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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- #include "core/file_sys/disk_archive.h"
- #include "core/loader/loader.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // FileSys namespace
- namespace FileSys {
- /// File system interface to the SystemSaveData archive
- /// TODO(Subv): This archive should point to a location in the NAND,
- /// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
- class Archive_SystemSaveData final : public DiskArchive {
- public:
- Archive_SystemSaveData(const std::string& mount_point, u64 save_id);
- /**
- * Initialize the archive.
- * @return true if it initialized successfully
- */
- bool Initialize();
- std::string GetName() const override { return "SystemSaveData"; }
- };
- } // namespace FileSys
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