 raw;
- } imap_systemb;
- union {
- BitField<0, 2, PixelImap> x;
- BitField<2, 2, PixelImap> y;
- BitField<4, 2, PixelImap> z;
- BitField<6, 2, PixelImap> w;
- u8 raw;
- } imap_generic_vector[32];
- INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
- INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
- INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
- struct {
- u32 target;
- union {
- BitField<0, 1, u32> sample_mask;
- BitField<1, 1, u32> depth;
- BitField<2, 30, u32> reserved;
- };
- } omap;
- [[nodiscard]] std::array<bool, 4> EnabledOutputComponents(u32 rt) const noexcept {
- const u32 bits{omap.target >> (rt * 4)};
- return {(bits & 1) != 0, (bits & 2) != 0, (bits & 4) != 0, (bits & 8) != 0};
- }
- [[nodiscard]] std::array<PixelImap, 4> GenericInputMap(u32 attribute) const {
- const auto& vector{imap_generic_vector[attribute]};
- return {vector.x, vector.y, vector.z, vector.w};
- }
- [[nodiscard]] bool IsGenericVectorActive(size_t index) const {
- return imap_generic_vector[index].raw != 0;
- }
- } ps;
- std::array<u32, 0xf> raw;
- };
- [[nodiscard]] u64 LocalMemorySize() const noexcept {
- return static_cast<u64>(common1.shader_local_memory_low_size) |
- (static_cast<u64>(common2.shader_local_memory_high_size) << 24);
- }
- };
- static_assert(sizeof(ProgramHeader) == 0x50, "Incorrect structure size");
- } // namespace Shader
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