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- // Copyright 2015 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <map>
- #include <memory>
- #include <tuple>
- #include <vector>
- #include "common/common_types.h"
- #include "common/memory_hook.h"
- #include "common/page_table.h"
- #include "core/hle/result.h"
- #include "core/memory.h"
- namespace Core {
- class System;
- }
- namespace FileSys {
- enum class ProgramAddressSpaceType : u8;
- }
- namespace Kernel {
- enum class VMAType : u8 {
- /// VMA represents an unmapped region of the address space.
- Free,
- /// VMA is backed by a ref-counted allocate memory block.
- AllocatedMemoryBlock,
- /// VMA is backed by a raw, unmanaged pointer.
- BackingMemory,
- /// VMA is mapped to MMIO registers at a fixed PAddr.
- MMIO,
- // TODO(yuriks): Implement MemoryAlias to support MAP/UNMAP
- };
- /// Permissions for mapped memory blocks
- enum class VMAPermission : u8 {
- None = 0,
- Read = 1,
- Write = 2,
- Execute = 4,
- ReadWrite = Read | Write,
- ReadExecute = Read | Execute,
- WriteExecute = Write | Execute,
- ReadWriteExecute = Read | Write | Execute,
- // Used as a wildcard when checking permissions across memory ranges
- All = 0xFF,
- };
- constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
- return static_cast<VMAPermission>(u32(lhs) | u32(rhs));
- }
- constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) {
- return static_cast<VMAPermission>(u32(lhs) & u32(rhs));
- }
- constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) {
- return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs));
- }
- constexpr VMAPermission operator~(VMAPermission permission) {
- return static_cast<VMAPermission>(~u32(permission));
- }
- constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) {
- lhs = lhs | rhs;
- return lhs;
- }
- constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) {
- lhs = lhs & rhs;
- return lhs;
- }
- constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) {
- lhs = lhs ^ rhs;
- return lhs;
- }
- /// Attribute flags that can be applied to a VMA
- enum class MemoryAttribute : u32 {
- Mask = 0xFF,
- /// No particular qualities
- None = 0,
- /// Memory locked/borrowed for use. e.g. This would be used by transfer memory.
- Locked = 1,
- /// Memory locked for use by IPC-related internals.
- LockedForIPC = 2,
- /// Mapped as part of the device address space.
- DeviceMapped = 4,
- /// Uncached memory
- Uncached = 8,
- };
- constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
- return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs));
- }
- constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) {
- return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs));
- }
- constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) {
- return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs));
- }
- constexpr MemoryAttribute operator~(MemoryAttribute attribute) {
- return static_cast<MemoryAttribute>(~u32(attribute));
- }
- constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) {
- lhs = lhs | rhs;
- return lhs;
- }
- constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) {
- lhs = lhs & rhs;
- return lhs;
- }
- constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) {
- lhs = lhs ^ rhs;
- return lhs;
- }
- constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) {
- return static_cast<u32>(attribute & MemoryAttribute::Mask);
- }
- // clang-format off
- /// Represents memory states and any relevant flags, as used by the kernel.
- /// svcQueryMemory interprets these by masking away all but the first eight
- /// bits when storing memory state into a MemoryInfo instance.
- enum class MemoryState : u32 {
- Mask = 0xFF,
- FlagProtect = 1U << 8,
- FlagDebug = 1U << 9,
- FlagIPC0 = 1U << 10,
- FlagIPC3 = 1U << 11,
- FlagIPC1 = 1U << 12,
- FlagMapped = 1U << 13,
- FlagCode = 1U << 14,
- FlagAlias = 1U << 15,
- FlagModule = 1U << 16,
- FlagTransfer = 1U << 17,
- FlagQueryPhysicalAddressAllowed = 1U << 18,
- FlagSharedDevice = 1U << 19,
- FlagSharedDeviceAligned = 1U << 20,
- FlagIPCBuffer = 1U << 21,
- FlagMemoryPoolAllocated = 1U << 22,
- FlagMapProcess = 1U << 23,
- FlagUncached = 1U << 24,
- FlagCodeMemory = 1U << 25,
- // Wildcard used in range checking to indicate all states.
- All = 0xFFFFFFFF,
- // Convenience flag sets to reduce repetition
- IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
- CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
- FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
- DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
- FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
- FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
- Unmapped = 0x00,
- Io = 0x01 | FlagMapped,
- Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
- Code = 0x03 | CodeFlags | FlagMapProcess,
- CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
- Heap = 0x05 | DataFlags | FlagCodeMemory,
- Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
- ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
- ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
- IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
- IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
- Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
- FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
- ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
- TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
- FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
- FlagUncached,
- TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
- FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
- ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
- // Used to signify an inaccessible or invalid memory region with memory queries
- Inaccessible = 0x10,
- IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
- FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
- IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
- FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
- KernelStack = 0x13 | FlagMapped,
- };
- // clang-format on
- constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
- return static_cast<MemoryState>(u32(lhs) | u32(rhs));
- }
- constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
- return static_cast<MemoryState>(u32(lhs) & u32(rhs));
- }
- constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
- return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
- }
- constexpr MemoryState operator~(MemoryState lhs) {
- return static_cast<MemoryState>(~u32(lhs));
- }
- constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
- lhs = lhs | rhs;
- return lhs;
- }
- constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
- lhs = lhs & rhs;
- return lhs;
- }
- constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
- lhs = lhs ^ rhs;
- return lhs;
- }
- constexpr u32 ToSvcMemoryState(MemoryState state) {
- return static_cast<u32>(state & MemoryState::Mask);
- }
- struct MemoryInfo {
- u64 base_address;
- u64 size;
- u32 state;
- u32 attributes;
- u32 permission;
- u32 ipc_ref_count;
- u32 device_ref_count;
- };
- static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
- struct PageInfo {
- u32 flags;
- };
- /**
- * Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
- * with homogeneous attributes across its extents. In this particular implementation each VMA is
- * also backed by a single host memory allocation.
- */
- struct VirtualMemoryArea {
- /// Gets the starting (base) address of this VMA.
- VAddr StartAddress() const {
- return base;
- }
- /// Gets the ending address of this VMA.
- VAddr EndAddress() const {
- return base + size - 1;
- }
- /// Virtual base address of the region.
- VAddr base = 0;
- /// Size of the region.
- u64 size = 0;
- VMAType type = VMAType::Free;
- VMAPermission permissions = VMAPermission::None;
- MemoryState state = MemoryState::Unmapped;
- MemoryAttribute attribute = MemoryAttribute::None;
- // Settings for type = AllocatedMemoryBlock
- /// Memory block backing this VMA.
- std::shared_ptr<std::vector<u8>> backing_block = nullptr;
- /// Offset into the backing_memory the mapping starts from.
- std::size_t offset = 0;
- // Settings for type = BackingMemory
- /// Pointer backing this VMA. It will not be destroyed or freed when the VMA is removed.
- u8* backing_memory = nullptr;
- // Settings for type = MMIO
- /// Physical address of the register area this VMA maps to.
- PAddr paddr = 0;
- Common::MemoryHookPointer mmio_handler = nullptr;
- /// Tests if this area can be merged to the right with `next`.
- bool CanBeMergedWith(const VirtualMemoryArea& next) const;
- };
- /**
- * Manages a process' virtual addressing space. This class maintains a list of allocated and free
- * regions in the address space, along with their attributes, and allows kernel clients to
- * manipulate it, adjusting the page table to match.
- *
- * This is similar in idea and purpose to the VM manager present in operating system kernels, with
- * the main difference being that it doesn't have to support swapping or memory mapping of files.
- * The implementation is also simplified by not having to allocate page frames. See these articles
- * about the Linux kernel for an explantion of the concept and implementation:
- * - http://duartes.org/gustavo/blog/post/how-the-kernel-manages-your-memory/
- * - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
- */
- class VMManager final {
- using VMAMap = std::map<VAddr, VirtualMemoryArea>;
- public:
- using VMAHandle = VMAMap::const_iterator;
- explicit VMManager(Core::System& system);
- ~VMManager();
- /// Clears the address space map, re-initializing with a single free area.
- void Reset(FileSys::ProgramAddressSpaceType type);
- /// Finds the VMA in which the given address is included in, or `vma_map.end()`.
- VMAHandle FindVMA(VAddr target) const;
- /// Indicates whether or not the given handle is within the VMA map.
- bool IsValidHandle(VMAHandle handle) const;
- // TODO(yuriks): Should these functions actually return the handle?
- /**
- * Maps part of a ref-counted block of memory at a given address.
- *
- * @param target The guest address to start the mapping at.
- * @param block The block to be mapped.
- * @param offset Offset into `block` to map from.
- * @param size Size of the mapping.
- * @param state MemoryState tag to attach to the VMA.
- */
- ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
- std::size_t offset, u64 size, MemoryState state,
- VMAPermission perm = VMAPermission::ReadWrite);
- /**
- * Maps an unmanaged host memory pointer at a given address.
- *
- * @param target The guest address to start the mapping at.
- * @param memory The memory to be mapped.
- * @param size Size of the mapping.
- * @param state MemoryState tag to attach to the VMA.
- */
- ResultVal<VMAHandle> MapBackingMemory(VAddr target, u8* memory, u64 size, MemoryState state);
- /**
- * Finds the first free memory region of the given size within
- * the user-addressable ASLR memory region.
- *
- * @param size The size of the desired region in bytes.
- *
- * @returns If successful, the base address of the free region with
- * the given size.
- */
- ResultVal<VAddr> FindFreeRegion(u64 size) const;
- /**
- * Finds the first free address range that can hold a region of the desired size
- *
- * @param begin The starting address of the range.
- * This is treated as an inclusive beginning address.
- *
- * @param end The ending address of the range.
- * This is treated as an exclusive ending address.
- *
- * @param size The size of the free region to attempt to locate,
- * in bytes.
- *
- * @returns If successful, the base address of the free region with
- * the given size.
- *
- * @returns If unsuccessful, a result containing an error code.
- *
- * @pre The starting address must be less than the ending address.
- * @pre The size must not exceed the address range itself.
- */
- ResultVal<VAddr> FindFreeRegion(VAddr begin, VAddr end, u64 size) const;
- /**
- * Maps a memory-mapped IO region at a given address.
- *
- * @param target The guest address to start the mapping at.
- * @param paddr The physical address where the registers are present.
- * @param size Size of the mapping.
- * @param state MemoryState tag to attach to the VMA.
- * @param mmio_handler The handler that will implement read and write for this MMIO region.
- */
- ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
- Common::MemoryHookPointer mmio_handler);
- /// Unmaps a range of addresses, splitting VMAs as necessary.
- ResultCode UnmapRange(VAddr target, u64 size);
- /// Changes the permissions of the given VMA.
- VMAHandle Reprotect(VMAHandle vma, VMAPermission new_perms);
- /// Changes the permissions of a range of addresses, splitting VMAs as necessary.
- ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
- ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
- /// Attempts to allocate a heap with the given size.
- ///
- /// @param size The size of the heap to allocate in bytes.
- ///
- /// @note If a heap is currently allocated, and this is called
- /// with a size that is equal to the size of the current heap,
- /// then this function will do nothing and return the current
- /// heap's starting address, as there's no need to perform
- /// any additional heap allocation work.
- ///
- /// @note If a heap is currently allocated, and this is called
- /// with a size less than the current heap's size, then
- /// this function will attempt to shrink the heap.
- ///
- /// @note If a heap is currently allocated, and this is called
- /// with a size larger than the current heap's size, then
- /// this function will attempt to extend the size of the heap.
- ///
- /// @returns A result indicating either success or failure.
- /// <p>
- /// If successful, this function will return a result
- /// containing the starting address to the allocated heap.
- /// <p>
- /// If unsuccessful, this function will return a result
- /// containing an error code.
- ///
- /// @pre The given size must lie within the allowable heap
- /// memory region managed by this VMManager instance.
- /// Failure to abide by this will result in ERR_OUT_OF_MEMORY
- /// being returned as the result.
- ///
- ResultVal<VAddr> SetHeapSize(u64 size);
- /// Maps memory at a given address.
- ///
- /// @param addr The virtual address to map memory at.
- /// @param size The amount of memory to map.
- ///
- /// @note The destination address must lie within the Map region.
- ///
- /// @note This function requires SystemResourceSize is non-zero,
- /// however, this is just because if it were not then the
- /// resulting page tables could be exploited on hardware by
- /// a malicious program. SystemResource usage does not need
- /// to be explicitly checked or updated here.
- ResultCode MapPhysicalMemory(VAddr target, u64 size);
- /// Unmaps memory at a given address.
- ///
- /// @param addr The virtual address to unmap memory at.
- /// @param size The amount of memory to unmap.
- ///
- /// @note The destination address must lie within the Map region.
- ///
- /// @note This function requires SystemResourceSize is non-zero,
- /// however, this is just because if it were not then the
- /// resulting page tables could be exploited on hardware by
- /// a malicious program. SystemResource usage does not need
- /// to be explicitly checked or updated here.
- ResultCode UnmapPhysicalMemory(VAddr target, u64 size);
- /// Maps a region of memory as code memory.
- ///
- /// @param dst_address The base address of the region to create the aliasing memory region.
- /// @param src_address The base address of the region to be aliased.
- /// @param size The total amount of memory to map in bytes.
- ///
- /// @pre Both memory regions lie within the actual addressable address space.
- ///
- /// @post After this function finishes execution, assuming success, then the address range
- /// [dst_address, dst_address+size) will alias the memory region,
- /// [src_address, src_address+size).
- /// <p>
- /// What this also entails is as follows:
- /// 1. The aliased region gains the Locked memory attribute.
- /// 2. The aliased region becomes read-only.
- /// 3. The aliasing region becomes read-only.
- /// 4. The aliasing region is created with a memory state of MemoryState::CodeModule.
- ///
- ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
- /// Unmaps a region of memory designated as code module memory.
- ///
- /// @param dst_address The base address of the memory region aliasing the source memory region.
- /// @param src_address The base address of the memory region being aliased.
- /// @param size The size of the memory region to unmap in bytes.
- ///
- /// @pre Both memory ranges lie within the actual addressable address space.
- ///
- /// @pre The memory region being unmapped has been previously been mapped
- /// by a call to MapCodeMemory.
- ///
- /// @post After execution of the function, if successful. the aliasing memory region
- /// will be unmapped and the aliased region will have various traits about it
- /// restored to what they were prior to the original mapping call preceding
- /// this function call.
- /// <p>
- /// What this also entails is as follows:
- /// 1. The state of the memory region will now indicate a general heap region.
- /// 2. All memory attributes for the memory region are cleared.
- /// 3. Memory permissions for the region are restored to user read/write.
- ///
- ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
- /// Queries the memory manager for information about the given address.
- ///
- /// @param address The address to query the memory manager about for information.
- ///
- /// @return A MemoryInfo instance containing information about the given address.
- ///
- MemoryInfo QueryMemory(VAddr address) const;
- /// Sets an attribute across the given address range.
- ///
- /// @param address The starting address
- /// @param size The size of the range to set the attribute on.
- /// @param mask The attribute mask
- /// @param attribute The attribute to set across the given address range
- ///
- /// @returns RESULT_SUCCESS if successful
- /// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set.
- ///
- ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
- MemoryAttribute attribute);
- /**
- * Scans all VMAs and updates the page table range of any that use the given vector as backing
- * memory. This should be called after any operation that causes reallocation of the vector.
- */
- void RefreshMemoryBlockMappings(const std::vector<u8>* block);
- /// Dumps the address space layout to the log, for debugging
- void LogLayout() const;
- /// Gets the total memory usage, used by svcGetInfo
- u64 GetTotalPhysicalMemoryAvailable() const;
- /// Gets the address space base address
- VAddr GetAddressSpaceBaseAddress() const;
- /// Gets the address space end address
- VAddr GetAddressSpaceEndAddress() const;
- /// Gets the total address space address size in bytes
- u64 GetAddressSpaceSize() const;
- /// Gets the address space width in bits.
- u64 GetAddressSpaceWidth() const;
- /// Determines whether or not the given address range lies within the address space.
- bool IsWithinAddressSpace(VAddr address, u64 size) const;
- /// Gets the base address of the ASLR region.
- VAddr GetASLRRegionBaseAddress() const;
- /// Gets the end address of the ASLR region.
- VAddr GetASLRRegionEndAddress() const;
- /// Gets the size of the ASLR region
- u64 GetASLRRegionSize() const;
- /// Determines whether or not the specified address range is within the ASLR region.
- bool IsWithinASLRRegion(VAddr address, u64 size) const;
- /// Gets the base address of the code region.
- VAddr GetCodeRegionBaseAddress() const;
- /// Gets the end address of the code region.
- VAddr GetCodeRegionEndAddress() const;
- /// Gets the total size of the code region in bytes.
- u64 GetCodeRegionSize() const;
- /// Determines whether or not the specified range is within the code region.
- bool IsWithinCodeRegion(VAddr address, u64 size) const;
- /// Gets the base address of the heap region.
- VAddr GetHeapRegionBaseAddress() const;
- /// Gets the end address of the heap region;
- VAddr GetHeapRegionEndAddress() const;
- /// Gets the total size of the heap region in bytes.
- u64 GetHeapRegionSize() const;
- /// Gets the total size of the current heap in bytes.
- ///
- /// @note This is the current allocated heap size, not the size
- /// of the region it's allowed to exist within.
- ///
- u64 GetCurrentHeapSize() const;
- /// Determines whether or not the specified range is within the heap region.
- bool IsWithinHeapRegion(VAddr address, u64 size) const;
- /// Gets the base address of the map region.
- VAddr GetMapRegionBaseAddress() const;
- /// Gets the end address of the map region.
- VAddr GetMapRegionEndAddress() const;
- /// Gets the total size of the map region in bytes.
- u64 GetMapRegionSize() const;
- /// Determines whether or not the specified range is within the map region.
- bool IsWithinMapRegion(VAddr address, u64 size) const;
- /// Gets the base address of the stack region.
- VAddr GetStackRegionBaseAddress() const;
- /// Gets the end address of the stack region.
- VAddr GetStackRegionEndAddress() const;
- /// Gets the total size of the stack region in bytes.
- u64 GetStackRegionSize() const;
- /// Determines whether or not the given address range is within the stack region
- bool IsWithinStackRegion(VAddr address, u64 size) const;
- /// Gets the base address of the TLS IO region.
- VAddr GetTLSIORegionBaseAddress() const;
- /// Gets the end address of the TLS IO region.
- VAddr GetTLSIORegionEndAddress() const;
- /// Gets the total size of the TLS IO region in bytes.
- u64 GetTLSIORegionSize() const;
- /// Determines if the given address range is within the TLS IO region.
- bool IsWithinTLSIORegion(VAddr address, u64 size) const;
- /// Each VMManager has its own page table, which is set as the main one when the owning process
- /// is scheduled.
- Common::PageTable page_table{Memory::PAGE_BITS};
- private:
- using VMAIter = VMAMap::iterator;
- /// Converts a VMAHandle to a mutable VMAIter.
- VMAIter StripIterConstness(const VMAHandle& iter);
- /// Unmaps the given VMA.
- VMAIter Unmap(VMAIter vma);
- /**
- * Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
- * the appropriate error checking.
- */
- ResultVal<VMAIter> CarveVMA(VAddr base, u64 size);
- /**
- * Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
- * end of the range.
- */
- ResultVal<VMAIter> CarveVMARange(VAddr base, u64 size);
- /**
- * Splits a VMA in two, at the specified offset.
- * @returns the right side of the split, with the original iterator becoming the left side.
- */
- VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma);
- /**
- * Checks for and merges the specified VMA with adjacent ones if possible.
- * @returns the merged VMA or the original if no merging was possible.
- */
- VMAIter MergeAdjacent(VMAIter vma);
- /**
- * Merges two adjacent VMAs.
- */
- void MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right);
- /// Updates the pages corresponding to this VMA so they match the VMA's attributes.
- void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
- /// Initializes memory region ranges to adhere to a given address space type.
- void InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType type);
- /// Clears the underlying map and page table.
- void Clear();
- /// Clears out the VMA map, unmapping any previously mapped ranges.
- void ClearVMAMap();
- /// Clears out the page table
- void ClearPageTable();
- using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
- /// Checks if an address range adheres to the specified states provided.
- ///
- /// @param address The starting address of the address range.
- /// @param size The size of the address range.
- /// @param state_mask The memory state mask.
- /// @param state The state to compare the individual VMA states against,
- /// which is done in the form of: (vma.state & state_mask) != state.
- /// @param permission_mask The memory permissions mask.
- /// @param permissions The permission to compare the individual VMA permissions against,
- /// which is done in the form of:
- /// (vma.permission & permission_mask) != permission.
- /// @param attribute_mask The memory attribute mask.
- /// @param attribute The memory attributes to compare the individual VMA attributes
- /// against, which is done in the form of:
- /// (vma.attributes & attribute_mask) != attribute.
- /// @param ignore_mask The memory attributes to ignore during the check.
- ///
- /// @returns If successful, returns a tuple containing the memory attributes
- /// (with ignored bits specified by ignore_mask unset), memory permissions, and
- /// memory state across the memory range.
- /// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
- ///
- CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
- VMAPermission permission_mask, VMAPermission permissions,
- MemoryAttribute attribute_mask, MemoryAttribute attribute,
- MemoryAttribute ignore_mask) const;
- /**
- * A map covering the entirety of the managed address space, keyed by the `base` field of each
- * VMA. It must always be modified by splitting or merging VMAs, so that the invariant
- * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
- * merged when possible so that no two similar and adjacent regions exist that have not been
- * merged.
- */
- VMAMap vma_map;
- u32 address_space_width = 0;
- VAddr address_space_base = 0;
- VAddr address_space_end = 0;
- VAddr aslr_region_base = 0;
- VAddr aslr_region_end = 0;
- VAddr code_region_base = 0;
- VAddr code_region_end = 0;
- VAddr heap_region_base = 0;
- VAddr heap_region_end = 0;
- VAddr map_region_base = 0;
- VAddr map_region_end = 0;
- VAddr stack_region_base = 0;
- VAddr stack_region_end = 0;
- VAddr tls_io_region_base = 0;
- VAddr tls_io_region_end = 0;
- // Memory used to back the allocations in the regular heap. A single vector is used to cover
- // the entire virtual address space extents that bound the allocations, including any holes.
- // This makes deallocation and reallocation of holes fast and keeps process memory contiguous
- // in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
- std::shared_ptr<std::vector<u8>> heap_memory;
- // The end of the currently allocated heap. This is not an inclusive
- // end of the range. This is essentially 'base_address + current_size'.
- VAddr heap_end = 0;
- // The current amount of memory mapped via MapPhysicalMemory.
- // This is used here (and in Nintendo's kernel) only for debugging, and does not impact
- // any behavior.
- u64 physical_memory_mapped = 0;
- Core::System& system;
- };
- } // namespace Kernel
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