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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/logging/log.h"
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/kernel/hle_ipc.h"
- #include "core/hle/service/audio/codecctl.h"
- namespace Service::Audio {
- CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
- static const FunctionInfo functions[] = {
- {0, nullptr, "InitializeCodecController"},
- {1, nullptr, "FinalizeCodecController"},
- {2, nullptr, "SleepCodecController"},
- {3, nullptr, "WakeCodecController"},
- {4, nullptr, "SetCodecVolume"},
- {5, nullptr, "GetCodecVolumeMax"},
- {6, nullptr, "GetCodecVolumeMin"},
- {7, nullptr, "SetCodecActiveTarget"},
- {8, nullptr, "GetCodecActiveTarget"},
- {9, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
- {10, nullptr, "IsCodecHeadphoneMicJackInserted"},
- {11, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
- {12, nullptr, "IsCodecDeviceRequested"},
- };
- RegisterHandlers(functions);
- }
- CodecCtl::~CodecCtl() = default;
- } // namespace Service::Audio
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