debug_mouse.cpp 2.3 KB

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  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include "core/core_timing.h"
  4. #include "core/frontend/emu_window.h"
  5. #include "hid_core/frontend/emulated_devices.h"
  6. #include "hid_core/hid_core.h"
  7. #include "hid_core/resources/applet_resource.h"
  8. #include "hid_core/resources/mouse/debug_mouse.h"
  9. #include "hid_core/resources/shared_memory_format.h"
  10. namespace Service::HID {
  11. DebugMouse::DebugMouse(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {
  12. emulated_devices = hid_core.GetEmulatedDevices();
  13. }
  14. DebugMouse::~DebugMouse() = default;
  15. void DebugMouse::OnInit() {}
  16. void DebugMouse::OnRelease() {}
  17. void DebugMouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
  18. std::scoped_lock shared_lock{*shared_mutex};
  19. const u64 aruid = applet_resource->GetActiveAruid();
  20. auto* data = applet_resource->GetAruidData(aruid);
  21. if (data == nullptr || !data->flag.is_assigned) {
  22. return;
  23. }
  24. MouseSharedMemoryFormat& shared_memory = data->shared_memory_format->debug_mouse;
  25. if (!IsControllerActivated()) {
  26. shared_memory.mouse_lifo.buffer_count = 0;
  27. shared_memory.mouse_lifo.buffer_tail = 0;
  28. return;
  29. }
  30. next_state = {};
  31. const auto& last_entry = shared_memory.mouse_lifo.ReadCurrentEntry().state;
  32. next_state.sampling_number = last_entry.sampling_number + 1;
  33. if (Settings::values.mouse_enabled) {
  34. const auto& mouse_button_state = emulated_devices->GetMouseButtons();
  35. const auto& mouse_position_state = emulated_devices->GetMousePosition();
  36. const auto& mouse_wheel_state = emulated_devices->GetMouseWheel();
  37. next_state.attribute.is_connected.Assign(1);
  38. next_state.x = static_cast<s32>(mouse_position_state.x * Layout::ScreenUndocked::Width);
  39. next_state.y = static_cast<s32>(mouse_position_state.y * Layout::ScreenUndocked::Height);
  40. next_state.delta_x = next_state.x - last_entry.x;
  41. next_state.delta_y = next_state.y - last_entry.y;
  42. next_state.delta_wheel_x = mouse_wheel_state.x - last_mouse_wheel_state.x;
  43. next_state.delta_wheel_y = mouse_wheel_state.y - last_mouse_wheel_state.y;
  44. last_mouse_wheel_state = mouse_wheel_state;
  45. next_state.button = mouse_button_state;
  46. }
  47. shared_memory.mouse_lifo.WriteNextEntry(next_state);
  48. }
  49. } // namespace Service::HID