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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "common/common_types.h"
- namespace Shader::Backend {
- struct Bindings {
- u32 unified{};
- u32 uniform_buffer{};
- u32 storage_buffer{};
- u32 texture{};
- u32 image{};
- u32 texture_scaling_index{};
- u32 image_scaling_index{};
- };
- } // namespace Shader::Backend
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